diff options
Diffstat (limited to 'src/bindings/scripts')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index b18d018c5a9..a5401b8100d 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -133,7 +133,7 @@ void ScriptedAI::DoMeleeAttackIfReady() if( m_creature->isAttackReady() && !m_creature->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if( m_creature->IsWithinDistInMap(m_creature->getVictim(), ATTACK_DISTANCE)) + if( m_creature->IsWithinCombatDist(m_creature->getVictim(), ATTACK_DISTANCE)) { m_creature->AttackerStateUpdate(m_creature->getVictim()); m_creature->resetAttackTimer(); |
