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-rw-r--r--src/game/CreatureAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 165bb2411ec..e12baa137d5 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -112,7 +112,7 @@ void CreatureAI::MoveInLineOfSight(Unit *who)
else if(who->getVictim() && me->IsFriendlyTo(who)
&& me->IsWithinDistInMap(who, sWorld.getConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS))
&& me->canStartAttack(who->getVictim(), true))
- AttackStart(who->getVictim());
+ me->GetMotionMaster()->MoveChase(who->getVictim());
}
void CreatureAI::SelectNearestTarget(Unit *who)