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-rw-r--r--src/bindings/scripts/include/sc_creature.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index 590ba7649ba..211c13c5bf4 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -751,7 +751,7 @@ Unit* FindCreature(uint32 entry, float range, Unit* Finder)
return NULL;
Creature* target = NULL;
Trinity::AllCreaturesOfEntryInRange check(Finder, entry, range);
- Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(target, check);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(Finder, target, check);
Finder->VisitNearbyObject(range, searcher);
return target;
}
@@ -762,7 +762,7 @@ GameObject* FindGameObject(uint32 entry, float range, Unit* Finder)
return NULL;
GameObject* target = NULL;
Trinity::AllGameObjectsWithEntryInGrid go_check(entry);
- Trinity::GameObjectSearcher<Trinity::AllGameObjectsWithEntryInGrid> searcher(target, go_check);
+ Trinity::GameObjectSearcher<Trinity::AllGameObjectsWithEntryInGrid> searcher(Finder, target, go_check);
Finder->VisitNearbyGridObject(range, searcher);
return target;
}
@@ -771,7 +771,7 @@ Unit* ScriptedAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)
{
Unit* pUnit = NULL;
Trinity::MostHPMissingInRange u_check(m_creature, range, MinHPDiff);
- Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(pUnit, u_check);
+ Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(m_creature, pUnit, u_check);
m_creature->VisitNearbyObject(range, searcher);
return pUnit;
}
@@ -780,7 +780,7 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyCC(float range)
{
std::list<Creature*> pList;
Trinity::FriendlyCCedInRange u_check(m_creature, range);
- Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(pList, u_check);
+ Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(m_creature, pList, u_check);
m_creature->VisitNearbyObject(range, searcher);
return pList;
}
@@ -789,7 +789,7 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyMissingBuff(float range, uint32 s
{
std::list<Creature*> pList;
Trinity::FriendlyMissingBuffInRange u_check(m_creature, range, spellid);
- Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(pList, u_check);
+ Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(m_creature, pList, u_check);
m_creature->VisitNearbyObject(range, searcher);
return pList;
}