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-rw-r--r--src/server/game/Entities/GameObject/GameObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index fd06e490ec9..a12e96572da 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -120,6 +120,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
void SetWorldRotationAngles(float z_rot, float y_rot, float x_rot);
void SetWorldRotation(float qx, float qy, float qz, float qw);
void SetParentRotation(QuaternionData const& rotation); // transforms(rotates) transport's path
+ QuaternionData const& GetWorldRotation() const { return m_worldRotation; }
int64 GetPackedWorldRotation() const { return m_packedRotation; }
// overwrite WorldObject function for proper name localization