diff options
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 295aeceee8c..faca4956d28 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3668,6 +3668,10 @@ void SpellMgr::LoadSpellInfoCorrections() // Little hack, Increase the radius so it can hit the Cave In Stalkers in the platform. spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_45_YARDS); break; + case 75323: // Reverberating Hymn + // Aura is refreshed at 3 seconds, and the tick should happen at the fourth. + spellInfo->AttributesEx8 |= SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER; + break; default: break; } |