diff options
Diffstat (limited to 'src/game/BattleGroundSA.cpp')
-rw-r--r-- | src/game/BattleGroundSA.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp index 5e6b02edfce..c52635a04c7 100644 --- a/src/game/BattleGroundSA.cpp +++ b/src/game/BattleGroundSA.cpp @@ -62,7 +62,7 @@ void BattleGroundSA::RemovePlayer(Player* /*plr*/,uint64 /*guid*/) } -void BattleGroundSA::HandleAreaTrigger(Player *Source, uint32 Trigger) +void BattleGroundSA::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/) { // this is wrong way to implement these things. On official it done by gameobject spell cast. if (GetStatus() != STATUS_IN_PROGRESS) |