diff options
-rw-r--r-- | src/game/LootHandler.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index 4621c38602b..7a7f78fb90a 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -268,8 +268,7 @@ void WorldSession::HandleLootReleaseOpcode( WorldPacket & recv_data ) // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid - //uint64 lguid; - //recv_data >> lguid; + recv_data.read_skip<uint64>(); // guid; if(uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); |