diff options
Diffstat (limited to 'src/game/Creature.cpp')
-rw-r--r-- | src/game/Creature.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 03e88ed862a..f2b7669c59e 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -2000,6 +2000,10 @@ bool Creature::IsVisibleInGridForPlayer(Player const* pl) const if(pl->isGameMaster()) return true; + // Trigger shouldn't be visible for players + if(isTrigger()) + return false; + // Live player (or with not release body see live creatures or death creatures with corpse disappearing time > 0 if(pl->isAlive() || pl->GetDeathTimer() > 0) { |