aboutsummaryrefslogtreecommitdiff
path: root/src/common/Collision/Models/GameObjectModel.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.cpp')
-rw-r--r--src/common/Collision/Models/GameObjectModel.cpp22
1 files changed, 15 insertions, 7 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp
index 3165ee0b8f0..ffe0636176b 100644
--- a/src/common/Collision/Models/GameObjectModel.cpp
+++ b/src/common/Collision/Models/GameObjectModel.cpp
@@ -30,11 +30,12 @@ using G3D::AABox;
struct GameobjectModelData
{
- GameobjectModelData(std::string const& name_, AABox const& box) :
- bound(box), name(name_) { }
+ GameobjectModelData(char const* name_, uint32 nameLength, Vector3 const& lowBound, Vector3 const& highBound, bool isWmo_) :
+ bound(lowBound, highBound), name(name_, nameLength), isWmo(isWmo_) { }
AABox bound;
std::string name;
+ bool isWmo;
};
typedef std::unordered_map<uint32, GameobjectModelData> ModelList;
@@ -53,7 +54,16 @@ void LoadGameObjectModelList(std::string const& dataPath)
return;
}
+ char magic[8];
+ if (fread(magic, 1, 8, model_list_file) != 8
+ || memcmp(magic, VMAP::VMAP_MAGIC, 8) != 0)
+ {
+ TC_LOG_ERROR("misc", "File '%s' has wrong header, expected %s.", VMAP::GAMEOBJECT_MODELS, VMAP::VMAP_MAGIC);
+ return;
+ }
+
uint32 name_length, displayId;
+ uint8 isWmo;
char buff[500];
while (true)
{
@@ -62,7 +72,8 @@ void LoadGameObjectModelList(std::string const& dataPath)
if (feof(model_list_file)) // EOF flag is only set after failed reading attempt
break;
- if (fread(&name_length, sizeof(uint32), 1, model_list_file) != 1
+ if (fread(&isWmo, sizeof(uint8), 1, model_list_file) != 1
+ || fread(&name_length, sizeof(uint32), 1, model_list_file) != 1
|| name_length >= sizeof(buff)
|| fread(&buff, sizeof(char), name_length, model_list_file) != name_length
|| fread(&v1, sizeof(Vector3), 1, model_list_file) != 1
@@ -78,10 +89,7 @@ void LoadGameObjectModelList(std::string const& dataPath)
continue;
}
- model_list.insert
- (
- ModelList::value_type(displayId, GameobjectModelData(std::string(buff, name_length), AABox(v1, v2)))
- );
+ model_list.emplace(std::piecewise_construct, std::forward_as_tuple(displayId), std::forward_as_tuple(&buff[0], name_length, v1, v2, isWmo != 0));
}
fclose(model_list_file);