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-rw-r--r--src/server/game/Spells/SpellScript.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 28d4e103a1d..5549eec2ca6 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -29,6 +29,7 @@ class Aura;
class AuraApplication;
class AuraEffect;
class Creature;
+class Corpse;
class DamageInfo;
class DispelInfo;
class DynamicObject;
@@ -499,6 +500,8 @@ class TC_GAME_API SpellScript : public _SpellScript
Item* GetHitItem() const;
// returns: target of current effect if it was GameObject otherwise NULL
GameObject* GetHitGObj() const;
+ // returns: target of current effect if it was Corpse otherwise nullptr
+ Corpse* GetHitCorpse() const;
// returns: destination of current effect
WorldLocation* GetHitDest() const;
// setter/getter for for damage done by spell to target of spell hit