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-rw-r--r--src/framework/Dynamic/FactoryHolder.h60
-rw-r--r--src/framework/Dynamic/ObjectRegistry.h107
-rw-r--r--src/framework/GameSystem/Grid.h129
-rw-r--r--src/framework/GameSystem/GridLoader.h76
-rw-r--r--src/framework/GameSystem/GridRefManager.h41
-rw-r--r--src/framework/GameSystem/GridReference.h52
-rw-r--r--src/framework/GameSystem/NGrid.h160
-rw-r--r--src/framework/GameSystem/TypeContainer.h128
-rw-r--r--src/framework/GameSystem/TypeContainerFunctions.h172
-rw-r--r--src/framework/GameSystem/TypeContainerFunctionsPtr.h167
-rw-r--r--src/framework/GameSystem/TypeContainerVisitor.h116
-rw-r--r--src/framework/Makefile.am64
-rw-r--r--src/framework/Network/SocketDefines.h46
-rw-r--r--src/framework/Platform/CompilerDefs.h61
-rw-r--r--src/framework/Platform/Define.h229
-rw-r--r--src/framework/Policies/CreationPolicy.h107
-rw-r--r--src/framework/Policies/ObjectLifeTime.cpp33
-rw-r--r--src/framework/Policies/ObjectLifeTime.h50
-rw-r--r--src/framework/Policies/Singleton.h62
-rw-r--r--src/framework/Policies/SingletonImp.h90
-rw-r--r--src/framework/Policies/ThreadingModel.h127
-rw-r--r--src/framework/Utilities/ByteConverter.h57
-rw-r--r--src/framework/Utilities/Callback.h382
-rw-r--r--src/framework/Utilities/CountedReference/Reference.h97
-rw-r--r--src/framework/Utilities/CountedReference/ReferenceHolder.h39
-rw-r--r--src/framework/Utilities/CountedReference/ReferenceImpl.h130
-rw-r--r--src/framework/Utilities/EventProcessor.cpp88
-rw-r--r--src/framework/Utilities/EventProcessor.h68
-rw-r--r--src/framework/Utilities/HashMap.h63
-rw-r--r--src/framework/Utilities/LinkedList.h216
-rw-r--r--src/framework/Utilities/LinkedReference/RefManager.h53
-rw-r--r--src/framework/Utilities/LinkedReference/Reference.h84
-rw-r--r--src/framework/Utilities/TypeList.h43
33 files changed, 3397 insertions, 0 deletions
diff --git a/src/framework/Dynamic/FactoryHolder.h b/src/framework/Dynamic/FactoryHolder.h
new file mode 100644
index 00000000000..7041c4ecbfa
--- /dev/null
+++ b/src/framework/Dynamic/FactoryHolder.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_FACTORY_HOLDER
+#define MANGOS_FACTORY_HOLDER
+
+#include "Platform/Define.h"
+#include "Utilities/TypeList.h"
+#include "ObjectRegistry.h"
+#include "Policies/SingletonImp.h"
+
+/** FactoryHolder holds a factory object of a specific type
+ */
+template<class T, class Key = std::string>
+class MANGOS_DLL_DECL FactoryHolder
+{
+ public:
+ typedef ObjectRegistry<FactoryHolder<T, Key >, Key > FactoryHolderRegistry;
+ typedef MaNGOS::Singleton<FactoryHolderRegistry > FactoryHolderRepository;
+
+ FactoryHolder(Key k) : i_key(k) {}
+ virtual ~FactoryHolder() {}
+ inline Key key() const { return i_key; }
+
+ void RegisterSelf(void) { FactoryHolderRepository::Instance().InsertItem(this, i_key); }
+ void DeregisterSelf(void) { FactoryHolderRepository::Instance().RemoveItem(this, false); }
+
+ /// Abstract Factory create method
+ virtual T* Create(void *data = NULL) const = 0;
+ private:
+ Key i_key;
+};
+
+/** Permissible is a classic way of letting the object decide
+ * whether how good they handle things. This is not retricted
+ * to factory selectors.
+ */
+template<class T>
+class Permissible
+{
+ public:
+ virtual ~Permissible() {}
+ virtual int Permit(const T *) const = 0;
+};
+#endif
diff --git a/src/framework/Dynamic/ObjectRegistry.h b/src/framework/Dynamic/ObjectRegistry.h
new file mode 100644
index 00000000000..e0d885d2b9b
--- /dev/null
+++ b/src/framework/Dynamic/ObjectRegistry.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_OBJECTREGISTRY_H
+#define MANGOS_OBJECTREGISTRY_H
+
+#include "Platform/Define.h"
+#include "Utilities/HashMap.h"
+#include "Policies/Singleton.h"
+
+#include <string>
+#include <map>
+
+/** ObjectRegistry holds all registry item of the same type
+ */
+template<class T, class Key = std::string>
+class MANGOS_DLL_DECL ObjectRegistry
+{
+ public:
+ typedef std::map<Key, T *> RegistryMapType;
+
+ /// Returns a registry item
+ const T* GetRegistryItem(Key key) const
+ {
+ typename RegistryMapType::const_iterator iter = i_registeredObjects.find(key);
+ return( iter == i_registeredObjects.end() ? NULL : iter->second );
+ }
+
+ /// Inserts a registry item
+ bool InsertItem(T *obj, Key key, bool override = false)
+ {
+ typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
+ if( iter != i_registeredObjects.end() )
+ {
+ if( !override )
+ return false;
+ delete iter->second;
+ i_registeredObjects.erase(iter);
+ }
+
+ i_registeredObjects[key] = obj;
+ return true;
+ }
+
+ /// Removes a registry item
+ void RemoveItem(Key key, bool delete_object = true)
+ {
+ typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
+ if( iter != i_registeredObjects.end() )
+ {
+ if( delete_object )
+ delete iter->second;
+ i_registeredObjects.erase(iter);
+ }
+ }
+
+ /// Returns true if registry contains an item
+ bool HasItem(Key key) const
+ {
+ return (i_registeredObjects.find(key) != i_registeredObjects.end());
+ }
+
+ /// Inefficiently return a vector of registered items
+ unsigned int GetRegisteredItems(std::vector<Key> &l) const
+ {
+ unsigned int sz = l.size();
+ l.resize(sz + i_registeredObjects.size());
+ for(typename RegistryMapType::const_iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
+ l[sz++] = iter->first;
+ return i_registeredObjects.size();
+ }
+
+ /// Return the map of registered items
+ RegistryMapType const &GetRegisteredItems() const
+ {
+ return i_registeredObjects;
+ }
+
+ private:
+ RegistryMapType i_registeredObjects;
+ friend class MaNGOS::OperatorNew<ObjectRegistry<T, Key> >;
+
+ // protected for friend use since it should be a singleton
+ ObjectRegistry() {}
+ ~ObjectRegistry()
+ {
+ for(typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
+ delete iter->second;
+ i_registeredObjects.clear();
+ }
+};
+#endif
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h
new file mode 100644
index 00000000000..f4a274a51a6
--- /dev/null
+++ b/src/framework/GameSystem/Grid.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_GRID_H
+#define MANGOS_GRID_H
+
+/*
+ @class Grid
+ Grid is a logical segment of the game world represented inside MaNGOS.
+ Grid is bind at compile time to a particular type of object which
+ we call it the object of interested. There are many types of loader,
+ specially, dynamic loader, static loader, or on-demand loader. There's
+ a subtle difference between dynamic loader and on-demand loader but
+ this is implementation specific to the loader class. From the
+ Grid's perspective, the loader meets its API requirement is suffice.
+*/
+
+#include "Platform/Define.h"
+#include "Policies/ThreadingModel.h"
+#include "TypeContainer.h"
+#include "TypeContainerVisitor.h"
+
+// forward declaration
+template<class A, class T, class O> class GridLoader;
+
+template
+<
+class ACTIVE_OBJECT,
+class WORLD_OBJECT_TYPES,
+class GRID_OBJECT_TYPES,
+class ThreadModel = MaNGOS::SingleThreaded<ACTIVE_OBJECT>
+>
+class MANGOS_DLL_DECL Grid
+{
+ // allows the GridLoader to access its internals
+ template<class A, class T, class O> friend class GridLoader;
+ public:
+
+ /** destructor to clean up its resources. This includes unloading the
+ grid if it has not been unload.
+ */
+ ~Grid() {}
+
+ /** an object of interested enters the grid
+ */
+ template<class SPECIFIC_OBJECT> bool AddWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ return i_objects.template insert<SPECIFIC_OBJECT>(hdl, obj);
+ }
+
+ /** an object of interested exits the grid
+ */
+ template<class SPECIFIC_OBJECT> bool RemoveWorldObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ return i_objects.template remove<SPECIFIC_OBJECT>(obj, hdl);
+ }
+
+ /** Accessors: Returns a specific type of object in the WORDL_OBJECT_TYPES
+ */
+ template<class SPECIFIC_OBJECT> const SPECIFIC_OBJECT* GetWorldObject(OBJECT_HANDLE hdl, SPECIFIC_OBJECT* fake) const { return i_objects.template find<SPECIFIC_OBJECT>(hdl); }
+ template<class SPECIFIC_OBJECT> SPECIFIC_OBJECT* GetWorldObject(OBJECT_HANDLE hdl, SPECIFIC_OBJECT *fake) { return i_objects.template find<SPECIFIC_OBJECT>(hdl, fake); }
+
+ /** Refreshes/update the grid. This required for remote grids.
+ */
+ void RefreshGrid(void) { /* TBI */}
+
+ /** Locks a grid. Any object enters must wait until the grid is unlock.
+ */
+ void LockGrid(void) { /* TBI */ }
+
+ /** Unlocks the grid.
+ */
+ void UnlockGrid(void) { /* TBI */ }
+
+ /** Grid visitor for grid objects
+ */
+ template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<GRID_OBJECT_TYPES> > &visitor)
+ {
+ visitor.Visit(i_container);
+ }
+
+ /** Grid visitor for world objects
+ */
+ template<class T> void Visit(TypeContainerVisitor<T, TypeMapContainer<WORLD_OBJECT_TYPES> > &visitor)
+ {
+ visitor.Visit(i_objects);
+ }
+
+ /** Returns the number of object within the grid.
+ */
+ unsigned int ActiveObjectsInGrid(void) const { return i_objects.template Count<ACTIVE_OBJECT>(); }
+
+ /** Accessors: Returns a specific type of object in the GRID_OBJECT_TYPES
+ */
+ template<class SPECIFIC_OBJECT> const SPECIFIC_OBJECT* GetGridObject(OBJECT_HANDLE hdl, SPECIFIC_OBJECT *fake) const { return i_container.template find<SPECIFIC_OBJECT>(hdl, fake); }
+ template<class SPECIFIC_OBJECT> SPECIFIC_OBJECT* GetGridObject(OBJECT_HANDLE hdl, SPECIFIC_OBJECT *fake) { return i_container.template find<SPECIFIC_OBJECT>(hdl, fake); }
+
+ /** Inserts a container type object into the grid.
+ */
+ template<class SPECIFIC_OBJECT> bool AddGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { return i_container.template insert<SPECIFIC_OBJECT>(hdl, obj); }
+
+ /** Removes a containter type object from the grid
+ */
+ template<class SPECIFIC_OBJECT> bool RemoveGridObject(SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl) { return i_container.template remove<SPECIFIC_OBJECT>(obj, hdl); }
+
+ private:
+
+ typedef typename ThreadModel::Lock Guard;
+ typedef typename ThreadModel::VolatileType VolatileType;
+
+ TypeMapContainer<GRID_OBJECT_TYPES> i_container;
+ TypeMapContainer<WORLD_OBJECT_TYPES> i_objects;
+};
+#endif
diff --git a/src/framework/GameSystem/GridLoader.h b/src/framework/GameSystem/GridLoader.h
new file mode 100644
index 00000000000..07982a613f5
--- /dev/null
+++ b/src/framework/GameSystem/GridLoader.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_GRIDLOADER_H
+#define MANGOS_GRIDLOADER_H
+
+/**
+ @class GridLoader
+ The GridLoader is working in conjuction with the Grid and responsible
+ for loading and unloading object-types (one or more) when objects
+ enters a grid. Unloading is scheduled and might be canceled if
+ an interested object re-enters. GridLoader does not do the actuall
+ loading and unloading but implements as a template pattern that
+ delicate its loading and unloading for the actualy loader and unloader.
+ GridLoader manages the grid (both local and remote).
+ */
+
+#include "Platform/Define.h"
+#include "Grid.h"
+#include "TypeContainerVisitor.h"
+
+template
+<
+class ACTIVE_OBJECT,
+class WORLD_OBJECT_TYPES,
+class GRID_OBJECT_TYPES
+>
+class MANGOS_DLL_DECL GridLoader
+{
+ public:
+
+ /** Loads the grid
+ */
+ template<class LOADER>
+ void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader)
+ {
+ grid.LockGrid();
+ loader.Load(grid);
+ grid.UnlockGrid();
+ }
+
+ /** Stop the grid
+ */
+ template<class STOPER>
+ void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper)
+ {
+ grid.LockGrid();
+ stoper.Stop(grid);
+ grid.UnlockGrid();
+ }
+ /** Unloads the grid
+ */
+ template<class UNLOADER>
+ void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader)
+ {
+ grid.LockGrid();
+ unloader.Unload(grid);
+ grid.UnlockGrid();
+ }
+};
+#endif
diff --git a/src/framework/GameSystem/GridRefManager.h b/src/framework/GameSystem/GridRefManager.h
new file mode 100644
index 00000000000..fb402a1c6d3
--- /dev/null
+++ b/src/framework/GameSystem/GridRefManager.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _GRIDREFMANAGER
+#define _GRIDREFMANAGER
+
+#include "Utilities/LinkedReference/RefManager.h"
+
+template<class OBJECT>
+class GridReference;
+
+template<class OBJECT>
+class GridRefManager : public RefManager<GridRefManager<OBJECT>, OBJECT>
+{
+ public:
+ typedef LinkedListHead::Iterator< GridReference<OBJECT> > iterator;
+
+ GridReference<OBJECT>* getFirst() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getFirst(); }
+ GridReference<OBJECT>* getLast() { return (GridReference<OBJECT>*)RefManager<GridRefManager<OBJECT>, OBJECT>::getLast(); }
+
+ iterator begin() { return iterator(getFirst()); }
+ iterator end() { return iterator(NULL); }
+ iterator rbegin() { return iterator(getLast()); }
+ iterator rend() { return iterator(NULL); }
+};
+#endif
diff --git a/src/framework/GameSystem/GridReference.h b/src/framework/GameSystem/GridReference.h
new file mode 100644
index 00000000000..92d30e54ae1
--- /dev/null
+++ b/src/framework/GameSystem/GridReference.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _GRIDREFERENCE_H
+#define _GRIDREFERENCE_H
+
+#include "Utilities/LinkedReference/Reference.h"
+
+template<class OBJECT>
+class GridRefManager;
+
+template<class OBJECT>
+class MANGOS_DLL_SPEC GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
+{
+ protected:
+ void targetObjectBuildLink()
+ {
+ // called from link()
+ this->getTarget()->insertFirst(this);
+ this->getTarget()->incSize();
+ }
+ void targetObjectDestroyLink()
+ {
+ // called from unlink()
+ if(this->isValid()) this->getTarget()->decSize();
+ }
+ void sourceObjectDestroyLink()
+ {
+ // called from invalidate()
+ this->getTarget()->decSize();
+ }
+ public:
+ GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
+ ~GridReference() { this->unlink(); }
+ GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
+};
+#endif
diff --git a/src/framework/GameSystem/NGrid.h b/src/framework/GameSystem/NGrid.h
new file mode 100644
index 00000000000..941a90282e2
--- /dev/null
+++ b/src/framework/GameSystem/NGrid.h
@@ -0,0 +1,160 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_NGRID_H
+#define MANGOS_NGRID_H
+
+/** NGrid is nothing more than a wrapper of the Grid with an NxN cells
+ */
+
+#include "GameSystem/Grid.h"
+#include "GameSystem/GridReference.h"
+#include "Timer.h"
+
+class GridInfo
+{
+public:
+ GridInfo() : i_timer(0) {}
+ GridInfo(time_t expiry, bool unload = true ) : i_timer(expiry), i_unloadflag(unload) {}
+ const TimeTracker& getTimeTracker() const { return i_timer; }
+ bool getUnloadFlag() const { return i_unloadflag; }
+ void setUnloadFlag( bool pFlag) { i_unloadflag = pFlag; }
+ void setTimer(const TimeTracker& pTimer) { i_timer = pTimer; }
+ void ResetTimeTracker(time_t interval) { i_timer.Reset(interval); }
+ void UpdateTimeTracker(time_t diff) { i_timer.Update(diff); }
+
+private:
+ TimeTracker i_timer;
+ bool i_unloadflag;
+};
+
+typedef enum
+{
+ GRID_STATE_INVALID = 0,
+ GRID_STATE_ACTIVE = 1,
+ GRID_STATE_IDLE = 2,
+ GRID_STATE_REMOVAL= 3,
+ MAX_GRID_STATE = 4
+} grid_state_t;
+
+template
+<
+unsigned int N,
+class ACTIVE_OBJECT,
+class WORLD_OBJECT_TYPES,
+class GRID_OBJECT_TYPES,
+class ThreadModel = MaNGOS::SingleThreaded<ACTIVE_OBJECT>
+>
+class MANGOS_DLL_DECL NGrid
+{
+ public:
+
+ typedef Grid<ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> GridType;
+ NGrid(uint32 id, int32 x, int32 y, time_t expiry, bool unload = true) :
+ i_gridId(id), i_cellstate(GRID_STATE_INVALID), i_x(x), i_y(y), i_GridObjectDataLoaded(false)
+ {
+ i_GridInfo = GridInfo(expiry, unload);
+ }
+
+ const GridType& operator()(unsigned short x, unsigned short y) const { return i_cells[x][y]; }
+ GridType& operator()(unsigned short x, unsigned short y) { return i_cells[x][y]; }
+
+ inline const uint32& GetGridId(void) const { return i_gridId; }
+ inline void SetGridId(const uint32 id) const { i_gridId = id; }
+ inline grid_state_t GetGridState(void) const { return i_cellstate; }
+ inline void SetGridState(grid_state_t s) { i_cellstate = s; }
+ inline int32 getX() const { return i_x; }
+ inline int32 getY() const { return i_y; }
+
+ void link(GridRefManager<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> >* pTo)
+ {
+ i_Reference.link(pTo, this);
+ }
+ bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; }
+ void setGridObjectDataLoaded(bool pLoaded) { i_GridObjectDataLoaded = pLoaded; }
+
+ GridInfo* getGridInfoRef() { return &i_GridInfo; }
+ const TimeTracker& getTimeTracker() const { return i_GridInfo.getTimeTracker(); }
+ bool getUnloadFlag() const { return i_GridInfo.getUnloadFlag(); }
+ void setUnloadFlag( bool pFlag) { i_GridInfo.setUnloadFlag(pFlag); }
+ void ResetTimeTracker(time_t interval) { i_GridInfo.ResetTimeTracker(interval); }
+ void UpdateTimeTracker(time_t diff) { i_GridInfo.UpdateTimeTracker(diff); }
+
+ template<class SPECIFIC_OBJECT> void AddWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ i_cells[x][y].AddWorldObject(obj, hdl);
+ }
+
+ template<class SPECIFIC_OBJECT> void RemoveWorldObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ i_cells[x][y].RemoveWorldObject(obj, hdl);
+ }
+
+ template<class T, class TT> void Visit(TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
+ {
+ for(unsigned int x=0; x < N; ++x)
+ for(unsigned int y=0; y < N; ++y)
+ i_cells[x][y].Visit(visitor);
+ }
+
+ template<class T, class TT> void Visit(const uint32 &x, const uint32 &y, TypeContainerVisitor<T, TypeMapContainer<TT> > &visitor)
+ {
+ i_cells[x][y].Visit(visitor);
+ }
+
+ unsigned int ActiveObjectsInGrid(void) const
+ {
+ unsigned int count=0;
+ for(unsigned int x=0; x < N; ++x)
+ for(unsigned int y=0; y < N; ++y)
+ count += i_cells[x][y].ActiveObjectsInGrid();
+ return count;
+ }
+
+ template<class SPECIFIC_OBJECT> const SPECIFIC_OBJECT* GetGridObject(const uint32 x, const uint32 y, OBJECT_HANDLE hdl) const
+ {
+ return i_cells[x][y].template GetGridObject<SPECIFIC_OBJECT>(hdl);
+ }
+
+ template<class SPECIFIC_OBJECT> SPECIFIC_OBJECT* GetGridObject(const uint32 x, const uint32 y, OBJECT_HANDLE hdl)
+ {
+ return i_cells[x][y].template GetGridObject<SPECIFIC_OBJECT>(hdl);
+ }
+
+ template<class SPECIFIC_OBJECT> bool AddGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ return i_cells[x][y].AddGridObject(hdl, obj);
+ }
+
+ template<class SPECIFIC_OBJECT> bool RemoveGridObject(const uint32 x, const uint32 y, SPECIFIC_OBJECT *obj, OBJECT_HANDLE hdl)
+ {
+ return i_cells[x][y].RemoveGridObject(obj, hdl);
+ }
+
+ private:
+
+ uint32 i_gridId;
+ GridInfo i_GridInfo;
+ GridReference<NGrid<N, ACTIVE_OBJECT, WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES, ThreadModel> > i_Reference;
+ int32 i_x;
+ int32 i_y;
+ grid_state_t i_cellstate;
+ GridType i_cells[N][N];
+ bool i_GridObjectDataLoaded;
+};
+#endif
diff --git a/src/framework/GameSystem/TypeContainer.h b/src/framework/GameSystem/TypeContainer.h
new file mode 100644
index 00000000000..c07d8229a99
--- /dev/null
+++ b/src/framework/GameSystem/TypeContainer.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_TYPECONTAINER_H
+#define MANGOS_TYPECONTAINER_H
+
+/*
+ * Here, you'll find a series of containers that allow you to hold multiple
+ * types of object at the same time.
+ */
+
+#include <map>
+#include <vector>
+#include "Platform/Define.h"
+#include "Utilities/TypeList.h"
+#include "GameSystem/GridRefManager.h"
+
+/*
+ * @class ContainerMapList is a mulit-type container for map elements
+ * By itself its meaningless but collaborate along with TypeContainers,
+ * it become the most powerfully container in the whole system.
+ */
+template<class OBJECT> struct ContainerMapList
+{
+ //std::map<OBJECT_HANDLE, OBJECT *> _element;
+ GridRefManager<OBJECT> _element;
+};
+
+template<> struct ContainerMapList<TypeNull> /* nothing is in type null */
+{
+};
+template<class H, class T> struct ContainerMapList<TypeList<H, T> >
+{
+ ContainerMapList<H> _elements;
+ ContainerMapList<T> _TailElements;
+};
+
+/*
+ * @class ContaierArrayList is a multi-type container for
+ * array of elements.
+ */
+template<class OBJECT> struct ContainerArrayList
+{
+ std::vector<OBJECT> _element;
+};
+
+// termination condition
+template<> struct ContainerArrayList<TypeNull> {};
+// recursion
+template<class H, class T> struct ContainerArrayList<TypeList<H, T> >
+{
+ ContainerArrayList<H> _elements;
+ ContainerArrayList<T> _TailElements;
+};
+
+/*
+ * @class ContainerList is a simple list of different types of elements
+ *
+ */
+template<class OBJECT> struct ContainerList
+{
+ OBJECT _element;
+};
+
+/* TypeNull is underfined */
+template<> struct ContainerList<TypeNull> {};
+template<class H, class T> struct ContainerList<TypeList<H, T> >
+{
+ ContainerList<H> _elements;
+ ContainerMapList<T> _TailElements;
+};
+
+#include "TypeContainerFunctions.h"
+
+/*
+ * @class TypeMapContainer contains a fixed number of types and is
+ * determined at compile time. This is probably the most complicated
+ * class and do its simplest thing, that is, holds objects
+ * of different types.
+ */
+
+template<class OBJECT_TYPES>
+class MANGOS_DLL_DECL TypeMapContainer
+{
+ public:
+ template<class SPECIFIC_TYPE> size_t Count() const { return MaNGOS::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
+
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* find(OBJECT_HANDLE hdl, SPECIFIC_TYPE *fake) { return MaNGOS::Find(i_elements, hdl,fake); }
+
+ /// find a specific type of object in the container
+ template<class SPECIFIC_TYPE> const SPECIFIC_TYPE* find(OBJECT_HANDLE hdl, SPECIFIC_TYPE *fake) const { return MaNGOS::Find(i_elements, hdl,fake); }
+
+ /// inserts a specific object into the container
+ template<class SPECIFIC_TYPE> bool insert(OBJECT_HANDLE hdl, SPECIFIC_TYPE *obj)
+ {
+ SPECIFIC_TYPE* t = MaNGOS::Insert(i_elements, obj, hdl);
+ return (t != NULL);
+ }
+
+ /// Removes the object from the container, and returns the removed object
+ template<class SPECIFIC_TYPE> bool remove(SPECIFIC_TYPE* obj, OBJECT_HANDLE hdl)
+ {
+ SPECIFIC_TYPE* t = MaNGOS::Remove(i_elements, obj, hdl);
+ return (t != NULL);
+ }
+
+ ContainerMapList<OBJECT_TYPES> & GetElements(void) { return i_elements; }
+ const ContainerMapList<OBJECT_TYPES> & GetElements(void) const { return i_elements;}
+
+ private:
+ ContainerMapList<OBJECT_TYPES> i_elements;
+};
+#endif
diff --git a/src/framework/GameSystem/TypeContainerFunctions.h b/src/framework/GameSystem/TypeContainerFunctions.h
new file mode 100644
index 00000000000..81a6a5f876b
--- /dev/null
+++ b/src/framework/GameSystem/TypeContainerFunctions.h
@@ -0,0 +1,172 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TYPECONTAINER_FUNCTIONS_H
+#define TYPECONTAINER_FUNCTIONS_H
+
+/*
+ * Here you'll find a list of helper functions to make
+ * the TypeContainer usefull. Without it, its hard
+ * to access or mutate the container.
+ */
+
+#include "Platform/Define.h"
+#include "Utilities/TypeList.h"
+#include <map>
+
+namespace MaNGOS
+{
+ /* ContainerMapList Helpers */
+ // count functions
+ template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE* /*fake*/)
+ {
+ return elements._element.getSize();
+ };
+
+ template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return 0;
+ }
+
+ template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return 0;
+ }
+
+ template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
+ {
+ return Count(elements._elements,fake);
+ }
+
+ template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
+ {
+ return Count(elements._TailElements, fake);
+ }
+
+ // non-const find functions
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Find(ContainerMapList<SPECIFIC_TYPE> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ //typename std::map<OBJECT_HANDLE, SPECIFIC_TYPE *>::iterator iter = elements._element.find(hdl);
+ //return (iter == elements._element.end() ? NULL : iter->second);
+ return NULL;
+ };
+
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Find(ContainerMapList<TypeNull> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return NULL; // terminate recursion
+ }
+
+ template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Find(ContainerMapList<T> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return NULL; // this is a missed
+ }
+
+ template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Find(ContainerMapList<TypeList<H, T> >&/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ //SPECIFIC_TYPE* t = Find(elements._elements, hdl,fake);
+ //return (t != NULL ? t :Find(elements._TailElements, hdl,fake));
+ return NULL;
+ }
+
+ // const find functions
+ template<class SPECIFIC_TYPE> const SPECIFIC_TYPE* Find(const ContainerMapList<SPECIFIC_TYPE> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ //typename SPECIFIC_TYPE::iterator iter = elements._element.find(hdl);
+ //return (iter == elements._element.end() ? NULL : iter->second);
+ return NULL;
+ };
+
+ template<class SPECIFIC_TYPE> const SPECIFIC_TYPE* Find(const ContainerMapList<TypeNull> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return NULL;
+ }
+
+ template<class SPECIFIC_TYPE, class T> const SPECIFIC_TYPE* Find(const ContainerMapList<T> &/*elements*/, OBJECT_HANDLE /*hdl*/, SPECIFIC_TYPE* /*fake*/)
+ {
+ return NULL;
+ }
+
+ template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, SPECIFIC_TYPE* fake)
+ {
+ SPECIFIC_TYPE* t = Find(elements._elements, hdl,fake);
+ if( t)
+ return t;
+
+ return Find(elements._TailElement, hdl,fake);
+ }
+
+ // non-const insert functions
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<SPECIFIC_TYPE> &elements, SPECIFIC_TYPE *obj, OBJECT_HANDLE /*hdl*/)
+ {
+ //elements._element[hdl] = obj;
+ obj->GetGridRef().link(&elements._element, obj);
+ return obj;
+ };
+
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Insert(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/, OBJECT_HANDLE /*hdl*/)
+ {
+ return NULL;
+ }
+
+ // this is a missed
+ template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Insert(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/, OBJECT_HANDLE /*hdl*/)
+ {
+ return NULL; // a missed
+ }
+
+ // Recursion
+ template<class SPECIFIC_TYPE, class H, class T> SPECIFIC_TYPE* Insert(ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE *obj, OBJECT_HANDLE hdl)
+ {
+ SPECIFIC_TYPE* t= Insert(elements._elements, obj, hdl);
+ return (t != NULL ? t : Insert(elements._TailElements, obj, hdl));
+ }
+
+ // non-const remove method
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<SPECIFIC_TYPE> & /*elements*/, SPECIFIC_TYPE *obj, OBJECT_HANDLE /*hdl*/)
+ {
+ /*typename std::map<OBJECT_HANDLE, SPECIFIC_TYPE *>::iterator iter = elements._element.find(hdl);
+ if( iter != elements._element.end() )
+ {
+ SPECIFIC_TYPE* t = iter->second;
+ elements._element.erase(iter);
+ return t;
+ }*/
+ obj->GetGridRef().unlink();
+ return obj;
+ }
+
+ template<class SPECIFIC_TYPE> SPECIFIC_TYPE* Remove(ContainerMapList<TypeNull> &/*elements*/, SPECIFIC_TYPE * /*obj*/, OBJECT_HANDLE /*hdl*/)
+ {
+ return NULL;
+ }
+
+ // this is a missed
+ template<class SPECIFIC_TYPE, class T> SPECIFIC_TYPE* Remove(ContainerMapList<T> &/*elements*/, SPECIFIC_TYPE * /*obj*/, OBJECT_HANDLE /*hdl*/)
+ {
+ return NULL; // a missed
+ }
+
+ template<class SPECIFIC_TYPE, class T, class H> SPECIFIC_TYPE* Remove(ContainerMapList<TypeList<H, T> > &elements, SPECIFIC_TYPE *obj, OBJECT_HANDLE hdl)
+ {
+ // The head element is bad
+ SPECIFIC_TYPE* t = Remove(elements._elements, obj, hdl);
+ return ( t != NULL ? t : Remove(elements._TailElements, obj, hdl) );
+ }
+
+}
+#endif
diff --git a/src/framework/GameSystem/TypeContainerFunctionsPtr.h b/src/framework/GameSystem/TypeContainerFunctionsPtr.h
new file mode 100644
index 00000000000..37ede0f6411
--- /dev/null
+++ b/src/framework/GameSystem/TypeContainerFunctionsPtr.h
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TYPECONTAINER_FUNCTIONS_PTR_H
+#define TYPECONTAINER_FUNCTIONS_PTR_H
+
+/*
+ * Here you'll find a list of helper functions to make
+ * the TypeContainer usefull. Without it, its hard
+ * to access or mutate the container.
+ */
+
+#include "Platform/Define.h"
+#include "Utilities/TypeList.h"
+#include <map>
+
+namespace MaNGOS
+{
+ /* ContainerMapList Helpers */
+ // count functions
+ // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ // {
+ // return elements._element.size();
+ // };
+ //
+ // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ // {
+ // return 0;
+ // }
+ //
+ // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ // {
+ // return 0;
+ // }
+ //
+ // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake)
+ // {
+ // return Count(elements._elements,fake);
+ // }
+ //
+ // template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake)
+ // {
+ // return Count(elements._TailElements, fake);
+ // }
+
+ // non-const find functions
+ template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl);
+ return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second);
+ };
+
+ template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// terminate recursion
+ }
+
+ template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// this is a missed
+ }
+
+ template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake)
+ {
+ CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake);
+ return (!t ? Find(elements._TailElements, hdl,fake) : t);
+ }
+
+ // const find functions
+ template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ typename CountedPtr<SPECIFIC_TYPE>::iterator iter = elements._element.find(hdl);
+ return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second);
+ };
+
+ template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
+ }
+
+ template<class SPECIFIC_TYPE, class T> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
+ }
+
+ template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake)
+ {
+ CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl,fake);
+ if(!t)
+ t = Find(elements._TailElement, hdl,fake);
+
+ return t;
+ }
+
+ // non-const insert functions
+ template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ elements._element[hdl] = obj;
+ return obj;
+ };
+
+ template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);
+ }
+
+ // this is a missed
+ template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// a missed
+ }
+
+ // Recursion
+ template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeList<H, T> >&elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ CountedPtr<SPECIFIC_TYPE> &t= Insert(elements._elements, obj, hdl);
+ return (!t ? Insert(elements._TailElements, obj, hdl) : t);
+ }
+
+ // non-const remove method
+ template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl);
+ if( iter != elements._element.end() )
+ {
+ elements._element.erase(iter);
+ return true;
+ }
+
+ return false; // found... terminate the search
+ }
+
+ template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ return false;
+ }
+
+ // this is a missed
+ template<class SPECIFIC_TYPE, class T> bool Remove(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ return false;
+ }
+
+ template<class SPECIFIC_TYPE, class T, class H> bool Remove(ContainerMapList<TypeList<H, T> > &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
+ {
+ // The head element is bad
+ bool t = Remove(elements._elements, obj, hdl);
+ return ( !t ? Remove(elements._TailElements, obj, hdl) : t );
+ }
+
+}
+#endif
diff --git a/src/framework/GameSystem/TypeContainerVisitor.h b/src/framework/GameSystem/TypeContainerVisitor.h
new file mode 100644
index 00000000000..8920b6d14d9
--- /dev/null
+++ b/src/framework/GameSystem/TypeContainerVisitor.h
@@ -0,0 +1,116 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_TYPECONTAINERVISITOR_H
+#define MANGOS_TYPECONTAINERVISITOR_H
+
+/*
+ * @class TypeContainerVisitor is implemented as a visitor pattern. It is
+ * a visitor to the TypeContainerList or TypeContainerMapList. The visitor has
+ * to overload its types as a visit method is called.
+ */
+
+#include "Platform/Define.h"
+#include "TypeContainer.h"
+
+// forward declaration
+template<class T, class Y> class TypeContainerVisitor;
+
+// visitor helper
+template<class VISITOR, class TYPE_CONTAINER> void VisitorHelper(VISITOR &v, TYPE_CONTAINER &c)
+{
+ v.Visit(c);
+};
+
+// terminate condition for container list
+template<class VISITOR> void VisitorHelper(VISITOR &v, ContainerList<TypeNull> &c)
+{
+}
+
+template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerList<T> &c)
+{
+ v.Visit(c._element);
+}
+
+// recursion for container list
+template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerList<TypeList<H, T> > &c)
+{
+ VisitorHelper(v, c._elements);
+ VisitorHelper(v, c._TailElements);
+}
+
+// terminate condition container map list
+template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerMapList<TypeNull> &/*c*/)
+{
+}
+
+template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerMapList<T> &c)
+{
+ v.Visit(c._element);
+}
+
+// recursion container map list
+template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerMapList<TypeList<H, T> > &c)
+{
+ VisitorHelper(v, c._elements);
+ VisitorHelper(v, c._TailElements);
+}
+
+// array list
+template<class VISITOR, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<T> &c)
+{
+ v.Visit(c._element);
+}
+
+template<class VISITOR> void VisitorHelper(VISITOR &/*v*/, ContainerArrayList<TypeNull> &/*c*/)
+{
+}
+
+// recursion
+template<class VISITOR, class H, class T> void VisitorHelper(VISITOR &v, ContainerArrayList<TypeList<H, T> > &c)
+{
+ VisitorHelper(v, c._elements);
+ VisitorHelper(v, c._TailElements);
+}
+
+// for TypeMapContainer
+template<class VISITOR, class OBJECT_TYPES> void VisitorHelper(VISITOR &v, TypeMapContainer<OBJECT_TYPES> &c)
+{
+ VisitorHelper(v, c.GetElements());
+}
+
+template<class VISITOR, class TYPE_CONTAINER>
+class MANGOS_DLL_DECL TypeContainerVisitor
+{
+ public:
+ TypeContainerVisitor(VISITOR &v) : i_visitor(v) {}
+
+ void Visit(TYPE_CONTAINER &c)
+ {
+ VisitorHelper(i_visitor, c);
+ }
+
+ void Visit(const TYPE_CONTAINER &c) const
+ {
+ VisitorHelper(i_visitor, c);
+ }
+
+ private:
+ VISITOR &i_visitor;
+};
+#endif
diff --git a/src/framework/Makefile.am b/src/framework/Makefile.am
new file mode 100644
index 00000000000..aab4f653c41
--- /dev/null
+++ b/src/framework/Makefile.am
@@ -0,0 +1,64 @@
+# Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+## Process this file with automake to produce Makefile.in
+
+## Sub-directories to parse
+
+## CPP flags for includes, defines, etc.
+AM_CPPFLAGS = -I$(srcdir)
+
+## Build MaNGOS framework library as convenience library.
+# libMaNGOSScript shared library will later be reused by world server daemon.
+noinst_LIBRARIES = libmangosframework.a
+libmangosframework_a_SOURCES = \
+ Policies/ObjectLifeTime.cpp \
+ Utilities/EventProcessor.cpp
+
+## Additional files to include when running 'make dist'
+# Source and header files for the Framework.
+EXTRA_DIST = \
+ Dynamic/FactoryHolder.h \
+ Dynamic/ObjectRegistry.h \
+ GameSystem/Grid.h \
+ GameSystem/GridLoader.h \
+ GameSystem/GridRefManager.h \
+ GameSystem/GridReference.h \
+ GameSystem/NGrid.h \
+ GameSystem/TypeContainer.h \
+ GameSystem/TypeContainerFunctions.h \
+ GameSystem/TypeContainerFunctionsPtr.h \
+ GameSystem/TypeContainerVisitor.h \
+ Network/SocketDefines.h \
+ Platform/CompilerDefs.h \
+ Platform/Define.h \
+ Policies/CreationPolicy.h \
+ Policies/ObjectLifeTime.h \
+ Policies/Singleton.h \
+ Policies/SingletonImp.h \
+ Policies/ThreadingModel.h \
+ Utilities/CountedReference/Reference.h \
+ Utilities/CountedReference/ReferenceHolder.h \
+ Utilities/CountedReference/ReferenceImpl.h \
+ Utilities/LinkedReference/RefManager.h \
+ Utilities/LinkedReference/Reference.h \
+ Utilities/ByteConverter.h \
+ Utilities/Callback.h \
+ Utilities/EventProcessor.h \
+ Utilities/HashMap.h \
+ Utilities/LinkedList.h \
+ Utilities/TypeList.h
+
diff --git a/src/framework/Network/SocketDefines.h b/src/framework/Network/SocketDefines.h
new file mode 100644
index 00000000000..5b03758815b
--- /dev/null
+++ b/src/framework/Network/SocketDefines.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_SOCKETDEFINES_H
+#define MANGOS_SOCKETDEFINES_H
+
+#ifdef WIN32
+
+/* Windows socket definitions
+ */
+#define FD_SETSIZE 1024
+#include <winsock2.h>
+#include <Ws2tcpip.h>
+
+typedef SOCKET SocketHandle;
+typedef fd_set SelectSet;
+
+#else
+
+/* The unix socket definitions
+ */
+#include <sys/socket.h>
+#include <netinet/in.h>
+#ifdef __APPLE_CC__
+#include <sys/select.h>
+#endif
+
+typedef int SocketHandle;
+typedef fd_set SelectSet;
+#endif
+#endif
diff --git a/src/framework/Platform/CompilerDefs.h b/src/framework/Platform/CompilerDefs.h
new file mode 100644
index 00000000000..c0f659d55c4
--- /dev/null
+++ b/src/framework/Platform/CompilerDefs.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_COMPILERDEFS_H
+#define MANGOS_COMPILERDEFS_H
+
+#define PLATFORM_WINDOWS 0
+#define PLATFORM_UNIX 1
+#define PLATFORM_APPLE 2
+#define PLATFORM_INTEL 3
+
+// must be first (win 64 also define WIN32)
+#if defined( _WIN64 )
+# define PLATFORM PLATFORM_WINDOWS
+#elif defined( __WIN32__ ) || defined( WIN32 ) || defined( _WIN32 )
+# define PLATFORM PLATFORM_WINDOWS
+#elif defined( __APPLE_CC__ )
+# define PLATFORM PLATFORM_APPLE
+#elif defined( __INTEL_COMPILER )
+# define PLATFORM PLATFORM_INTEL
+#else
+# define PLATFORM PLATFORM_UNIX
+#endif
+
+#define COMPILER_MICROSOFT 0
+#define COMPILER_GNU 1
+#define COMPILER_BORLAND 2
+#define COMPILER_INTEL 3
+
+#ifdef _MSC_VER
+# define COMPILER COMPILER_MICROSOFT
+#elif defined( __BORLANDC__ )
+# define COMPILER COMPILER_BORLAND
+#elif defined( __INTEL_COMPILER )
+# define COMPILER COMPILER_INTEL
+#elif defined( __GNUC__ )
+# define COMPILER COMPILER_GNU
+#else
+# pragma error "FATAL ERROR: Unknown compiler."
+#endif
+
+#if COMPILER == COMPILER_MICROSOFT
+# pragma warning( disable : 4267 ) // conversion from 'size_t' to 'int', possible loss of data
+# pragma warning( disable : 4786 ) // identifier was truncated to '255' characters in the debug information
+#endif
+#endif
diff --git a/src/framework/Platform/Define.h b/src/framework/Platform/Define.h
new file mode 100644
index 00000000000..268cc4aab1b
--- /dev/null
+++ b/src/framework/Platform/Define.h
@@ -0,0 +1,229 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_DEFINE_H
+#define MANGOS_DEFINE_H
+
+#include "Platform/CompilerDefs.h"
+#include <sys/types.h>
+
+/* Endian detection code from sha2.c:
+-------------------------------------------------------------------------
+Copyright (c) 2001, Dr Brian Gladman <brg@gladman.me.uk>, Worcester, UK.
+All rights reserved.
+
+TERMS
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted subject to the following conditions:
+
+1. Redistributions of source code must retain the above copyright
+notice, this list of conditions and the following disclaimer.
+
+2. Redistributions in binary form must reproduce the above copyright
+notice, this list of conditions and the following disclaimer in the
+documentation and/or other materials provided with the distribution.
+
+3. The copyright holder's name must not be used to endorse or promote
+any products derived from this software without his specific prior
+written permission.
+
+This software is provided 'as is' with no express or implied warranties
+of correctness or fitness for purpose.
+-------------------------------------------------------------------------
+*/
+
+/* 1. PLATFORM SPECIFIC INCLUDES */
+
+#if defined(__GNU_LIBRARY__)
+# include <endian.h>
+# include <byteswap.h>
+#elif defined(__CRYPTLIB__)
+# if defined( INC_ALL )
+# include "crypt.h"
+# elif defined( INC_CHILD )
+# include "../crypt.h"
+# else
+# include "crypt.h"
+# endif
+# if defined(DATA_LITTLEENDIAN)
+# define PLATFORM_BYTE_ORDER SHA_LITTLE_ENDIAN
+# else
+# define PLATFORM_BYTE_ORDER SHA_BIG_ENDIAN
+# endif
+#elif defined(_MSC_VER)
+# include <stdlib.h>
+#elif !defined(WIN32)
+# include <stdlib.h>
+# if !defined (_ENDIAN_H)
+# include <sys/param.h>
+# else
+# include _ENDIAN_H
+# endif
+#endif
+
+/* 2. BYTE ORDER IN 32-BIT WORDS
+
+To obtain the highest speed on processors with 32-bit words, this code
+needs to determine the order in which bytes are packed into such words.
+The following block of code is an attempt to capture the most obvious
+ways in which various environemnts specify their endian definitions.
+It may well fail, in which case the definitions will need to be set by
+editing at the points marked **** EDIT HERE IF NECESSARY **** below.
+*/
+
+#define MANGOS_LITTLEENDIAN 0
+#define MANGOS_BIGENDIAN 1
+
+#if !defined(MANGOS_ENDIAN)
+# if defined(LITTLE_ENDIAN) || defined(BIG_ENDIAN)
+# if defined(LITTLE_ENDIAN) && defined(BIG_ENDIAN)
+# if defined(BYTE_ORDER)
+# if (BYTE_ORDER == LITTLE_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# elif (BYTE_ORDER == BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# endif
+# endif
+# elif defined(LITTLE_ENDIAN) && !defined(BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# elif !defined(LITTLE_ENDIAN) && defined(BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# endif
+# elif defined(_LITTLE_ENDIAN) || defined(_BIG_ENDIAN)
+# if defined(_LITTLE_ENDIAN) && defined(_BIG_ENDIAN)
+# if defined(_BYTE_ORDER)
+# if (_BYTE_ORDER == _LITTLE_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# elif (_BYTE_ORDER == _BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# endif
+# endif
+# elif defined(_LITTLE_ENDIAN) && !defined(_BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_LITTLE_ENDIAN
+# elif !defined(_LITTLE_ENDIAN) && defined(_BIG_ENDIAN)
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# endif
+# elif 0 /* **** EDIT HERE IF NECESSARY **** */
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# elif 0 /* **** EDIT HERE IF NECESSARY **** */
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# elif (('1234' >> 24) == '1')
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# elif (('4321' >> 24) == '1')
+# define MANGOS_ENDIAN MANGOS_BIGENDIAN
+# else
+# define MANGOS_ENDIAN MANGOS_LITTLEENDIAN
+# endif
+#endif
+
+/* End of Endian detection code from sha2.c: */
+
+#if PLATFORM == PLATFORM_WINDOWS
+#define MANGOS_EXPORT __declspec(dllexport)
+#define MANGOS_LIBRARY_HANDLE HMODULE
+#define MANGOS_LOAD_LIBRARY(a) LoadLibrary(a)
+#define MANGOS_CLOSE_LIBRARY FreeLibrary
+#define MANGOS_GET_PROC_ADDR GetProcAddress
+#define MANGOS_IMPORT __cdecl
+#define MANGOS_SCRIPT_EXT ".dll"
+#define MANGOS_SCRIPT_NAME "TrinityScript"
+#else
+#define MANGOS_LIBRARY_HANDLE void*
+#define MANGOS_EXPORT export
+#define MANGOS_LOAD_LIBRARY(a) dlopen(a,RTLD_NOW)
+#define MANGOS_CLOSE_LIBRARY dlclose
+#define MANGOS_GET_PROC_ADDR dlsym
+
+#if defined(__APPLE_CC__) && defined(BIG_ENDIAN)
+#define MANGOS_IMPORT __attribute__ ((longcall))
+#else
+#define MANGOS_IMPORT __attribute__ ((cdecl))
+#endif
+
+#define MANGOS_SCRIPT_EXT ".so"
+#define MANGOS_SCRIPT_NAME "libtrinityscript"
+#endif
+
+#ifdef WIN32
+#ifdef MANGOS_WIN32_DLL_IMPORT
+
+#define MANGOS_DLL_DECL __declspec(dllimport)
+#else
+#ifdef MANGOS_WIND_DLL_EXPORT
+#define MANGOS_DLL_DECL __declspec(dllexport)
+#else
+#define MANGOS_DLL_DECL
+#endif
+#endif
+
+#else
+#define MANGOS_DLL_DECL
+#endif
+
+#ifndef DEBUG
+#define MANGOS_INLINE inline
+#else
+#ifndef MANGOS_DEBUG
+#define MANGOS_DEBUG
+#endif
+#define MANGOS_INLINE
+#endif
+
+#if COMPILER == COMPILER_MICROSOFT
+typedef __int64 int64;
+typedef __int32 int32;
+typedef __int16 int16;
+typedef __int8 int8;
+typedef unsigned __int64 uint64;
+typedef unsigned __int32 uint32;
+typedef unsigned __int16 uint16;
+typedef unsigned __int8 uint8;
+#else
+typedef __int64_t int64;
+typedef __int32_t int32;
+typedef __int16_t int16;
+typedef __int8_t int8;
+typedef __uint64_t uint64;
+typedef __uint32_t uint32;
+typedef __uint16_t uint16;
+typedef __uint8_t uint8;
+typedef uint16 WORD;
+typedef uint32 DWORD;
+#endif
+typedef uint64 OBJECT_HANDLE;
+
+#if PLATFORM == PLATFORM_WINDOWS
+# define MANGOS_DLL_SPEC __declspec(dllexport)
+# ifndef DECLSPEC_NORETURN
+# define DECLSPEC_NORETURN __declspec(noreturn)
+# endif
+#else
+# define MANGOS_DLL_SPEC
+# define DECLSPEC_NORETURN
+#endif
+
+#if COMPILER == COMPILER_GNU
+# define ATTR_NORETURN __attribute__((noreturn))
+# define ATTR_PRINTF(F,V) __attribute__ ((format (printf, F, V)))
+#else
+# define ATTR_NORETURN
+# define ATTR_PRINTF(F,V)
+#endif
+
+#endif
diff --git a/src/framework/Policies/CreationPolicy.h b/src/framework/Policies/CreationPolicy.h
new file mode 100644
index 00000000000..20419982965
--- /dev/null
+++ b/src/framework/Policies/CreationPolicy.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_CREATIONPOLICY_H
+#define MANGOS_CREATIONPOLICY_H
+
+#include <stdlib.h>
+#include "Platform/Define.h"
+
+namespace MaNGOS
+{
+ /**
+ * OperatorNew policy creates an object on the heap using new.
+ */
+ template <class T>
+ class MANGOS_DLL_DECL OperatorNew
+ {
+ public:
+ static T* Create(void) { return (new T); }
+ static void Destroy(T *obj) { delete obj; }
+ };
+
+ /**
+ * LocalStaticCreation policy creates an object on the stack
+ * the first time call Create.
+ */
+ template <class T>
+ class MANGOS_DLL_DECL LocalStaticCreation
+ {
+ union MaxAlign
+ {
+ char t_[sizeof(T)];
+ short int shortInt_;
+ int int_;
+ long int longInt_;
+ float float_;
+ double double_;
+ long double longDouble_;
+ struct Test;
+ int Test::* pMember_;
+ int (Test::*pMemberFn_)(int);
+ };
+ public:
+ static T* Create(void)
+ {
+ static MaxAlign si_localStatic;
+ return new(&si_localStatic) T;
+ }
+
+ static void Destroy(T *obj) { obj->~T(); }
+ };
+
+ /**
+ * CreateUsingMalloc by pass the memory manger.
+ */
+ template<class T>
+ class MANGOS_DLL_DECL CreateUsingMalloc
+ {
+ public:
+ static T* Create()
+ {
+ void* p = ::malloc(sizeof(T));
+ if (!p) return 0;
+ return new(p) T;
+ }
+
+ static void Destroy(T* p)
+ {
+ p->~T();
+ ::free(p);
+ }
+ };
+
+ /**
+ * CreateOnCallBack creates the object base on the call back.
+ */
+ template<class T, class CALL_BACK>
+ class MANGOS_DLL_DECL CreateOnCallBack
+ {
+ public:
+ static T* Create()
+ {
+ return CALL_BACK::createCallBack();
+ }
+
+ static void Destroy(T *p)
+ {
+ CALL_BACK::destroyCallBack(p);
+ }
+ };
+}
+#endif
diff --git a/src/framework/Policies/ObjectLifeTime.cpp b/src/framework/Policies/ObjectLifeTime.cpp
new file mode 100644
index 00000000000..af40edc1274
--- /dev/null
+++ b/src/framework/Policies/ObjectLifeTime.cpp
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <cstdlib>
+#include "ObjectLifeTime.h"
+
+namespace MaNGOS
+{
+ extern "C" void external_wrapper(void *p)
+ {
+ std::atexit( (void (*)())p );
+ }
+
+ void MANGOS_DLL_SPEC at_exit( void (*func)() )
+ {
+ external_wrapper((void*)func);
+ }
+}
diff --git a/src/framework/Policies/ObjectLifeTime.h b/src/framework/Policies/ObjectLifeTime.h
new file mode 100644
index 00000000000..c47daaca339
--- /dev/null
+++ b/src/framework/Policies/ObjectLifeTime.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_OBJECTLIFETIME_H
+#define MANGOS_OBJECTLIFETIME_H
+
+#include <stdexcept>
+#include "Platform/Define.h"
+
+typedef void (* Destroyer)(void);
+
+namespace MaNGOS
+{
+ void MANGOS_DLL_SPEC at_exit( void (*func)() );
+
+ template <class T>
+ class MANGOS_DLL_DECL ObjectLifeTime
+ {
+ public:
+ inline static void ScheduleCall(void (*destroyer)() )
+ {
+ at_exit( destroyer );
+ }
+
+ DECLSPEC_NORETURN static void OnDeadReference(void) ATTR_NORETURN;
+
+ };
+
+ template <class T>
+ inline void ObjectLifeTime<T>::OnDeadReference(void)// We don't handle Dead Reference for now
+ {
+ throw std::runtime_error("Dead Reference");
+ }
+}
+#endif
diff --git a/src/framework/Policies/Singleton.h b/src/framework/Policies/Singleton.h
new file mode 100644
index 00000000000..b70c5486dff
--- /dev/null
+++ b/src/framework/Policies/Singleton.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_SINGLETON_H
+#define MANGOS_SINGLETON_H
+
+/**
+ * @brief class Singleton
+ */
+
+#include "CreationPolicy.h"
+#include "ThreadingModel.h"
+#include "ObjectLifeTime.h"
+
+namespace MaNGOS
+{
+ template
+ <
+ typename T,
+ class ThreadingModel = MaNGOS::SingleThreaded<T>,
+ class CreatePolicy = MaNGOS::OperatorNew<T>,
+ class LifeTimePolicy = MaNGOS::ObjectLifeTime<T>
+ >
+ class MANGOS_DLL_DECL Singleton
+ {
+ public:
+ static T& Instance();
+
+ protected:
+ Singleton() {};
+
+ private:
+
+ // Prohibited actions...this does not prevent hijacking.
+ Singleton(const Singleton &);
+ Singleton& operator=(const Singleton &);
+
+ // Singleton Helpers
+ static void DestroySingleton();
+
+ // data structure
+ typedef typename ThreadingModel::Lock Guard;
+ static T *si_instance;
+ static bool si_destroyed;
+ };
+}
+#endif
diff --git a/src/framework/Policies/SingletonImp.h b/src/framework/Policies/SingletonImp.h
new file mode 100644
index 00000000000..ce0a4403472
--- /dev/null
+++ b/src/framework/Policies/SingletonImp.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_SINGLETONIMPL_H
+#define MANGOS_SINGLETONIMPL_H
+
+#include "Singleton.h"
+
+// avoid the using namespace here cuz
+// its a .h file afterall
+
+template
+<
+typename T,
+class ThreadingModel,
+class CreatePolicy,
+class LifeTimePolicy
+>
+T&
+MaNGOS::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy >::Instance()
+{
+ if( !si_instance )
+ {
+ // double-checked Locking pattern
+ Guard();
+ if( !si_instance )
+ {
+ if( si_destroyed )
+ {
+ si_destroyed = false;
+ LifeTimePolicy::OnDeadReference();
+ }
+ si_instance = CreatePolicy::Create();
+ LifeTimePolicy::ScheduleCall(&DestroySingleton);
+ }
+ }
+
+ return *si_instance;
+}
+
+template
+<
+typename T,
+class ThreadingModel,
+class CreatePolicy,
+class LifeTimePolicy
+>
+void
+MaNGOS::Singleton<T, ThreadingModel, CreatePolicy, LifeTimePolicy>::DestroySingleton()
+{
+ CreatePolicy::Destroy(si_instance);
+ si_instance = NULL;
+ si_destroyed = true;
+}
+
+#define INSTANTIATE_SINGLETON_1(TYPE) \
+ template class MANGOS_DLL_DECL MaNGOS::Singleton<TYPE, MaNGOS::SingleThreaded<TYPE>, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* MaNGOS::Singleton<TYPE, MaNGOS::SingleThreaded<TYPE>, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool MaNGOS::Singleton<TYPE, MaNGOS::SingleThreaded<TYPE>, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_2(TYPE, THREADINGMODEL) \
+ template class MANGOS_DLL_DECL MaNGOS::Singleton<TYPE, THREADINGMODEL, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* MaNGOS::Singleton<TYPE, THREADINGMODEL, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool MaNGOS::Singleton<TYPE, THREADINGMODEL, MaNGOS::OperatorNew<TYPE>, MaNGOS::ObjectLifeTime<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_3(TYPE, THREADINGMODEL, CREATIONPOLICY ) \
+ template class MANGOS_DLL_DECL MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, MaNGOS::ObjectLifeTime<TYPE> >; \
+ template<> TYPE* MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, MaNGOS::ObjectLifeTime<TYPE> >::si_instance = 0; \
+ template<> bool MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, MaNGOS::ObjectLifeType<TYPE> >::si_destroyed = false
+
+#define INSTANTIATE_SINGLETON_4(TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME) \
+ template class MANGOS_DLL_DECL MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >; \
+ template<> TYPE* MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_instance = 0; \
+ template<> bool MaNGOS::Singleton<TYPE, THREADINGMODEL, CREATIONPOLICY, OBJECTLIFETIME >::si_destroyed = false
+#endif
diff --git a/src/framework/Policies/ThreadingModel.h b/src/framework/Policies/ThreadingModel.h
new file mode 100644
index 00000000000..8175b3f82af
--- /dev/null
+++ b/src/framework/Policies/ThreadingModel.h
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_THREADINGMODEL_H
+#define MANGOS_THREADINGMODEL_H
+
+/**
+ * @class ThreadingModel<T>
+ *
+ */
+
+#include "Platform/Define.h"
+
+namespace MaNGOS
+{
+ inline void Guard(void *) {}
+
+ template<typename MUTEX> class MANGOS_DLL_DECL GeneralLock
+ {
+ public:
+ GeneralLock(MUTEX &m) : i_mutex(m)
+ {
+ i_mutex.acquire();
+ }
+
+ ~GeneralLock()
+ {
+ i_mutex.release();
+ }
+ private:
+ GeneralLock(const GeneralLock &);
+ GeneralLock& operator=(const GeneralLock &);
+ MUTEX &i_mutex;
+ };
+
+ template <class T>
+ class MANGOS_DLL_DECL SingleThreaded
+ {
+ public:
+
+ struct Lock // empty object
+ {
+ Lock() {}
+ Lock(const T &) {}
+ Lock(const SingleThreaded<T> &) // for single threaded we ignore this
+ {
+ }
+ };
+
+ typedef T VolatileType;
+ };
+
+ // object level lockable
+ template<class T, class MUTEX>
+ class MANGOS_DLL_DECL ObjectLevelLockable
+ {
+ public:
+ ObjectLevelLockable() : i_mtx() {}
+
+ friend class Lock;
+
+ class Lock
+ {
+ public:
+ Lock(ObjectLevelLockable<T, MUTEX> &host) : i_lock(host.i_mtx)
+ {
+ }
+
+ private:
+ GeneralLock<MUTEX> i_lock;
+ };
+
+ typedef volatile T VolatileType;
+
+ private:
+ // prevent the compiler creating a copy construct
+ ObjectLevelLockable(const ObjectLevelLockable<T, MUTEX> &);
+ ObjectLevelLockable<T, MUTEX>& operator=(const ObjectLevelLockable<T, MUTEX> &);
+
+ MUTEX i_mtx;
+ };
+
+ template<class T, class MUTEX>
+ class MANGOS_DLL_DECL ClassLevelLockable
+ {
+ public:
+ class Lock;
+ friend class Lock;
+ typedef volatile T VolatileType;
+
+ ClassLevelLockable() {}
+
+ class Lock
+ {
+ public:
+ Lock(T& /*host*/) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
+ Lock(ClassLevelLockable<T, MUTEX> &) { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
+ Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.acquire(); }
+ ~Lock() { ClassLevelLockable<T, MUTEX>::si_mtx.release(); }
+ };
+
+ private:
+ static MUTEX si_mtx;
+ };
+
+}
+
+template<class T, class MUTEX> MUTEX MaNGOS::ClassLevelLockable<T, MUTEX>::si_mtx;
+
+#define INSTANTIATE_CLASS_MUTEX(CTYPE,MUTEX) \
+ template class MANGOS_DLL_DECL MaNGOS::ClassLevelLockable<CTYPE, MUTEX >
+#endif
diff --git a/src/framework/Utilities/ByteConverter.h b/src/framework/Utilities/ByteConverter.h
new file mode 100644
index 00000000000..fade287ed0a
--- /dev/null
+++ b/src/framework/Utilities/ByteConverter.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_BYTECONVERTER_H
+#define MANGOS_BYTECONVERTER_H
+
+/** ByteConverter reverse your byte order. This is use
+ for cross platform where they have different endians.
+ */
+
+#include<Platform/Define.h>
+#include<algorithm>
+
+namespace ByteConverter
+{
+ template<size_t T>
+ inline void convert(char *val)
+ {
+ std::swap(*val, *(val + T - 1));
+ convert<T - 2>(val + 1);
+ }
+
+ template<> inline void convert<0>(char *) {}
+ template<> inline void convert<1>(char *) {} // ignore central byte
+
+ template<typename T> inline void apply(T *val)
+ {
+ convert<sizeof(T)>((char *)(val));
+ }
+}
+
+#if MANGOS_ENDIAN == MANGOS_BIGENDIAN
+template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); }
+#else
+template<typename T> inline void EndianConvert(T&) { }
+#endif
+
+template<typename T> inline void EndianConvert(T*) { }
+inline void EndianConvert(uint8&) { }
+inline void EndianConvert( int8&) { }
+
+#endif
diff --git a/src/framework/Utilities/Callback.h b/src/framework/Utilities/Callback.h
new file mode 100644
index 00000000000..d794821a892
--- /dev/null
+++ b/src/framework/Utilities/Callback.h
@@ -0,0 +1,382 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_CALLBACK_H
+#define MANGOS_CALLBACK_H
+
+/// ------------ BASE CLASSES ------------
+
+namespace MaNGOS
+{
+ template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
+ class _Callback
+ {
+ protected:
+ typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
+ Class *m_object;
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ ParamType3 m_param3;
+ ParamType4 m_param4;
+ void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3, m_param4); }
+ public:
+ _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
+ : m_object(object), m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
+ _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
+ : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
+ };
+
+ template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
+ class _Callback < Class, ParamType1, ParamType2, ParamType3 >
+ {
+ protected:
+ typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3);
+ Class *m_object;
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ ParamType3 m_param3;
+ void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3); }
+ public:
+ _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
+ : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
+ _Callback(_Callback < Class, ParamType1, ParamType2, ParamType3 > const& cb)
+ : m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
+ };
+
+ template < class Class, typename ParamType1, typename ParamType2 >
+ class _Callback < Class, ParamType1, ParamType2 >
+ {
+ protected:
+ typedef void (Class::*Method)(ParamType1, ParamType2);
+ Class *m_object;
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ void _Execute() { (m_object->*m_method)(m_param1, m_param2); }
+ public:
+ _Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2)
+ : m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
+ _Callback(_Callback < Class, ParamType1, ParamType2 > const& cb)
+ : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
+ };
+
+ template < class Class, typename ParamType1 >
+ class _Callback < Class, ParamType1 >
+ {
+ protected:
+ typedef void (Class::*Method)(ParamType1);
+ Class *m_object;
+ Method m_method;
+ ParamType1 m_param1;
+ void _Execute() { (m_object->*m_method)(m_param1); }
+ public:
+ _Callback(Class *object, Method method, ParamType1 param1)
+ : m_object(object), m_method(method), m_param1(param1) {}
+ _Callback(_Callback < Class, ParamType1 > const& cb)
+ : m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1) {}
+ };
+
+ template < class Class >
+ class _Callback < Class >
+ {
+ protected:
+ typedef void (Class::*Method)();
+ Class *m_object;
+ Method m_method;
+ void _Execute() { (m_object->*m_method)(); }
+ public:
+ _Callback(Class *object, Method method)
+ : m_object(object), m_method(method) {}
+ _Callback(_Callback < Class > const& cb)
+ : m_object(cb.m_object), m_method(cb.m_method) {}
+ };
+
+ /// ---- Statics ----
+
+ template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
+ class _SCallback
+ {
+ protected:
+ typedef void (*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ ParamType3 m_param3;
+ ParamType4 m_param4;
+ void _Execute() { (*m_method)(m_param1, m_param2, m_param3, m_param4); }
+ public:
+ _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
+ : m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
+ _SCallback(_SCallback < ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
+ : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
+ };
+
+ template < typename ParamType1, typename ParamType2, typename ParamType3 >
+ class _SCallback < ParamType1, ParamType2, ParamType3 >
+ {
+ protected:
+ typedef void (*Method)(ParamType1, ParamType2, ParamType3);
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ ParamType3 m_param3;
+ void _Execute() { (*m_method)(m_param1, m_param2, m_param3); }
+ public:
+ _SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
+ : m_method(method), m_param1(param1), m_param2(param2) {}
+ _SCallback(_SCallback < ParamType1, ParamType2, ParamType3 > const& cb)
+ : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
+ };
+
+ template < typename ParamType1, typename ParamType2 >
+ class _SCallback < ParamType1, ParamType2 >
+ {
+ protected:
+ typedef void (*Method)(ParamType1, ParamType2);
+ Method m_method;
+ ParamType1 m_param1;
+ ParamType2 m_param2;
+ void _Execute() { (*m_method)(m_param1, m_param2); }
+ public:
+ _SCallback(Method method, ParamType1 param1, ParamType2 param2)
+ : m_method(method), m_param1(param1), m_param2(param2) {}
+ _SCallback(_SCallback < ParamType1, ParamType2 > const& cb)
+ : m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
+ };
+
+ template < typename ParamType1 >
+ class _SCallback < ParamType1 >
+ {
+ protected:
+ typedef void (*Method)(ParamType1);
+ Method m_method;
+ ParamType1 m_param1;
+ void _Execute() { (*m_method)(m_param1); }
+ public:
+ _SCallback(Method method, ParamType1 param1)
+ : m_method(method), m_param1(param1) {}
+ _SCallback(_SCallback < ParamType1 > const& cb)
+ : m_method(cb.m_method), m_param1(cb.m_param1) {}
+ };
+
+ template < >
+ class _SCallback < >
+ {
+ protected:
+ typedef void (*Method)();
+ Method m_method;
+ void _Execute() { (*m_method)(); }
+ public:
+ _SCallback(Method method)
+ : m_method(method) {}
+ _SCallback(_SCallback <> const& cb)
+ : m_method(cb.m_method) {}
+ };
+}
+
+/// --------- GENERIC CALLBACKS ----------
+
+namespace MaNGOS
+{
+ class ICallback
+ {
+ public:
+ virtual void Execute() = 0;
+ virtual ~ICallback() {}
+ };
+
+ template < class CB >
+ class _ICallback : public CB, public ICallback
+ {
+ public:
+ _ICallback(CB const& cb) : CB(cb) {}
+ void Execute() { CB::_Execute(); }
+ };
+
+ template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
+ class Callback :
+ public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > >
+ {
+ private:
+ typedef _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > C4;
+ public:
+ Callback(Class *object, typename C4::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
+ : _ICallback< C4 >(C4(object, method, param1, param2, param3, param4)) {}
+ };
+
+ template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
+ class Callback < Class, ParamType1, ParamType2, ParamType3 > :
+ public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3 > >
+ {
+ private:
+ typedef _Callback < Class, ParamType1, ParamType2, ParamType3 > C3;
+ public:
+ Callback(Class *object, typename C3::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
+ : _ICallback< C3 >(C3(object, method, param1, param2, param3)) {}
+ };
+
+ template < class Class, typename ParamType1, typename ParamType2 >
+ class Callback < Class, ParamType1, ParamType2 > :
+ public _ICallback< _Callback < Class, ParamType1, ParamType2 > >
+ {
+ private:
+ typedef _Callback < Class, ParamType1, ParamType2 > C2;
+ public:
+ Callback(Class *object, typename C2::Method method, ParamType1 param1, ParamType2 param2)
+ : _ICallback< C2 >(C2(object, method, param1, param2)) {}
+ };
+
+ template < class Class, typename ParamType1 >
+ class Callback < Class, ParamType1 > :
+ public _ICallback< _Callback < Class, ParamType1 > >
+ {
+ private:
+ typedef _Callback < Class, ParamType1 > C1;
+ public:
+ Callback(Class *object, typename C1::Method method, ParamType1 param1)
+ : _ICallback< C1 >(C1(object, method, param1)) {}
+ };
+
+ template < class Class >
+ class Callback < Class > : public _ICallback< _Callback < Class > >
+ {
+ private:
+ typedef _Callback < Class > C0;
+ public:
+ Callback(Class *object, typename C0::Method method)
+ : _ICallback< C0 >(C0(object, method)) {}
+ };
+}
+
+/// ---------- QUERY CALLBACKS -----------
+
+class QueryResult;
+
+namespace MaNGOS
+{
+ class IQueryCallback
+ {
+ public:
+ virtual void Execute() = 0;
+ virtual ~IQueryCallback() {}
+ virtual void SetResult(QueryResult* result) = 0;
+ virtual QueryResult* GetResult() = 0;
+ };
+
+ template < class CB >
+ class _IQueryCallback : public CB, public IQueryCallback
+ {
+ public:
+ _IQueryCallback(CB const& cb) : CB(cb) {}
+ void Execute() { CB::_Execute(); }
+ void SetResult(QueryResult* result) { CB::m_param1 = result; }
+ QueryResult* GetResult() { return CB::m_param1; }
+ };
+
+ template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
+ class QueryCallback :
+ public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1, ParamType2, ParamType3 > >
+ {
+ private:
+ typedef _Callback < Class, QueryResult*, ParamType1, ParamType2, ParamType3 > QC3;
+ public:
+ QueryCallback(Class *object, typename QC3::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
+ : _IQueryCallback< QC3 >(QC3(object, method, result, param1, param2, param3)) {}
+ };
+
+ template < class Class, typename ParamType1, typename ParamType2 >
+ class QueryCallback < Class, ParamType1, ParamType2 > :
+ public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1, ParamType2 > >
+ {
+ private:
+ typedef _Callback < Class, QueryResult*, ParamType1, ParamType2 > QC2;
+ public:
+ QueryCallback(Class *object, typename QC2::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2)
+ : _IQueryCallback< QC2 >(QC2(object, method, result, param1, param2)) {}
+ };
+
+ template < class Class, typename ParamType1 >
+ class QueryCallback < Class, ParamType1 > :
+ public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1 > >
+ {
+ private:
+ typedef _Callback < Class, QueryResult*, ParamType1 > QC1;
+ public:
+ QueryCallback(Class *object, typename QC1::Method method, QueryResult* result, ParamType1 param1)
+ : _IQueryCallback< QC1 >(QC1(object, method, result, param1)) {}
+ };
+
+ template < class Class >
+ class QueryCallback < Class > : public _IQueryCallback< _Callback < Class, QueryResult* > >
+ {
+ private:
+ typedef _Callback < Class, QueryResult* > QC0;
+ public:
+ QueryCallback(Class *object, typename QC0::Method method, QueryResult* result)
+ : _IQueryCallback< QC0 >(QC0(object, method, result)) {}
+ };
+
+ /// ---- Statics ----
+
+ template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
+ class SQueryCallback :
+ public _IQueryCallback< _SCallback < QueryResult*, ParamType1, ParamType2, ParamType3 > >
+ {
+ private:
+ typedef _SCallback < QueryResult*, ParamType1, ParamType2, ParamType3 > QC3;
+ public:
+ SQueryCallback(typename QC3::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
+ : _IQueryCallback< QC3 >(QC3(method, result, param1, param2, param3)) {}
+ };
+
+ template < typename ParamType1, typename ParamType2 >
+ class SQueryCallback < ParamType1, ParamType2 > :
+ public _IQueryCallback< _SCallback < QueryResult*, ParamType1, ParamType2 > >
+ {
+ private:
+ typedef _SCallback < QueryResult*, ParamType1, ParamType2 > QC2;
+ public:
+ SQueryCallback(typename QC2::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2)
+ : _IQueryCallback< QC2 >(QC2(method, result, param1, param2)) {}
+ };
+
+ template < typename ParamType1 >
+ class SQueryCallback < ParamType1 > :
+ public _IQueryCallback< _SCallback < QueryResult*, ParamType1 > >
+ {
+ private:
+ typedef _SCallback < QueryResult*, ParamType1 > QC1;
+ public:
+ SQueryCallback(typename QC1::Method method, QueryResult* result, ParamType1 param1)
+ : _IQueryCallback< QC1 >(QC1(method, result, param1)) {}
+ };
+
+ template < >
+ class SQueryCallback < > : public _IQueryCallback< _SCallback < QueryResult* > >
+ {
+ private:
+ typedef _SCallback < QueryResult* > QC0;
+ public:
+ SQueryCallback(QC0::Method method, QueryResult* result)
+ : _IQueryCallback< QC0 >(QC0(method, result)) {}
+ };
+}
+
+#endif
diff --git a/src/framework/Utilities/CountedReference/Reference.h b/src/framework/Utilities/CountedReference/Reference.h
new file mode 100644
index 00000000000..581c6399a1b
--- /dev/null
+++ b/src/framework/Utilities/CountedReference/Reference.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_REFERENCE_H
+#define MANGOS_REFERENCE_H
+
+/**
+ * Referencer<T>
+ * Referencer is an object that holds a reference holder that hold a reference
+ * counted object. When an object's reference count drop to zero, it removes
+ * the object. This is a non intrusive mechanism and any object at any point
+ * in time can be referenced. When and object is reference counted, do not
+ * pass the object directly to other methods but rather, pass its
+ * reference around. Objects can be reference counted in both single threaded
+ * model and multi-threaded model
+ */
+
+#include <stdexcept>
+#include "Platform/Define.h"
+#include "Policies/ThreadingModel.h"
+#include "ReferenceHolder.h"
+
+template
+<
+typename T,
+class THREADING_MODEL = MaNGOS::SingleThreaded<T>
+>
+class MANGOS_DLL_DECL Referencer
+{
+ typedef typename THREADING_MODEL::Lock Lock;
+ typedef ReferenceHolder<T, THREADING_MODEL> ReferenceeHolder;
+ public:
+
+ /// Constructs a referencer.
+ Referencer(T *ref = NULL);
+
+ /// Copy constructor
+ Referencer(const Referencer &obj) : i_holder(NULL) { *this = obj; }
+
+ /// Destructor
+ ~Referencer();
+
+ /// Referencee accessor
+ T* referencee(void) { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+ const T* referencee(void) const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+
+ //T& referencee(void){ return _referencee(); }
+ //const T& referencee(void) const { return const_cast<Referencer *>(this)->_referencee(); }
+ operator T&(void) { return _referencee(); }
+ operator const T&(void) const { return *const_cast<Referencer *>(this)->_referencee(); }
+
+ /// cast operators
+ T* operator*() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+ T const * operator*() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+
+ /// overload operators
+ T* operator->() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+ const T * operator->() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
+
+ /// operator =
+ Referencer& operator=(const Referencer &obj);
+ Referencer& operator=(T *);
+
+ /// returns true if i_referencee is null
+ bool isNull(void) const { return i_holder == NULL; }
+
+ private:
+
+ T& _referencee(void)
+ {
+ if( i_holder == NULL )
+ throw std::runtime_error("Invalid access to null pointer");
+ return *i_holder->i_referencee;
+ }
+
+ void deReference(ReferenceeHolder *);
+ void addReference(ReferenceeHolder *);
+
+ // private data
+ ReferenceeHolder *i_holder;
+};
+#endif
diff --git a/src/framework/Utilities/CountedReference/ReferenceHolder.h b/src/framework/Utilities/CountedReference/ReferenceHolder.h
new file mode 100644
index 00000000000..5387b14107a
--- /dev/null
+++ b/src/framework/Utilities/CountedReference/ReferenceHolder.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_REFERENCEHOLDER_H
+#define MANGOS_REFERENCEHOLDER_H
+
+/** ReferenceHolder holds the actualy referenced obejct as well the refence
+ count. The ReferenecHolder implements as a policy base object and
+ will decided by the Reference class to be consnsitent.
+ */
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+struct ReferenceHolder : public THREADING_MODEL
+{
+ explicit ReferenceHolder(T *ref) : i_referencee(ref), i_referenceCount(0) {}
+ T *i_referencee;
+ unsigned int i_referenceCount;
+ typedef typename THREADING_MODEL::Lock Lock;
+};
+#endif
diff --git a/src/framework/Utilities/CountedReference/ReferenceImpl.h b/src/framework/Utilities/CountedReference/ReferenceImpl.h
new file mode 100644
index 00000000000..dffd05c52c4
--- /dev/null
+++ b/src/framework/Utilities/CountedReference/ReferenceImpl.h
@@ -0,0 +1,130 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_REFERENCEIMPL_H
+#define MANGOS_REFERENCEIMPL_H
+
+#include "Reference.h"
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+Referencer<T, THREADING_MODEL>::Referencer(T *ref)
+: i_holder(NULL)
+{
+ if( ref != NULL )
+ {
+ i_holder = new ReferenceeHolder(ref);
+ ++i_holder->i_referenceCount;
+ }
+}
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+Referencer<T, THREADING_MODEL>::~Referencer()
+{
+ if( i_holder != NULL )
+ deReference(i_holder);
+ i_holder = NULL;
+}
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+Referencer<T, THREADING_MODEL>&
+Referencer<T, THREADING_MODEL>::operator=(const Referencer<T, THREADING_MODEL> &obj)
+{
+ if( i_holder != NULL )
+ deReference(i_holder);
+ if( obj.i_holder != NULL )
+ addReference(obj.i_holder);
+ i_holder = obj.i_holder;
+ return *this;
+}
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+Referencer<T, THREADING_MODEL>&
+Referencer<T, THREADING_MODEL>::operator=(T *ref)
+{
+ if( i_holder != NULL )
+ deReference(i_holder);
+ i_holder = NULL;
+ if( ref != NULL )
+ {
+ i_holder = new ReferenceeHolder(ref);
+ ++i_holder->i_referenceCount;
+ }
+
+ return *this;
+}
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+void
+Referencer<T, THREADING_MODEL>::deReference(ReferenceHolder<T, THREADING_MODEL> *holder)
+{
+ assert( holder != NULL && holder->i_referenceCount > 0);
+ bool delete_object = false;
+
+ {
+ // The guard is within the scope due to the guard
+ // must release earlier than expected.
+ Lock guard(*holder);
+ Guard(&guard);
+
+ --holder->i_referenceCount;
+ if( holder->i_referenceCount == 0 )
+ delete_object = true;
+ }
+
+ if( delete_object )
+ {
+ delete holder->i_referencee;
+ delete holder;
+ }
+}
+
+template
+<
+typename T,
+class THREADING_MODEL
+>
+void
+Referencer<T, THREADING_MODEL>::addReference(ReferenceHolder<T, THREADING_MODEL> *holder)
+{
+ assert( i_holder != NULL );
+ Lock guard(*holder);
+ Guard(&guard);
+
+ ++holder->i_referenceCount;
+}
+#endif
diff --git a/src/framework/Utilities/EventProcessor.cpp b/src/framework/Utilities/EventProcessor.cpp
new file mode 100644
index 00000000000..55581ff7f8c
--- /dev/null
+++ b/src/framework/Utilities/EventProcessor.cpp
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "EventProcessor.h"
+
+EventProcessor::EventProcessor()
+{
+ m_time = 0;
+ m_aborting = false;
+}
+
+EventProcessor::~EventProcessor()
+{
+ KillAllEvents();
+}
+
+void EventProcessor::Update(uint32 p_time)
+{
+ // update time
+ m_time += p_time;
+
+ // main event loop
+ EventList::iterator i;
+ while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
+ {
+ // get and remove event from queue
+ BasicEvent* Event = i->second;
+ m_events.erase(i);
+
+ if (!Event->to_Abort)
+ {
+ if (Event->Execute(m_time, p_time))
+ {
+ // completely destroy event if it is not re-added
+ delete Event;
+ }
+ }
+ else
+ {
+ Event->Abort(m_time);
+ delete Event;
+ }
+ }
+}
+
+void EventProcessor::KillAllEvents()
+{
+ // prevent event insertions
+ m_aborting = true;
+
+ // first, abort all existing events
+ for (EventList::iterator i = m_events.begin(); i != m_events.end(); ++i)
+ {
+ i->second->to_Abort = true;
+ i->second->Abort(m_time);
+ delete i->second;
+ }
+
+ // clear event list
+ m_events.clear();
+}
+
+void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
+{
+ if (set_addtime) Event->m_addTime = m_time;
+ Event->m_execTime = e_time;
+ m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
+}
+
+uint64 EventProcessor::CalculateTime(uint64 t_offset)
+{
+ return(m_time + t_offset);
+}
diff --git a/src/framework/Utilities/EventProcessor.h b/src/framework/Utilities/EventProcessor.h
new file mode 100644
index 00000000000..d0a94ce08ae
--- /dev/null
+++ b/src/framework/Utilities/EventProcessor.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __EVENTPROCESSOR_H
+#define __EVENTPROCESSOR_H
+
+#include "Platform/Define.h"
+
+#include<map>
+
+// Note. All times are in milliseconds here.
+
+class BasicEvent
+{
+ public:
+ BasicEvent() { to_Abort = false; }
+ virtual ~BasicEvent() // override destructor to perform some actions on event removal
+ {
+ };
+
+ // this method executes when the event is triggered
+ // return false if event does not want to be deleted
+ // e_time is execution time, p_time is update interval
+ virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
+
+ virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted
+
+ bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
+ // and get Abort call when deleted
+
+ // these can be used for time offset control
+ uint64 m_addTime; // time when the event was added to queue, filled by event handler
+ uint64 m_execTime; // planned time of next execution, filled by event handler
+};
+
+typedef std::multimap<uint64, BasicEvent*> EventList;
+
+class EventProcessor
+{
+ public:
+ EventProcessor();
+ ~EventProcessor();
+
+ void Update(uint32 p_time);
+ void KillAllEvents();
+ void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
+ uint64 CalculateTime(uint64 t_offset);
+ protected:
+ uint64 m_time;
+ EventList m_events;
+ bool m_aborting;
+};
+#endif
diff --git a/src/framework/Utilities/HashMap.h b/src/framework/Utilities/HashMap.h
new file mode 100644
index 00000000000..2f887bd1943
--- /dev/null
+++ b/src/framework/Utilities/HashMap.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_HASHMAP_H
+#define MANGOS_HASHMAP_H
+
+#include "Platform/CompilerDefs.h"
+#include "Platform/Define.h"
+
+#if COMPILER == COMPILER_INTEL
+#include <ext/hash_map>
+#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
+#include <ext/hash_map>
+#else
+#include <hash_map>
+#endif
+
+#ifdef _STLPORT_VERSION
+#define HM_NAMESPACE std
+using std::hash_map;
+#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
+#define HM_NAMESPACE stdext
+using stdext::hash_map;
+#elif COMPILER == COMPILER_INTEL
+#define HM_NAMESPACE std
+using std::hash_map;
+#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
+#define HM_NAMESPACE __gnu_cxx
+using __gnu_cxx::hash_map;
+
+namespace __gnu_cxx
+{
+ template<> struct hash<unsigned long long>
+ {
+ size_t operator()(const unsigned long long &__x) const { return (size_t)__x; }
+ };
+ template<typename T> struct hash<T *>
+ {
+ size_t operator()(T * const &__x) const { return (size_t)__x; }
+ };
+
+};
+
+#else
+#define HM_NAMESPACE std
+using std::hash_map;
+#endif
+#endif
diff --git a/src/framework/Utilities/LinkedList.h b/src/framework/Utilities/LinkedList.h
new file mode 100644
index 00000000000..3686c12c34c
--- /dev/null
+++ b/src/framework/Utilities/LinkedList.h
@@ -0,0 +1,216 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _LINKEDLIST
+#define _LINKEDLIST
+
+#include "Common.h"
+
+//============================================
+class LinkedListHead;
+
+class LinkedListElement
+{
+ private:
+ friend class LinkedListHead;
+
+ LinkedListElement* iNext;
+ LinkedListElement* iPrev;
+ public:
+ LinkedListElement() { iNext = NULL; iPrev = NULL; }
+ ~LinkedListElement() { delink(); }
+
+ bool hasNext() const { return(iNext->iNext != NULL); }
+ bool hasPrev() const { return(iPrev->iPrev != NULL); }
+ bool isInList() const { return(iNext != NULL && iPrev != NULL); }
+
+ LinkedListElement * next() { return hasNext() ? iNext : NULL; }
+ LinkedListElement const* next() const { return hasNext() ? iNext : NULL; }
+ LinkedListElement * prev() { return hasPrev() ? iPrev : NULL; }
+ LinkedListElement const* prev() const { return hasPrev() ? iPrev : NULL; }
+
+ void delink()
+ {
+ if(isInList())
+ {
+ iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL;
+ }
+ }
+
+ void insertBefore(LinkedListElement* pElem)
+ {
+ pElem->iNext = this;
+ pElem->iPrev = iPrev;
+ iPrev->iNext = pElem;
+ iPrev = pElem;
+ }
+
+ void insertAfter(LinkedListElement* pElem)
+ {
+ pElem->iPrev = this;
+ pElem->iNext = iNext;
+ iNext->iPrev = pElem;
+ iNext = pElem;
+ }
+};
+
+//============================================
+
+class LinkedListHead
+{
+ private:
+ LinkedListElement iFirst;
+ LinkedListElement iLast;
+ uint32 iSize;
+ public:
+ LinkedListHead()
+ {
+ // create empty list
+
+ iFirst.iNext = &iLast;
+ iLast.iPrev = &iFirst;
+ iSize = 0;
+ }
+
+ bool isEmpty() const { return(!iFirst.iNext->isInList()); }
+
+ LinkedListElement * getFirst() { return(isEmpty() ? NULL : iFirst.iNext); }
+ LinkedListElement const* getFirst() const { return(isEmpty() ? NULL : iFirst.iNext); }
+
+ LinkedListElement * getLast() { return(isEmpty() ? NULL : iLast.iPrev); }
+ LinkedListElement const* getLast() const { return(isEmpty() ? NULL : iLast.iPrev); }
+
+ void insertFirst(LinkedListElement* pElem)
+ {
+ iFirst.insertAfter(pElem);
+ }
+
+ void insertLast(LinkedListElement* pElem)
+ {
+ iLast.insertBefore(pElem);
+ }
+
+ uint32 getSize() const
+ {
+ if(!iSize)
+ {
+ uint32 result = 0;
+ LinkedListElement const* e = getFirst();
+ while(e)
+ {
+ ++result;
+ e = e->next();
+ }
+ return result;
+ }
+ else
+ return iSize;
+ }
+
+ void incSize() { ++iSize; }
+ void decSize() { --iSize; }
+
+ template<class _Ty>
+ class Iterator
+ {
+ public:
+ typedef std::bidirectional_iterator_tag iterator_category;
+ typedef _Ty value_type;
+ typedef ptrdiff_t difference_type;
+ typedef ptrdiff_t distance_type;
+ typedef _Ty* pointer;
+ typedef _Ty& reference;
+
+ Iterator() : _Ptr(0)
+ { // construct with null node pointer
+ }
+
+ Iterator(pointer _Pnode) : _Ptr(_Pnode)
+ { // construct with node pointer _Pnode
+ }
+
+ reference operator*()
+ { // return designated value
+ return *_Ptr;
+ }
+
+ pointer operator->()
+ { // return pointer to class object
+ return _Ptr;
+ }
+
+ Iterator& operator++()
+ { // preincrement
+ _Ptr = _Ptr->next();
+ return (*this);
+ }
+
+ Iterator operator++(int)
+ { // postincrement
+ iterator _Tmp = *this;
+ ++*this;
+ return (_Tmp);
+ }
+
+ Iterator& operator--()
+ { // predecrement
+ _Ptr = _Ptr->prev();
+ return (*this);
+ }
+
+ Iterator operator--(int)
+ { // postdecrement
+ iterator _Tmp = *this;
+ --*this;
+ return (_Tmp);
+ }
+
+ bool operator==(Iterator const &_Right) const
+ { // test for iterator equality
+ return (_Ptr == _Right._Ptr);
+ }
+
+ bool operator!=(Iterator const &_Right) const
+ { // test for iterator inequality
+ return (!(*this == _Right));
+ }
+
+ bool operator==(pointer const &_Right) const
+ { // test for pointer equality
+ return (_Ptr != _Right);
+ }
+
+ bool operator!=(pointer const &_Right) const
+ { // test for pointer equality
+ return (!(*this == _Right));
+ }
+
+ pointer _Mynode()
+ { // return node pointer
+ return (_Ptr);
+ }
+
+ protected:
+ pointer _Ptr; // pointer to node
+ };
+
+ typedef Iterator<LinkedListElement> iterator;
+};
+
+//============================================
+#endif
diff --git a/src/framework/Utilities/LinkedReference/RefManager.h b/src/framework/Utilities/LinkedReference/RefManager.h
new file mode 100644
index 00000000000..4e71ec7f2ed
--- /dev/null
+++ b/src/framework/Utilities/LinkedReference/RefManager.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _REFMANAGER_H
+#define _REFMANAGER_H
+//=====================================================
+
+#include "Utilities/LinkedList.h"
+#include "Utilities/LinkedReference/Reference.h"
+
+template <class TO, class FROM> class RefManager : public LinkedListHead
+{
+ public:
+ typedef LinkedListHead::Iterator< Reference<TO, FROM> > iterator;
+ RefManager() { }
+ virtual ~RefManager() { clearReferences(); }
+
+ Reference<TO, FROM>* getFirst() { return ((Reference<TO, FROM>*) LinkedListHead::getFirst()); }
+ Reference<TO, FROM>* getLast() { return ((Reference<TO, FROM>*) LinkedListHead::getLast()); }
+
+ iterator begin() { return iterator(getFirst()); }
+ iterator end() { return iterator(NULL); }
+ iterator rbegin() { return iterator(getLast()); }
+ iterator rend() { return iterator(NULL); }
+
+ void clearReferences()
+ {
+ LinkedListElement* ref;
+ while((ref = getFirst()) != NULL)
+ {
+ ((Reference<TO, FROM>*) ref)->invalidate();
+ ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list
+ }
+ }
+};
+
+//=====================================================
+#endif
diff --git a/src/framework/Utilities/LinkedReference/Reference.h b/src/framework/Utilities/LinkedReference/Reference.h
new file mode 100644
index 00000000000..682bfd82162
--- /dev/null
+++ b/src/framework/Utilities/LinkedReference/Reference.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _REFERENCE_H
+#define _REFERENCE_H
+
+#include "Utilities/LinkedList.h"
+
+//=====================================================
+
+template <class TO, class FROM> class Reference : public LinkedListElement
+{
+ private:
+ TO* iRefTo;
+ FROM* iRefFrom;
+ protected:
+ // Tell our refTo (target) object that we have a link
+ virtual void targetObjectBuildLink() = 0;
+
+ // Tell our refTo (taget) object, that the link is cut
+ virtual void targetObjectDestroyLink() = 0;
+
+ // Tell our refFrom (source) object, that the link is cut (Target destroyed)
+ virtual void sourceObjectDestroyLink() = 0;
+ public:
+ Reference() { iRefTo = NULL; iRefFrom = NULL; }
+ virtual ~Reference() {}
+
+ // Create new link
+ inline void link(TO* toObj, FROM* fromObj)
+ {
+ assert(fromObj); // fromObj MUST not be NULL
+ if(isValid())
+ unlink();
+ if(toObj != NULL)
+ {
+ iRefTo = toObj;
+ iRefFrom = fromObj;
+ targetObjectBuildLink();
+ }
+ }
+
+ // We don't need the reference anymore. Call comes from the refFrom object
+ // Tell our refTo object, that the link is cut
+ inline void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }
+
+ // Link is invalid due to destruction of referenced target object. Call comes from the refTo object
+ // Tell our refFrom object, that the link is cut
+ inline void invalidate() // the iRefFrom MUST remain!!
+ {
+ sourceObjectDestroyLink(); delink(); iRefTo = NULL;
+ }
+
+ inline bool isValid() const // Only check the iRefTo
+ {
+ return iRefTo != NULL;
+ }
+
+ Reference<TO,FROM>* next() { return((Reference<TO,FROM>*)LinkedListElement::next()); }
+ Reference<TO,FROM>* prev() { return((Reference<TO,FROM>*)LinkedListElement::prev()); }
+
+ inline TO* operator ->() const { return iRefTo; }
+ inline TO* getTarget() const { return iRefTo; }
+
+ inline FROM* getSource() const { return iRefFrom; }
+};
+
+//=====================================================
+#endif
diff --git a/src/framework/Utilities/TypeList.h b/src/framework/Utilities/TypeList.h
new file mode 100644
index 00000000000..074f5eb2483
--- /dev/null
+++ b/src/framework/Utilities/TypeList.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_TYPELIST_H
+#define MANGOS_TYPELIST_H
+
+/*
+ @struct TypeList
+ TypeList is the most simple but yet the most powerfull class of all. It holds
+ at compile time the different type of objects in a linked list.
+ */
+
+class TypeNull;
+
+template<typename HEAD, typename TAIL>
+struct TypeList
+{
+ typedef HEAD Head;
+ typedef TAIL Tail;
+};
+
+// enough for now.. can be expand at any point in time as needed
+#define TYPELIST_1(T1) TypeList<T1,TypeNull>
+#define TYPELIST_2(T1, T2) TypeList<T1, TYPELIST_1(T2) >
+#define TYPELIST_3(T1, T2, T3) TypeList<T1, TYPELIST_2(T2, T3) >
+#define TYPELIST_4(T1, T2, T3, T4) TypeList<T1, TYPELIST_3(T2, T3, T4) >
+#define TYPELIST_5(T1, T2, T3, T4, T5) TypeList<T1, TYPELIST_4(T2, T3, T4, T5) >
+#endif