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Diffstat (limited to 'src/game/Chat.h')
-rw-r--r--src/game/Chat.h44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/game/Chat.h b/src/game/Chat.h
index da5cf93d397..a24de275f78 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -46,7 +46,7 @@ class ChatHandler
public:
explicit ChatHandler(WorldSession* session) : m_session(session) {}
explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
- ~ChatHandler() {}
+ ~ChatHandler() {}
static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
@@ -207,7 +207,7 @@ class ChatHandler
bool HandleNpcUnFollowCommand(const char* args);
bool HandleNpcWhisperCommand(const char* args);
bool HandleNpcYellCommand(const char* args);
- bool HandleNpcAddFormationCommand(const char* args);
+ bool HandleNpcAddFormationCommand(const char* args);
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
@@ -222,7 +222,7 @@ class ChatHandler
bool HandleReloadConfigCommand(const char* args);
bool HandleReloadWpScriptsCommand(const char* args);
- bool HandleReloadAreaTriggerTavernCommand(const char* args);
+ bool HandleReloadAreaTriggerTavernCommand(const char* args);
bool HandleReloadAreaTriggerTeleportCommand(const char* args);
bool HandleReloadEventScriptsCommand(const char* args);
bool HandleReloadCommandCommand(const char* args);
@@ -418,18 +418,18 @@ class ChatHandler
bool HandleResetAllCommand(const char * args);
- // GM ticket command handlers
- bool HandleGMTicketListCommand(const char* args);
- bool HandleGMTicketListOnlineCommand(const char* args);
- bool HandleGMTicketListClosedCommand(const char* args);
- bool HandleGMTicketGetByIdCommand(const char* args);
- bool HandleGMTicketGetByNameCommand(const char* args);
- bool HandleGMTicketCloseByIdCommand(const char* args);
- bool HandleGMTicketAssignToCommand(const char* args);
- bool HandleGMTicketUnAssignCommand(const char* args);
- bool HandleGMTicketCommentCommand(const char* args);
- bool HandleGMTicketDeleteByIdCommand(const char* args);
- bool HandleGMTicketReloadCommand(const char*);
+ // GM ticket command handlers
+ bool HandleGMTicketListCommand(const char* args);
+ bool HandleGMTicketListOnlineCommand(const char* args);
+ bool HandleGMTicketListClosedCommand(const char* args);
+ bool HandleGMTicketGetByIdCommand(const char* args);
+ bool HandleGMTicketGetByNameCommand(const char* args);
+ bool HandleGMTicketCloseByIdCommand(const char* args);
+ bool HandleGMTicketAssignToCommand(const char* args);
+ bool HandleGMTicketUnAssignCommand(const char* args);
+ bool HandleGMTicketCommentCommand(const char* args);
+ bool HandleGMTicketDeleteByIdCommand(const char* args);
+ bool HandleGMTicketReloadCommand(const char*);
bool HandleMaxSkillCommand(const char* args);
bool HandleSetSkillCommand(const char* args);
@@ -441,13 +441,13 @@ class ChatHandler
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
- //New Wp Commands
- bool HandleWpAddCommand(const char* args);
+ //New Wp Commands
+ bool HandleWpAddCommand(const char* args);
bool HandleWpLoadPathCommand(const char* args);
- bool HandleWpUnLoadPathCommand(const char* args);
- bool HandleWpModifyCommand(const char* args);
+ bool HandleWpUnLoadPathCommand(const char* args);
+ bool HandleWpModifyCommand(const char* args);
bool HandleWpEventCommand(const char* args);
- bool HandleWpShowCommand(const char* args);
+ bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
bool HandleFlyModeCommand(const char* args);
@@ -470,12 +470,12 @@ class ChatHandler
bool HandleComeToMeCommand(const char *args);
bool HandleCombatStopCommand(const char *args);
bool HandleCharDeleteCommand(const char *args);
- bool HandleSendMessageCommand(const char * args);
+ bool HandleSendMessageCommand(const char * args);
bool HandleFlushArenaPointsCommand(const char *args);
bool HandlePlayAllCommand(const char* args);
bool HandleRepairitemsCommand(const char* args);
- bool HandleTempGameObjectCommand(const char* args);
+ bool HandleTempGameObjectCommand(const char* args);
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands