diff options
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 578a8d635b8..3b247b74095 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1668,9 +1668,11 @@ void Spell::EffectOpenLock() if (gameObjTarget) { // Allow one skill-up until respawned - if (!gameObjTarget->IsInSkillupList(player->GetGUID()) && - player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue, 1, gameObjTarget)) + if (!gameObjTarget->IsInSkillupList(player->GetGUID())) + { + player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue, 1, gameObjTarget); gameObjTarget->AddToSkillupList(player->GetGUID()); + } } else if (itemTarget) { |