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-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
index 3dd0b651de1..05d95c46136 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
@@ -115,10 +115,10 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
if(uiSpawnTimer < diff)
{
if (uiPhase == 1)
- for (uint8 i = 0;i< HeroicMode ? 5 : 3;++i)
+ for (uint8 i = 0;i < (HeroicMode ? 5 : 3); ++i)
m_creature->SummonCreature(CREATURE_SNAKE, rand()%5, rand()%5, 0, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
if (uiPhase == 2)
- for (uint8 i = 0;i< HeroicMode ? 5 : 3;++i)
+ for (uint8 i = 0;i < (HeroicMode ? 5 : 3); ++i)
m_creature->SummonCreature(CREATURE_CONSTRICTORS, rand()%5, rand()%5, 0, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
uiSpawnTimer = 5000;
} else uiSpawnTimer -= diff;