diff options
Diffstat (limited to 'src/game/BattleGroundRL.cpp')
-rw-r--r-- | src/game/BattleGroundRL.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/BattleGroundRL.cpp b/src/game/BattleGroundRL.cpp index 0e764d3f4c7..033733aa61a 100644 --- a/src/game/BattleGroundRL.cpp +++ b/src/game/BattleGroundRL.cpp @@ -50,7 +50,7 @@ void BattleGroundRL::Update(uint32 diff) { BattleGround::Update(diff); - /*if(GetStatus() == STATUS_IN_PROGRESS) + /*if (GetStatus() == STATUS_IN_PROGRESS) { // update something }*/ @@ -85,7 +85,7 @@ void BattleGroundRL::AddPlayer(Player *plr) void BattleGroundRL::RemovePlayer(Player* /*plr*/, uint64 /*guid*/) { - if(GetStatus() == STATUS_WAIT_LEAVE) + if (GetStatus() == STATUS_WAIT_LEAVE) return; UpdateWorldState(0xbb8, GetAlivePlayersCountByTeam(ALLIANCE)); @@ -96,10 +96,10 @@ void BattleGroundRL::RemovePlayer(Player* /*plr*/, uint64 /*guid*/) void BattleGroundRL::HandleKillPlayer(Player *player, Player *killer) { - if(GetStatus() != STATUS_IN_PROGRESS) + if (GetStatus() != STATUS_IN_PROGRESS) return; - if(!killer) + if (!killer) { sLog.outError("Killer player not found"); return; @@ -122,7 +122,7 @@ bool BattleGroundRL::HandlePlayerUnderMap(Player *player) void BattleGroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger) { // this is wrong way to implement these things. On official it done by gameobject spell cast. - if(GetStatus() != STATUS_IN_PROGRESS) + if (GetStatus() != STATUS_IN_PROGRESS) return; //uint32 SpellId = 0; @@ -138,7 +138,7 @@ void BattleGroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger) break; } - //if(buff_guid) + //if (buff_guid) // HandleTriggerBuff(buff_guid,Source); } @@ -158,7 +158,7 @@ void BattleGroundRL::Reset() bool BattleGroundRL::SetupBattleGround() { // gates - if( !AddObject(BG_RL_OBJECT_DOOR_1, BG_RL_OBJECT_TYPE_DOOR_1, 1293.561, 1601.938, 31.60557, -1.457349, 0, 0, -0.6658813, 0.7460576, RESPAWN_IMMEDIATELY) + if (!AddObject(BG_RL_OBJECT_DOOR_1, BG_RL_OBJECT_TYPE_DOOR_1, 1293.561, 1601.938, 31.60557, -1.457349, 0, 0, -0.6658813, 0.7460576, RESPAWN_IMMEDIATELY) || !AddObject(BG_RL_OBJECT_DOOR_2, BG_RL_OBJECT_TYPE_DOOR_2, 1278.648, 1730.557, 31.60557, 1.684245, 0, 0, 0.7460582, 0.6658807, RESPAWN_IMMEDIATELY) // buffs || !AddObject(BG_RL_OBJECT_BUFF_1, BG_RL_OBJECT_TYPE_BUFF_1, 1328.719971, 1632.719971, 36.730400, -1.448624, 0, 0, 0.6626201, -0.7489557, 120) |