diff options
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r-- | src/game/CreatureAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index 503c7ce033d..1451cf46d6f 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -107,7 +107,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature) // scripts does not take care about MoveInLineOfSight loops // MoveInLineOfSight can be called inside another MoveInLineOfSight and cause stack overflow void CreatureAI::MoveInLineOfSight_Safe(Unit *who) -{ +{ if(m_MoveInLineOfSight_locked == true) return; m_MoveInLineOfSight_locked = true; |