diff options
Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/Collision/Maps/TileAssembler.cpp | 46 | ||||
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.cpp | 22 | ||||
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.h | 16 | ||||
-rw-r--r-- | src/common/Collision/Models/WorldModel.cpp | 60 | ||||
-rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
5 files changed, 102 insertions, 46 deletions
diff --git a/src/common/Collision/Maps/TileAssembler.cpp b/src/common/Collision/Maps/TileAssembler.cpp index d9133301223..c57d19baf32 100644 --- a/src/common/Collision/Maps/TileAssembler.cpp +++ b/src/common/Collision/Maps/TileAssembler.cpp @@ -227,7 +227,7 @@ namespace VMAP while (!feof(dirf)) { check = 0; - // read mapID, tileX, tileY, Flags, adtID, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name + // read mapID, tileX, tileY, Flags, NameSet, UniqueId, Pos, Rot, Scale, Bound_lo, Bound_hi, name check += fread(&mapID, sizeof(uint32), 1, dirf); if (check == 0) // EoF... break; @@ -300,14 +300,16 @@ namespace VMAP return true; } +#pragma pack(push, 1) struct WMOLiquidHeader { int xverts, yverts, xtiles, ytiles; float pos_x; float pos_y; float pos_z; - short type; + short material; }; +#pragma pack(pop) //================================================================= bool TileAssembler::convertRawFile(const std::string& pModelFilename) { @@ -351,6 +353,10 @@ namespace VMAP if (!model_list) return; + char ident[8]; + if (fread(ident, 1, 8, model_list) != 8 || memcmp(ident, VMAP::RAW_VMAP_MAGIC, 8) != 0) + return; + FILE* model_list_copy = fopen((iDestDir + "/" + GAMEOBJECT_MODELS).c_str(), "wb"); if (!model_list_copy) { @@ -358,7 +364,10 @@ namespace VMAP return; } + fwrite(VMAP::VMAP_MAGIC, 1, 8, model_list_copy); + uint32 name_length, displayId; + uint8 isWmo; char buff[500]; while (true) { @@ -366,7 +375,8 @@ namespace VMAP if (feof(model_list)) // EOF flag is only set after failed reading attempt break; - if (fread(&name_length, sizeof(uint32), 1, model_list) != 1 + if (fread(&isWmo, sizeof(uint8), 1, model_list) != 1 + || fread(&name_length, sizeof(uint32), 1, model_list) != 1 || name_length >= sizeof(buff) || fread(&buff, sizeof(char), name_length, model_list) != name_length) { @@ -411,6 +421,7 @@ namespace VMAP } fwrite(&displayId, sizeof(uint32), 1, model_list_copy); + fwrite(&isWmo, sizeof(uint8), 1, model_list_copy); fwrite(&name_length, sizeof(uint32), 1, model_list_copy); fwrite(&buff, sizeof(char), name_length, model_list_copy); fwrite(&bounds.low(), sizeof(Vector3), 1, model_list_copy); @@ -495,25 +506,34 @@ namespace VMAP delete[] vectorarray; } // ----- liquid - liquid = 0; - if (liquidflags& 1) + liquid = nullptr; + if (liquidflags & 3) { - WMOLiquidHeader hlq; READ_OR_RETURN(&blockId, 4); CMP_OR_RETURN(blockId, "LIQU"); READ_OR_RETURN(&blocksize, sizeof(int)); - READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader)); - liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), hlq.type); - uint32 size = hlq.xverts*hlq.yverts; - READ_OR_RETURN(liquid->GetHeightStorage(), size*sizeof(float)); - size = hlq.xtiles*hlq.ytiles; - READ_OR_RETURN(liquid->GetFlagsStorage(), size); + uint32 liquidType; + READ_OR_RETURN(&liquidType, sizeof(uint32)); + if (liquidflags & 1) + { + WMOLiquidHeader hlq; + READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader)); + liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), liquidType); + uint32 size = hlq.xverts * hlq.yverts; + READ_OR_RETURN(liquid->GetHeightStorage(), size * sizeof(float)); + size = hlq.xtiles * hlq.ytiles; + READ_OR_RETURN(liquid->GetFlagsStorage(), size); + } + else + { + liquid = new WmoLiquid(0, 0, Vector3::zero(), liquidType); + liquid->GetHeightStorage()[0] = bounds.high().z; + } } return true; } - GroupModel_Raw::~GroupModel_Raw() { delete liquid; diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp index c4b8922da59..846b98ef837 100644 --- a/src/common/Collision/Models/GameObjectModel.cpp +++ b/src/common/Collision/Models/GameObjectModel.cpp @@ -31,11 +31,12 @@ using G3D::AABox; struct GameobjectModelData { - GameobjectModelData(const std::string& name_, const AABox& box) : - bound(box), name(name_) { } + GameobjectModelData(char const* name_, uint32 nameLength, Vector3 const& lowBound, Vector3 const& highBound, bool isWmo_) : + bound(lowBound, highBound), name(name_, nameLength), isWmo(isWmo_) { } AABox bound; std::string name; + bool isWmo; }; typedef std::unordered_map<uint32, GameobjectModelData> ModelList; @@ -52,7 +53,16 @@ void LoadGameObjectModelList(std::string const& dataPath) return; } + char magic[8]; + if (fread(magic, 1, 8, model_list_file) != 8 + || memcmp(magic, VMAP::VMAP_MAGIC, 8) != 0) + { + TC_LOG_ERROR("misc", "File '%s' has wrong header, expected %s.", VMAP::GAMEOBJECT_MODELS, VMAP::VMAP_MAGIC); + return; + } + uint32 name_length, displayId; + uint8 isWmo; char buff[500]; while (true) { @@ -61,7 +71,8 @@ void LoadGameObjectModelList(std::string const& dataPath) if (feof(model_list_file)) // EOF flag is only set after failed reading attempt break; - if (fread(&name_length, sizeof(uint32), 1, model_list_file) != 1 + if (fread(&isWmo, sizeof(uint8), 1, model_list_file) != 1 + || fread(&name_length, sizeof(uint32), 1, model_list_file) != 1 || name_length >= sizeof(buff) || fread(&buff, sizeof(char), name_length, model_list_file) != name_length || fread(&v1, sizeof(Vector3), 1, model_list_file) != 1 @@ -77,10 +88,7 @@ void LoadGameObjectModelList(std::string const& dataPath) continue; } - model_list.insert - ( - ModelList::value_type(displayId, GameobjectModelData(std::string(buff, name_length), AABox(v1, v2))) - ); + model_list.emplace(std::piecewise_construct, std::forward_as_tuple(displayId), std::forward_as_tuple(&buff[0], name_length, v1, v2, isWmo != 0)); } fclose(model_list_file); diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h index bb6c3fbc109..e6211cd0243 100644 --- a/src/common/Collision/Models/GameObjectModel.h +++ b/src/common/Collision/Models/GameObjectModel.h @@ -42,14 +42,14 @@ class TC_COMMON_API GameObjectModelOwnerBase public: virtual ~GameObjectModelOwnerBase() = default; - virtual bool IsSpawned() const { return false; } - virtual uint32 GetDisplayId() const { return 0; } - virtual uint8 GetNameSetId() const { return 0; } - virtual bool IsInPhase(PhaseShift const& /*phaseShift*/) const { return false; } - virtual G3D::Vector3 GetPosition() const { return G3D::Vector3::zero(); } - virtual float GetOrientation() const { return 0.0f; } - virtual float GetScale() const { return 1.0f; } - virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const { } + virtual bool IsSpawned() const = 0; + virtual uint32 GetDisplayId() const = 0; + virtual uint8 GetNameSetId() const = 0; + virtual bool IsInPhase(PhaseShift const& /*phaseShift*/) const = 0; + virtual G3D::Vector3 GetPosition() const = 0; + virtual float GetOrientation() const = 0; + virtual float GetScale() const = 0; + virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const = 0; }; class TC_COMMON_API GameObjectModel /*, public Intersectable*/ diff --git a/src/common/Collision/Models/WorldModel.cpp b/src/common/Collision/Models/WorldModel.cpp index 33c4b10985a..beab8f80a1c 100644 --- a/src/common/Collision/Models/WorldModel.cpp +++ b/src/common/Collision/Models/WorldModel.cpp @@ -103,8 +103,16 @@ namespace VMAP WmoLiquid::WmoLiquid(uint32 width, uint32 height, const Vector3 &corner, uint32 type): iTilesX(width), iTilesY(height), iCorner(corner), iType(type) { - iHeight = new float[(width+1)*(height+1)]; - iFlags = new uint8[width*height]; + if (width && height) + { + iHeight = new float[(width + 1) * (height + 1)]; + iFlags = new uint8[width * height]; + } + else + { + iHeight = new float[1]; + iFlags = nullptr; + } } WmoLiquid::WmoLiquid(const WmoLiquid &other): iHeight(nullptr), iFlags(nullptr) @@ -126,8 +134,8 @@ namespace VMAP iTilesY = other.iTilesY; iCorner = other.iCorner; iType = other.iType; - delete iHeight; - delete iFlags; + delete[] iHeight; + delete[] iFlags; if (other.iHeight) { iHeight = new float[(iTilesX+1)*(iTilesY+1)]; @@ -147,6 +155,13 @@ namespace VMAP bool WmoLiquid::GetLiquidHeight(const Vector3 &pos, float &liqHeight) const { + // simple case + if (!iFlags) + { + liqHeight = iHeight[0]; + return true; + } + float tx_f = (pos.x - iCorner.x)/LIQUID_TILE_SIZE; uint32 tx = uint32(tx_f); if (tx_f < 0.0f || tx >= iTilesX) @@ -198,8 +213,8 @@ namespace VMAP { return 2 * sizeof(uint32) + sizeof(Vector3) + - (iTilesX + 1)*(iTilesY + 1) * sizeof(float) + - iTilesX * iTilesY; + sizeof(uint32) + + (iFlags ? ((iTilesX + 1) * (iTilesY + 1) * sizeof(float) + iTilesX * iTilesY) : sizeof(float)); } bool WmoLiquid::writeToFile(FILE* wf) @@ -210,12 +225,17 @@ namespace VMAP fwrite(&iCorner, sizeof(Vector3), 1, wf) == 1 && fwrite(&iType, sizeof(uint32), 1, wf) == 1) { - uint32 size = (iTilesX + 1) * (iTilesY + 1); - if (fwrite(iHeight, sizeof(float), size, wf) == size) + if (iTilesX && iTilesY) { - size = iTilesX*iTilesY; - result = fwrite(iFlags, sizeof(uint8), size, wf) == size; + uint32 size = (iTilesX + 1) * (iTilesY + 1); + if (fwrite(iHeight, sizeof(float), size, wf) == size) + { + size = iTilesX * iTilesY; + result = fwrite(iFlags, sizeof(uint8), size, wf) == size; + } } + else + result = fwrite(iHeight, sizeof(float), 1, wf) == 1; } return result; @@ -231,13 +251,21 @@ namespace VMAP fread(&liquid->iCorner, sizeof(Vector3), 1, rf) == 1 && fread(&liquid->iType, sizeof(uint32), 1, rf) == 1) { - uint32 size = (liquid->iTilesX + 1) * (liquid->iTilesY + 1); - liquid->iHeight = new float[size]; - if (fread(liquid->iHeight, sizeof(float), size, rf) == size) + if (liquid->iTilesX && liquid->iTilesY) + { + uint32 size = (liquid->iTilesX + 1) * (liquid->iTilesY + 1); + liquid->iHeight = new float[size]; + if (fread(liquid->iHeight, sizeof(float), size, rf) == size) + { + size = liquid->iTilesX * liquid->iTilesY; + liquid->iFlags = new uint8[size]; + result = fread(liquid->iFlags, sizeof(uint8), size, rf) == size; + } + } + else { - size = liquid->iTilesX * liquid->iTilesY; - liquid->iFlags = new uint8[size]; - result = fread(liquid->iFlags, sizeof(uint8), size, rf) == size; + liquid->iHeight = new float[1]; + result = fread(liquid->iHeight, sizeof(float), 1, rf) == 1; } } diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 7bdabb528e7..a70b76ce450 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.6"; - const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.7"; + const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |