diff options
Diffstat (limited to 'src/game/Creature.h')
-rw-r--r-- | src/game/Creature.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index b753e573e1f..e79164bfed6 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -281,7 +281,7 @@ struct CreatureDataAddon { uint32 guidOrEntry; uint32 path_id; - uint32 mount; + uint32 mount; uint32 bytes0; uint32 bytes1; uint32 bytes2; @@ -626,18 +626,18 @@ class TRINITY_DLL_SPEC Creature : public Unit uint32 GetGlobalCooldown() const { return m_GlobalCooldown; } - uint32 GetWaypointPath(){return m_path_id;} - void LoadPath(uint32 pathid) { m_path_id = pathid; } + uint32 GetWaypointPath(){return m_path_id;} + void LoadPath(uint32 pathid) { m_path_id = pathid; } - uint32 GetCurrentWaypointID(){return m_waypointID;} - void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;} + uint32 GetCurrentWaypointID(){return m_waypointID;} + void UpdateWaypointID(uint32 wpID){m_waypointID = wpID;} - void SearchFormation(); - bool IsFormationLeader() {return (GetDBTableGUIDLow() && GetDBTableGUIDLow() == m_formationID);} - uint32 GetFormationID(){return m_formationID;} + void SearchFormation(); + bool IsFormationLeader() {return (GetDBTableGUIDLow() && GetDBTableGUIDLow() == m_formationID);} + uint32 GetFormationID(){return m_formationID;} Unit *SelectVictim(); - protected: + protected: bool CreateFromProto(uint32 guidlow,uint32 Entry,uint32 team, const CreatureData *data = NULL); bool InitEntry(uint32 entry, uint32 team=ALLIANCE, const CreatureData* data=NULL); @@ -685,17 +685,17 @@ class TRINITY_DLL_SPEC Creature : public Unit float mHome_X; float mHome_Y; float mHome_Z; - float mHome_O; + float mHome_O; private: - //WaypointMovementGenerator vars - uint32 m_waypointID; - uint32 m_path_id; + //WaypointMovementGenerator vars + uint32 m_waypointID; + uint32 m_path_id; - //Formation var - uint32 m_formationID; + //Formation var + uint32 m_formationID; - GridReference<Creature> m_gridRef; + GridReference<Creature> m_gridRef; CreatureInfo const* m_creatureInfo; // in heroic mode can different from ObjMgr::GetCreatureTemplate(GetEntry()) }; |