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-rw-r--r--src/game/Creature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index e2a9fab0998..23ae8229251 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -1662,7 +1662,7 @@ void Creature::setDeathState(DeathState s)
{
SetUInt64Value (UNIT_FIELD_TARGET,0); // remove target selection in any cases (can be set at aura remove in Unit::setDeathState)
SetUInt32Value(UNIT_NPC_FLAGS, 0);
- if(!isPet())
+ //if(!isPet())
setActive(false);
if(!isPet() && GetCreatureInfo()->SkinLootId)