diff options
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index aba48f985b7..6eecc3213fa 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -340,7 +340,7 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data ) m_regenHealth = GetCreatureInfo()->RegenHealth; // creatures always have melee weapon ready if any - SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); + SetSheath(SHEATH_STATE_MELEE); SelectLevel(GetCreatureInfo()); if (team == HORDE) |