diff options
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.h')
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h index 54453f6987f..38406b12701 100644 --- a/src/common/Collision/Models/GameObjectModel.h +++ b/src/common/Collision/Models/GameObjectModel.h @@ -30,6 +30,7 @@ namespace VMAP { class WorldModel; struct AreaInfo; + struct LocationInfo; enum class ModelIgnoreFlags : uint32; } @@ -68,9 +69,12 @@ public: void enableCollision(bool enable) { _collisionEnabled = enable; } bool isCollisionEnabled() const { return _collisionEnabled; } bool isMapObject() const { return isWmo; } + uint8 GetNameSetId() const { return owner->GetNameSetId(); } bool intersectRay(G3D::Ray const& ray, float& maxDist, bool stopAtFirstHit, PhaseShift const& phaseShift, VMAP::ModelIgnoreFlags ignoreFlags) const; void intersectPoint(G3D::Vector3 const& point, VMAP::AreaInfo& info, PhaseShift const& phaseShift) const; + bool GetLocationInfo(G3D::Vector3 const& point, VMAP::LocationInfo& info, PhaseShift const& phaseShift) const; + bool GetLiquidLevel(G3D::Vector3 const& point, VMAP::LocationInfo& info, float& liqHeight) const; static GameObjectModel* Create(std::unique_ptr<GameObjectModelOwnerBase> modelOwner, std::string const& dataPath); |