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-rw-r--r--src/game/ArenaTeam.cpp4
-rw-r--r--src/game/BattleGroundHandler.cpp2
-rw-r--r--src/game/BattleGroundMgr.cpp10
-rw-r--r--src/game/BattleGroundSA.cpp44
-rw-r--r--src/game/BattleGroundSA.h32
-rw-r--r--src/game/CombatAI.cpp2
-rw-r--r--src/game/Creature.h4
-rw-r--r--src/game/CreatureAI.cpp2
-rw-r--r--src/game/CreatureEventAI.cpp6
-rw-r--r--src/game/DBCStores.cpp2
-rw-r--r--src/game/DBCStructure.h2
-rw-r--r--src/game/DynamicObject.cpp4
-rw-r--r--src/game/Group.cpp18
-rw-r--r--src/game/Guild.cpp4
-rw-r--r--src/game/InstanceSaveMgr.cpp2
-rw-r--r--src/game/Item.cpp22
-rw-r--r--src/game/Item.h4
-rw-r--r--src/game/ItemHandler.cpp20
-rw-r--r--src/game/Level3.cpp8
-rw-r--r--src/game/LootHandler.cpp2
-rw-r--r--src/game/LootMgr.cpp2
-rw-r--r--src/game/Map.cpp2
-rw-r--r--src/game/MovementHandler.cpp4
-rw-r--r--src/game/Object.h18
-rw-r--r--src/game/ObjectMgr.cpp32
-rw-r--r--src/game/Pet.cpp4
-rw-r--r--src/game/PetHandler.cpp2
-rw-r--r--src/game/Player.cpp34
-rw-r--r--src/game/Player.h2
-rw-r--r--src/game/PoolHandler.cpp2
-rw-r--r--src/game/QueryHandler.cpp20
-rw-r--r--src/game/QuestDef.cpp46
-rw-r--r--src/game/ScriptMgr.cpp4
-rw-r--r--src/game/ScriptMgr.h6
-rw-r--r--src/game/ScriptedCreature.h6
-rw-r--r--src/game/Spell.cpp28
-rw-r--r--src/game/Spell.h6
-rw-r--r--src/game/SpellAuraEffects.cpp20
-rw-r--r--src/game/SpellAuras.cpp22
-rw-r--r--src/game/SpellEffects.cpp14
-rw-r--r--src/game/SpellMgr.h22
-rw-r--r--src/game/StatSystem.cpp2
-rw-r--r--src/game/Unit.cpp14
-rw-r--r--src/game/Unit.h2
-rw-r--r--src/game/World.cpp4
-rw-r--r--src/game/World.h2
-rw-r--r--src/game/WorldSocket.cpp8
-rw-r--r--src/game/WorldSocket.h6
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp28
-rw-r--r--src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp14
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp4
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp10
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h2
-rw-r--r--src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp12
-rw-r--r--src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp2
-rw-r--r--src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp28
-rw-r--r--src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp6
-rw-r--r--src/scripts/eastern_kingdoms/western_plaguelands.cpp4
-rw-r--r--src/scripts/examples/example_creature.cpp2
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp18
-rw-r--r--src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp2
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp6
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp10
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp8
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp88
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h2
-rw-r--r--src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp22
-rw-r--r--src/scripts/kalimdor/desolace.cpp2
-rw-r--r--src/scripts/kalimdor/durotar.cpp16
-rw-r--r--src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp8
-rw-r--r--src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp2
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp6
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp8
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp16
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp22
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp8
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp8
-rw-r--r--src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp28
-rw-r--r--src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp10
-rw-r--r--src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp4
-rw-r--r--src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp2
-rw-r--r--src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp6
-rw-r--r--src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp2
-rw-r--r--src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp2
-rw-r--r--src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp6
-rw-r--r--src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp12
-rw-r--r--src/scripts/northrend/borean_tundra.cpp16
-rw-r--r--src/scripts/northrend/crystalsong_forest.cpp8
-rw-r--r--src/scripts/northrend/dalaran.cpp4
-rw-r--r--src/scripts/northrend/draktharon_keep/boss_dred.cpp2
-rw-r--r--src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp14
-rw-r--r--src/scripts/northrend/draktharon_keep/boss_trollgore.cpp6
-rw-r--r--src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp34
-rw-r--r--src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp2
-rw-r--r--src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp6
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp4
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp22
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp16
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp24
-rw-r--r--src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp8
-rw-r--r--src/scripts/northrend/grizzly_hills.cpp24
-rw-r--r--src/scripts/northrend/gundrak/boss_gal_darah.cpp4
-rw-r--r--src/scripts/northrend/gundrak/boss_slad_ran.cpp2
-rw-r--r--src/scripts/northrend/gundrak/instance_gundrak.cpp2
-rw-r--r--src/scripts/northrend/icecrown.cpp8
-rw-r--r--src/scripts/northrend/naxxramas/boss_anubrekhan.cpp4
-rw-r--r--src/scripts/northrend/naxxramas/boss_faerlina.cpp4
-rw-r--r--src/scripts/northrend/naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/scripts/northrend/naxxramas/boss_gothik.cpp16
-rw-r--r--src/scripts/northrend/naxxramas/boss_kelthuzad.cpp18
-rw-r--r--src/scripts/northrend/naxxramas/boss_maexxna.cpp2
-rw-r--r--src/scripts/northrend/naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/scripts/northrend/naxxramas/boss_thaddius.cpp8
-rw-r--r--src/scripts/northrend/naxxramas/instance_naxxramas.cpp12
-rw-r--r--src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp4
-rw-r--r--src/scripts/northrend/nexus/oculus/boss_drakos.cpp8
-rw-r--r--src/scripts/northrend/nexus/oculus/boss_eregos.cpp6
-rw-r--r--src/scripts/northrend/nexus/oculus/boss_urom.cpp8
-rw-r--r--src/scripts/northrend/nexus/oculus/boss_varos.cpp6
-rw-r--r--src/scripts/northrend/nexus/oculus/instance_oculus.cpp14
-rw-r--r--src/scripts/northrend/nexus/oculus/oculus.cpp2
-rw-r--r--src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp36
-rw-r--r--src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp8
-rw-r--r--src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp6
-rw-r--r--src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp28
-rw-r--r--src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp2
-rw-r--r--src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp2
-rw-r--r--src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp12
-rw-r--r--src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp2
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp6
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp48
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp6
-rw-r--r--src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp6
-rw-r--r--src/scripts/northrend/vault_of_archavon/boss_koralon.cpp2
-rw-r--r--src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp4
-rw-r--r--src/scripts/northrend/violet_hold/boss_ichoron.cpp2
-rw-r--r--src/scripts/northrend/violet_hold/instance_violet_hold.cpp4
-rw-r--r--src/scripts/northrend/violet_hold/violet_hold.cpp2
-rw-r--r--src/scripts/northrend/zuldrak.cpp20
-rw-r--r--src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/scripts/outland/boss_doomlord_kazzak.cpp8
-rw-r--r--src/scripts/outland/boss_doomwalker.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp2
-rw-r--r--src/scripts/world/areatrigger_scripts.cpp2
-rw-r--r--src/scripts/world/go_scripts.cpp10
-rw-r--r--src/scripts/world/item_scripts.cpp2
-rw-r--r--src/scripts/world/npc_innkeeper.cpp4
-rw-r--r--src/shared/Database/SqlOperations.h2
-rw-r--r--src/trinitycore/CliRunnable.cpp2
-rw-r--r--src/trinityrealm/Main.cpp4
153 files changed, 773 insertions, 773 deletions
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
index 1e910521457..bbf034e0ac4 100644
--- a/src/game/ArenaTeam.cpp
+++ b/src/game/ArenaTeam.cpp
@@ -199,7 +199,7 @@ bool ArenaTeam::LoadArenaTeamFromDB(QueryResult_AutoPtr arenaTeamDataResult)
m_stats.games_season = fields[12].GetUInt32();
m_stats.wins_season = fields[13].GetUInt32();
m_stats.rank = fields[14].GetUInt32();
-
+
return true;
}
@@ -322,7 +322,7 @@ void ArenaTeam::Disband(WorldSession *session)
// Removing from members is done in DelMember.
DelMember(m_members.front().guid);
}
-
+
if (session)
{
if(Player *player = session->GetPlayer())
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
index 4a97ca0d0f7..78a9409764c 100644
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -615,7 +615,7 @@ void WorldSession::HandleBattlemasterJoinArena( WorldPacket & recv_data )
return;
}
- //check if any arena enabled
+ //check if any arena enabled
if (!sBattleGroundMgr.isAnyArenaEnabled())
{
SendBattleGroundOrArenaJoinError(BG_JOIN_ERR_ARENA_DISABLED);
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp
index 0b75155e1d0..93cd6ed4277 100644
--- a/src/game/BattleGroundMgr.cpp
+++ b/src/game/BattleGroundMgr.cpp
@@ -1394,9 +1394,9 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
case BATTLEGROUND_RL:
case BATTLEGROUND_SA:
*data << uint32(2);
- *data << uint32(((BattleGroundSAScore*)itr->second)->demolishers_destroyed);
- *data << uint32(((BattleGroundSAScore*)itr->second)->gates_destroyed);
- break;
+ *data << uint32(((BattleGroundSAScore*)itr->second)->demolishers_destroyed);
+ *data << uint32(((BattleGroundSAScore*)itr->second)->gates_destroyed);
+ break;
case BATTLEGROUND_DS: // wotlk
case BATTLEGROUND_RV: // wotlk
case BATTLEGROUND_IC: // wotlk
@@ -1534,7 +1534,7 @@ BattleGround * BattleGroundMgr::CreateNewBattleGround(BattleGroundTypeId bgTypeI
{
if (!isAnyArenaEnabled()) // it's checked in handler but just to be sure
return NULL;
- uint8 size = m_EnabledArenas.size() - 1;
+ uint8 size = m_EnabledArenas.size() - 1;
bgTypeId = m_EnabledArenas[urand(0,size)];
bg_template = GetBattleGroundTemplate(bgTypeId);
if (!bg_template)
@@ -1781,7 +1781,7 @@ void BattleGroundMgr::InitAutomaticArenaPointDistribution()
{
sLog.outDebug("Initializing Automatic Arena Point Distribution");
uint64 wstime = sWorld.getWorldState(WS_ARENA_DISTRIBUTION_TIME);
-
+
if (!wstime)
{
sLog.outDebug("Battleground: Next arena point distribution time not found, reseting it now.");
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp
index ec39710a2c6..33630f340df 100644
--- a/src/game/BattleGroundSA.cpp
+++ b/src/game/BattleGroundSA.cpp
@@ -52,7 +52,7 @@ void BattleGroundSA::Reset()
bool BattleGroundSA::SetupBattleGround()
{
- return ResetObjs();
+ return ResetObjs();
}
bool BattleGroundSA::ResetObjs()
@@ -66,7 +66,7 @@ bool BattleGroundSA::ResetObjs()
for(uint8 i = 0; i < BG_SA_MAXNPC; i++)
DelCreature(i);
-
+
for(uint8 i = BG_SA_MAXNPC; i < BG_SA_MAXNPC + BG_SA_MAX_GY; i++)
DelCreature(i);
@@ -93,7 +93,7 @@ bool BattleGroundSA::ResetObjs()
}
OverrideGunFaction();
-
+
for(uint8 i = 0; i <= BG_SA_TITAN_RELIC; i++)
{
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
@@ -125,7 +125,7 @@ bool BattleGroundSA::ResetObjs()
{
sLog.outError("SOTA: Can't find GY entry %u",BG_SA_GYEntries[i]);
return false;
- }
+ }
if(i == BG_SA_BEACH_GY)
{
@@ -143,7 +143,7 @@ bool BattleGroundSA::ResetObjs()
//GY capture points
for(uint8 i = BG_SA_CENTRAL_FLAG; i < BG_SA_MAXOBJ; i++)
{
- AddObject(i, BG_SA_ObjEntries[i] - (attackers == TEAM_ALLIANCE ? 1:0),
+ AddObject(i, BG_SA_ObjEntries[i] - (attackers == TEAM_ALLIANCE ? 1:0),
BG_SA_ObjSpawnlocs[i][0], BG_SA_ObjSpawnlocs[i][1],
BG_SA_ObjSpawnlocs[i][2], BG_SA_ObjSpawnlocs[i][3],
0,0,0,0,RESPAWN_ONE_DAY);
@@ -154,21 +154,21 @@ bool BattleGroundSA::ResetObjs()
UpdateWorldState(BG_SA_RIGHT_GY_HORDE , GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_HORDE?1:0 );
UpdateWorldState(BG_SA_LEFT_GY_HORDE , GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_HORDE?1:0 );
UpdateWorldState(BG_SA_CENTER_GY_HORDE , GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_HORDE?1:0 );
-
+
UpdateWorldState(BG_SA_RIGHT_GY_ALLIANCE , GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0 );
UpdateWorldState(BG_SA_LEFT_GY_ALLIANCE , GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0 );
UpdateWorldState(BG_SA_CENTER_GY_ALLIANCE , GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0 );
-
+
if(attackers == TEAM_ALLIANCE)
{
UpdateWorldState(BG_SA_ALLY_ATTACKS, 1);
UpdateWorldState(BG_SA_HORDE_ATTACKS, 0);
-
+
UpdateWorldState(BG_SA_RIGHT_ATT_TOKEN_ALL, 1);
UpdateWorldState(BG_SA_LEFT_ATT_TOKEN_ALL, 1);
UpdateWorldState(BG_SA_RIGHT_ATT_TOKEN_HRD, 0);
UpdateWorldState(BG_SA_LEFT_ATT_TOKEN_HRD, 0);
-
+
UpdateWorldState(BG_SA_HORDE_DEFENCE_TOKEN,1);
UpdateWorldState(BG_SA_ALLIANCE_DEFENCE_TOKEN,0);
}
@@ -176,7 +176,7 @@ bool BattleGroundSA::ResetObjs()
{
UpdateWorldState(BG_SA_HORDE_ATTACKS, 1);
UpdateWorldState(BG_SA_ALLY_ATTACKS, 0);
-
+
UpdateWorldState(BG_SA_RIGHT_ATT_TOKEN_ALL, 0);
UpdateWorldState(BG_SA_LEFT_ATT_TOKEN_ALL, 0);
UpdateWorldState(BG_SA_RIGHT_ATT_TOKEN_HRD, 1);
@@ -192,7 +192,7 @@ bool BattleGroundSA::ResetObjs()
UpdateWorldState(BG_SA_GREEN_GATEWS, 1);
UpdateWorldState(BG_SA_YELLOW_GATEWS, 1);
UpdateWorldState(BG_SA_ANCIENT_GATEWS, 1);
-
+
TeleportPlayers();
return true;
}
@@ -265,7 +265,7 @@ void BattleGroundSA::Update(uint32 diff)
{
RoundScores[1].time = TotalTime;
RoundScores[1].winner = (attackers == TEAM_ALLIANCE) ? TEAM_HORDE : TEAM_ALLIANCE;
-
+
if (RoundScores[0].time == RoundScores[1].time)
EndBattleGround(NULL);
else if(RoundScores[0].time < RoundScores[1].time)
@@ -339,12 +339,12 @@ void BattleGroundSA::AddPlayer(Player *plr)
if(plr->GetTeamId() == attackers)
{
plr->CastSpell(plr,12438,true);//Without this player falls before boat loads...
-
+
if(urand(0,1))
plr->TeleportTo(607, 2682.936f, -830.368f, 50.0f, 2.895f, 0);
else
plr->TeleportTo(607, 2577.003f, 980.261f, 50.0f, 0.807f, 0);
-
+
}
else
plr->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
@@ -408,11 +408,11 @@ void BattleGroundSA::TeleportPlayers()
if(plr->GetTeamId() == attackers)
{
plr->CastSpell(plr,12438,true); //Without this player falls before boat loads...
-
+
if(urand(0,1))
plr->TeleportTo(607, 2682.936f, -830.368f, 50.0f, 2.895f, 0);
else
- plr->TeleportTo(607, 2577.003f, 980.261f, 50.0f, 0.807f, 0);
+ plr->TeleportTo(607, 2577.003f, 980.261f, 50.0f, 0.807f, 0);
}
else
plr->TeleportTo(607, 1209.7f, -65.16f, 70.1f, 0.0f, 0);
@@ -464,13 +464,13 @@ void BattleGroundSA::OverrideGunFaction()
{
if(!m_BgCreatures[0])
return;
-
+
for(uint8 i = BG_SA_GUN_1; i <= BG_SA_GUN_10;i++)
{
if(Creature* gun = GetBGCreature(i))
gun->setFaction(BG_SA_Factions[attackers? TEAM_ALLIANCE : TEAM_HORDE]);
}
-
+
for(uint8 i = BG_SA_DEMOLISHER_1; i <= BG_SA_DEMOLISHER_4;i++)
{
if(Creature* dem = GetBGCreature(i))
@@ -513,7 +513,7 @@ void BattleGroundSA::DestroyGate(uint32 i, Player* pl)
ASSERT(false);
break;
}
-
+
if(i < 5)
DelObject(i+9);
UpdateWorldState(uws, GateStatus[i]);
@@ -598,7 +598,7 @@ void BattleGroundSA::CaptureGraveyard(BG_SA_Graveyards i)
case BG_SA_LEFT_CAPTURABLE_GY:
SpawnBGObject(BG_SA_LEFT_FLAG,RESPAWN_ONE_DAY);
npc = BG_SA_NPC_RIGSPARK;
- AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
+ AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
BG_SA_NpcSpawnlocs[npc][0], BG_SA_NpcSpawnlocs[npc][1],
BG_SA_NpcSpawnlocs[npc][2], BG_SA_NpcSpawnlocs[npc][3]);
UpdateWorldState(BG_SA_LEFT_GY_ALLIANCE, (GraveyardStatus[i] == TEAM_ALLIANCE? 1:0));
@@ -607,7 +607,7 @@ void BattleGroundSA::CaptureGraveyard(BG_SA_Graveyards i)
case BG_SA_RIGHT_CAPTURABLE_GY:
SpawnBGObject(BG_SA_RIGHT_FLAG, RESPAWN_ONE_DAY);
npc = BG_SA_NPC_SPARKLIGHT;
- AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
+ AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
BG_SA_NpcSpawnlocs[npc][0], BG_SA_NpcSpawnlocs[npc][1],
BG_SA_NpcSpawnlocs[npc][2], BG_SA_NpcSpawnlocs[npc][3]);
UpdateWorldState(BG_SA_RIGHT_GY_ALLIANCE, (GraveyardStatus[i] == TEAM_ALLIANCE? 1:0));
@@ -668,7 +668,7 @@ void BattleGroundSA::EndBattleGround(uint32 winner)
RewardHonorToTeam(GetBonusHonorFromKill(1), ALLIANCE);
else if (winner == HORDE)
RewardHonorToTeam(GetBonusHonorFromKill(1), HORDE);
-
+
//complete map_end rewards (even if no team wins)
RewardHonorToTeam(GetBonusHonorFromKill(2), ALLIANCE);
RewardHonorToTeam(GetBonusHonorFromKill(2), HORDE);
diff --git a/src/game/BattleGroundSA.h b/src/game/BattleGroundSA.h
index e695b75dab5..01a76ab7a1a 100644
--- a/src/game/BattleGroundSA.h
+++ b/src/game/BattleGroundSA.h
@@ -61,14 +61,14 @@ enum BG_SA_WorldStates
BG_SA_TIMER_SEC_DECS = 3561,
BG_SA_ALLY_ATTACKS = 4352,
BG_SA_HORDE_ATTACKS = 4353,
-
+
BG_SA_PURPLE_GATEWS = 3614,
BG_SA_RED_GATEWS = 3617,
BG_SA_BLUE_GATEWS = 3620,
BG_SA_GREEN_GATEWS = 3623,
BG_SA_YELLOW_GATEWS = 3638,
BG_SA_ANCIENT_GATEWS = 3849,
-
+
BG_SA_LEFT_GY_ALLIANCE = 3635,
BG_SA_RIGHT_GY_ALLIANCE = 3636,
@@ -112,7 +112,7 @@ enum BG_SA_NPCs
BG_SA_MAXNPC
};
-const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
+const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
{
27894,
27894,
@@ -134,18 +134,18 @@ const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] =
29262,
};
-const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC][4] =
+const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC][4] =
{
//Cannons
- { 1436.429f, 110.05f, 41.407f, 5.4f },
+ { 1436.429f, 110.05f, 41.407f, 5.4f },
{ 1404.9023f, 84.758f, 41.183f, 5.46f },
- { 1068.693f, -86.951f, 93.81f, 0.02f },
+ { 1068.693f, -86.951f, 93.81f, 0.02f },
{ 1068.83f, -127.56f, 96.45f, 0.0912f },
- { 1422.115f, -196.433f, 42.1825f, 1.0222f },
+ { 1422.115f, -196.433f, 42.1825f, 1.0222f },
{ 1454.887f, -220.454f, 41.956f, 0.9627f },
- { 1232.345f, -187.517f, 66.945f, 0.45f },
+ { 1232.345f, -187.517f, 66.945f, 0.45f },
{ 1249.634f, -224.189f, 66.72f, 0.635f },
- { 1236.213f, 92.287f, 64.965f, 5.751f },
+ { 1236.213f, 92.287f, 64.965f, 5.751f },
{ 1215.11f, 57.772f, 64.739f, 5.78f } ,
//Demolishers
{ 1611.597656,-117.270073,8.719355,2.513274},
@@ -182,7 +182,7 @@ enum BG_SA_Objects
BG_SA_MAXOBJ
};
-const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
+const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
{
{ 1411.57f, 108.163f, 28.692f, 5.441f },
{ 1055.452f, -108.1f, 82.134f, 0.034f },
@@ -234,17 +234,17 @@ const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ] =
192834,
193182,
193185,
- 192687,
- 192685,
- 192689,
- 192690,
+ 192687,
+ 192685,
+ 192689,
+ 192690,
192691,
191311,
191311,
191311,
191310,
191306,
- 191308,
+ 191308,
};
const uint32 BG_SA_Factions[2] =
@@ -333,7 +333,7 @@ class BattleGroundSA : public BattleGround
BG_SA_GateState GateStatus[6];
BG_SA_Status status;
TeamId GraveyardStatus[BG_SA_MAX_GY];
- BG_SA_RoundScore RoundScores[2];
+ BG_SA_RoundScore RoundScores[2];
bool TimerEnabled;
};
#endif
diff --git a/src/game/CombatAI.cpp b/src/game/CombatAI.cpp
index 625fb1adcba..0f330b216bb 100644
--- a/src/game/CombatAI.cpp
+++ b/src/game/CombatAI.cpp
@@ -258,7 +258,7 @@ void TurretAI::UpdateAI(const uint32 diff)
AOEAI::AOEAI(Creature *c) : CreatureAI(c)
{
- ASSERT(me->m_spells[0]);
+ ASSERT(me->m_spells[0]);
me->SetVisibility(VISIBILITY_ON);//visible to see all spell anims
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);//can't be targeted
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_1);//can't be damaged
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 4d74e03d60f..737da768302 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -529,7 +529,7 @@ class Creature : public Unit, public GridObject<Creature>
bool lootForPickPocketed;
bool lootForBody;
Player *GetLootRecipient() const;
- bool hasLootRecipient() const { return m_lootRecipient != 0; }
+ bool hasLootRecipient() const { return m_lootRecipient != 0; }
bool isTappedBy(Player *player) const; // return true if the creature is tapped by the player or a member of his party.
void SetLootRecipient (Unit* unit);
@@ -638,7 +638,7 @@ class Creature : public Unit, public GridObject<Creature>
void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; }
bool IsReputationGainDisabled() { return DisableReputationGain; }
- bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
+ bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
void LowerPlayerDamageReq(uint32 unDamage)
{
if(m_PlayerDamageReq)
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 503c7ce033d..1451cf46d6f 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -107,7 +107,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature)
// scripts does not take care about MoveInLineOfSight loops
// MoveInLineOfSight can be called inside another MoveInLineOfSight and cause stack overflow
void CreatureAI::MoveInLineOfSight_Safe(Unit *who)
-{
+{
if(m_MoveInLineOfSight_locked == true)
return;
m_MoveInLineOfSight_locked = true;
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 6ae5472b8d0..e1203ef35cc 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -582,13 +582,13 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
{
m_creature->addUnitState(UNIT_STAT_MELEE_ATTACKING);
m_creature->SendMeleeAttackStart(victim);
- }
+ }
if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE)
m_creature->GetMotionMaster()->MoveChase(victim, AttackDistance, AttackAngle); // Targeted movement generator will start melee automatically, no need to send it explicitly
}
}
else
- {
+ {
if (m_creature->isInCombat())
{
Unit* victim = m_creature->getVictim();
@@ -596,7 +596,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
{
m_creature->clearUnitState(UNIT_STAT_MELEE_ATTACKING);
m_creature->SendMeleeAttackStop(victim);
- }
+ }
if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE)
m_creature->GetMotionMaster()->MoveIdle();
}
diff --git a/src/game/DBCStores.cpp b/src/game/DBCStores.cpp
index f0cfec6e40b..38192d92ee8 100644
--- a/src/game/DBCStores.cpp
+++ b/src/game/DBCStores.cpp
@@ -337,7 +337,7 @@ void LoadDBCStores(const std::string& dataPath)
if (entry->bracketId > MAX_BATTLEGROUND_BRACKETS)
assert(false && "Need update MAX_BATTLEGROUND_BRACKETS by DBC data");
- LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestXPStore, dbcPath,"QuestXP.dbc");
+ LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestXPStore, dbcPath,"QuestXP.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestFactionRewardStore, dbcPath,"QuestFactionReward.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index 4b1598a211c..7c3c7c9fca4 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -1487,7 +1487,7 @@ struct SpellEntry
//float unk_320_4[3]; // 235-237 3.2.0
//uint32 spellDescriptionVariableID; // 238 3.2.0
//uint32 SpellDifficultyId; // 239 3.3.0
- /*
+ /*
flag96 EffectSpellClassMask[MAX_SPELL_EFFECTS]; // 127-136
uint32 SpellVisual[2]; // 137-138 m_spellVisualID
uint32 SpellIconID; // 139 m_spellIconID
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp
index 1e71eb7159d..ac2c4b8ada4 100644
--- a/src/game/DynamicObject.cpp
+++ b/src/game/DynamicObject.cpp
@@ -92,7 +92,7 @@ bool DynamicObject::Create(uint32 guidlow, Unit *caster, uint32 spellId, const P
// The lower word of DYNAMICOBJECT_BYTES must be 0x0001. This value means that the visual radius will be overriden
// by client for most of the "ground patch" visual effect spells and a few "skyfall" ones like Hurricane.
// If any other value is used, the client will _always_ use the radius provided in DYNAMICOBJECT_RADIUS, but
- // precompensation is necessary (eg radius *= 2) for many spells. Anyway, blizz sends 0x0001 for all the spells
+ // precompensation is necessary (eg radius *= 2) for many spells. Anyway, blizz sends 0x0001 for all the spells
// I saw sniffed...
SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 );
SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId );
@@ -166,7 +166,7 @@ int32 DynamicObject::GetDuration() const
if (!m_aura)
return m_duration;
else
- return m_aura->GetDuration();
+ return m_aura->GetDuration();
}
void DynamicObject::SetDuration(int32 newDuration)
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index e53e65ee6d0..62ace59bffa 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -565,10 +565,10 @@ void Group::SendLooter(Creature *pCreature, Player *pLooter)
{
assert(pCreature);
- WorldPacket data(SMSG_LOOT_LIST, (8+8));
+ WorldPacket data(SMSG_LOOT_LIST, (8+8));
data << uint64(pCreature->GetGUID());
data << uint8(0); // unk1
-
+
if (pLooter)
data.append(pLooter->GetPackGUID());
else
@@ -628,12 +628,12 @@ void Group::GroupLoot(Loot *loot, WorldObject* pLootedObject)
RollId.push_back(r);
- if (Creature* creature = dynamic_cast<Creature *>(pLootedObject))
+ if (Creature* creature = dynamic_cast<Creature *>(pLootedObject))
{
creature->m_groupLootTimer = 60000;
creature->lootingGroupLeaderGUID = GetLeaderGUID();
}
- else if (GameObject* go = dynamic_cast<GameObject *>(pLootedObject))
+ else if (GameObject* go = dynamic_cast<GameObject *>(pLootedObject))
{
go->m_groupLootTimer = 60000;
go->lootingGroupLeaderGUID = GetLeaderGUID();
@@ -693,7 +693,7 @@ void Group::NeedBeforeGreed(Loot *loot, WorldObject* pLootedObject)
RollId.push_back(r);
- if (Creature* creature = dynamic_cast<Creature *>(pLootedObject))
+ if (Creature* creature = dynamic_cast<Creature *>(pLootedObject))
{
creature->m_groupLootTimer = 60000;
creature->lootingGroupLeaderGUID = GetLeaderGUID();
@@ -924,7 +924,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, uint32 NumberOfPlayers)
// remove is_blocked so that the item is lootable by all players
LootItem *item = &(roll->getLoot()->items[roll->itemSlot]);
- if (item)
+ if (item)
item->is_blocked = false;
}
RollId.erase(rollI);
@@ -1022,7 +1022,7 @@ void Group::SendUpdate()
if (citr->guid == citr2->guid)
continue;
Player* member = objmgr.GetPlayer(citr2->guid);
-
+
uint8 onlineState = (member) ? MEMBER_STATUS_ONLINE : MEMBER_STATUS_OFFLINE;
onlineState = onlineState | ((isBGGroup()) ? MEMBER_STATUS_PVP : 0);
@@ -1334,7 +1334,7 @@ bool Group::_setMainTank(const uint64 &guid, const bool &apply)
RemoveUniqueGroupMemberFlag(MEMBER_FLAG_MAINTANK); // Remove main tank flag from current if any.
ToggleGroupMemberFlag(slot, MEMBER_FLAG_MAINTANK, apply); // And apply main tank flag on new main tank.
-
+
if(!isBGGroup())
CharacterDatabase.PExecute("UPDATE group_member SET memberFlags='%u' WHERE memberGuid='%u'", slot->flags, GUID_LOPART(guid));
return true;
@@ -1412,7 +1412,7 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group)
// If the RR player is not yet set for the group, the first group member becomes the round-robin player.
// If the RR player is set, the next player in group becomes the round-robin player.
//
-// If ifneed is true,
+// If ifneed is true,
// the current RR player is checked to be near the looted object.
// if yes, no update done.
// if not, he looses his turn.
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 3cf0b99906e..188fbf9cebc 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -234,7 +234,7 @@ bool Guild::LoadGuildFromDB(QueryResult_AutoPtr guildDataResult)
}
bool Guild::CheckGuildStructure()
-{
+{
// Repair the structure of guild
// If the guildmaster doesn't exist or isn't the member of guild
// attempt to promote another member
@@ -359,7 +359,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult)
if (guildId > m_Id)
//we loaded all members for this guild already, break cycle
break;
-
+
MemberSlot newmember;
uint64 guid = MAKE_NEW_GUID(fields[1].GetUInt32(), 0, HIGHGUID_PLAYER);
newmember.RankId = fields[2].GetUInt32();
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp
index a56ff683378..e5d846b6130 100644
--- a/src/game/InstanceSaveMgr.cpp
+++ b/src/game/InstanceSaveMgr.cpp
@@ -675,7 +675,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
SetResetTimeFor(mapid, difficulty, next_reset);
ScheduleReset(true, time_t(next_reset-3600), InstResetEvent(1, mapid, difficulty, -1));
-
+
// update it in the DB
CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%d' AND difficulty = '%d'", next_reset, mapid, difficulty);
}
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 4a70e9340ce..f2971b98dc6 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -248,7 +248,7 @@ Item::Item( )
m_lootGenerated = false;
mb_in_trade = false;
m_lastPlayedTimeUpdate = time(NULL);
-
+
m_refundRecipient = 0;
m_paidMoney = 0;
m_paidExtendedCost = 0;
@@ -277,7 +277,7 @@ bool Item::Create( uint32 guidlow, uint32 itemid, Player const* owner)
SetUInt32Value(ITEM_FIELD_FLAGS, itemProto->Flags);
SetUInt32Value(ITEM_FIELD_DURATION, abs(itemProto->Duration));
-
+
SetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME, 0);
return true;
@@ -418,7 +418,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result
SetOwnerGUID(owner_guid);
need_save = true;
}
-
+
if (need_save) // normal item changed state set not work at loading
{
std::ostringstream ss;
@@ -638,7 +638,7 @@ void Item::SetState(ItemUpdateState state, Player *forplayer)
// new items must stay in new state until saved
if (uState != ITEM_NEW)
uState = state;
-
+
AddToUpdateQueueOf(forplayer);
}
else
@@ -748,8 +748,8 @@ uint32 Item::GetEnchantRequiredLevel() const
if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id))
if (enchantEntry->requiredLevel > level)
level = enchantEntry->requiredLevel;
-
- return level;
+
+ return level;
}
bool Item::IsBoundByEnchant() const
@@ -834,7 +834,7 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration, Player*
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration);
- SetState(ITEM_CHANGED, owner);
+ SetState(ITEM_CHANGED, owner);
// Cannot use GetOwner() here, has to be passed as an argument to avoid freeze due to hashtable locking
}
@@ -1061,7 +1061,7 @@ void Item::SaveRefundDataToDB()
ss << GetPaidMoney() << ",";
ss << GetPaidExtendedCost();
ss << ")";
-
+
CharacterDatabase.Execute(ss.str().c_str());
}
@@ -1079,12 +1079,12 @@ void Item::SetNotRefundable(Player *owner, bool changestate)
// Following is not applicable in the trading procedure
if (changestate)
SetState(ITEM_CHANGED, owner);
-
+
SetRefundRecipient(0);
SetPaidMoney(0);
SetPaidExtendedCost(0);
- DeleteRefundDataFromDB();
-
+ DeleteRefundDataFromDB();
+
owner->DeleteRefundReference(GetGUID());
}
diff --git a/src/game/Item.h b/src/game/Item.h
index f1fd798d1e8..33018faefb8 100644
--- a/src/game/Item.h
+++ b/src/game/Item.h
@@ -330,11 +330,11 @@ class Item : public Object
uint32 GetRefundRecipient() { return m_refundRecipient; }
uint32 GetPaidMoney() { return m_paidMoney; }
uint32 GetPaidExtendedCost() { return m_paidExtendedCost; }
-
+
void UpdatePlayedTime(Player *owner);
uint32 GetPlayedTime();
bool IsRefundExpired();
-
+
void BuildUpdate(UpdateDataMapType& );
private:
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 5c577c87afa..8d7b06227c3 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -1361,13 +1361,13 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data)
// This function call unsets ITEM_FLAGS_REFUNDABLE if played time is over 2 hours.
item->UpdatePlayedTime(GetPlayer());
-
+
if (!item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE))
{
sLog.outDebug("Item refund: item not refundable!");
return;
}
-
+
if (GetPlayer()->GetGUIDLow() != item->GetRefundRecipient()) // Formerly refundable item got traded
{
sLog.outDebug("Item refund: item was traded!");
@@ -1381,7 +1381,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recv_data)
sLog.outDebug("Item refund: cannot find extendedcost data.");
return;
}
-
+
WorldPacket data(SMSG_ITEM_REFUND_INFO_RESPONSE, 8+4+4+4+4*4+4*4+4+4);
data << uint64(guid); // item guid
data << uint32(item->GetPaidMoney()); // money cost
@@ -1432,14 +1432,14 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
item->SetNotRefundable(GetPlayer());
return;
}
-
+
ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(item->GetPaidExtendedCost());
if (!iece)
{
sLog.outDebug("Item refund: cannot find extendedcost data.");
return;
}
-
+
uint32 moneyRefund = item->GetPaidMoney();
bool store_error = false;
@@ -1447,7 +1447,7 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
{
uint32 count = iece->reqitemcount[i];
uint32 itemid = iece->reqitem[i];
-
+
if (count && itemid)
{
ItemPosCountVec dest;
@@ -1457,9 +1457,9 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
store_error = true;
break;
}
- }
+ }
}
-
+
if (store_error)
{
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
@@ -1487,7 +1487,7 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
// Destroy item
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
-
+
// Grant back extendedcost items
for (uint8 i = 0; i < 5; ++i)
{
@@ -1502,7 +1502,7 @@ void WorldSession::HandleItemRefund(WorldPacket &recv_data)
_player->SendNewItem(it, count, true, false, true);
}
}
-
+
// Grant back money
if (moneyRefund)
_player->ModifyMoney(moneyRefund);
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 5a86f6082d6..d1293c710ae 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -1461,7 +1461,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char *args)
SetSentErrorMessage(true);
return false;
}
-
+
// Check and abort if the target gm has a higher rank on one of the realms and the new realm is -1
if (gmRealmID == -1)
{
@@ -1487,7 +1487,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char *args)
loginDatabase.PExecute("DELETE FROM account_access WHERE id = '%u'", targetAccountId);
else
loginDatabase.PExecute("DELETE FROM account_access WHERE id = '%u' AND (RealmID = '%d' OR RealmID = '-1')", targetAccountId, realmID);
-
+
if (gm != 0)
loginDatabase.PExecute("INSERT INTO account_access VALUES ('%u','%d','%d')", targetAccountId, gm, realmID);
PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
@@ -5361,7 +5361,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
}
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'",atLogin,atLogin);
-
+
ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& plist = ObjectAccessor::Instance().GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
@@ -6867,7 +6867,7 @@ bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/)
bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
{
///- Get the accounts with GM Level >0
- QueryResult_AutoPtr result = loginDatabase.Query("SELECT a.username,aa.gmlevel FROM account a, account_access aa WHERE a.id=aa.id AND aa.gmlevel > 0");
+ QueryResult_AutoPtr result = loginDatabase.Query("SELECT a.username,aa.gmlevel FROM account a, account_access aa WHERE a.id=aa.id AND aa.gmlevel > 0");
if(result)
{
SendSysMessage(LANG_GMLIST);
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp
index 57c233ffe72..1b7ee1940c8 100644
--- a/src/game/LootHandler.cpp
+++ b/src/game/LootHandler.cpp
@@ -445,7 +445,7 @@ void WorldSession::DoLootRelease(uint64 lguid)
pCreature->SetLootRecipient(NULL);
loot->clear();
}
- else
+ else
{
// if the round robin player release, reset it.
if (player->GetGUID() == loot->roundRobinPlayer)
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 7c4bb2d219c..755d3c06a6f 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -784,7 +784,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv)
slot_type = LOOT_SLOT_TYPE_ROLL_ONGOING;
else if (l.roundRobinPlayer == 0 || !l.items[i].is_underthreshold || lv.viewer->GetGUID() == l.roundRobinPlayer)
{
- // no round robin owner or he has released the loot
+ // no round robin owner or he has released the loot
// or it IS the round robin group owner
// => item is lootable
slot_type = LOOT_SLOT_TYPE_ALLOW_LOOT;
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index dc20e33047c..dae351d5eff 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -360,7 +360,7 @@ void
Map::EnsureGridLoadedAtEnter(const Cell &cell, Player *player)
{
EnsureGridLoaded(cell);
- NGridType *grid = getNGrid(cell.GridX(), cell.GridY());
+ NGridType *grid = getNGrid(cell.GridX(), cell.GridY());
assert( grid != NULL );
if (player)
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index f138b42c486..13dc0a39fa2 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -564,7 +564,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
_player->m_movementInfo = mi;
- /*
+ /*
ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);*/
_player->ExitVehicle();
}
@@ -574,7 +574,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
sLog.outDebug("WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
recv_data.hexlike();
- Unit* vehicle_base = GetPlayer()->GetVehicleBase();
+ Unit* vehicle_base = GetPlayer()->GetVehicleBase();
if(!vehicle_base)
return;
diff --git a/src/game/Object.h b/src/game/Object.h
index a780898b499..c7a1ca76bf7 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -397,9 +397,9 @@ struct Position
void GetPosition(float &x, float &y, float &z, float &o) const
{ x = m_positionX; y = m_positionY; z = m_positionZ; o = m_orientation; }
void GetPosition(Position *pos) const
- {
- if (pos)
- pos->Relocate(m_positionX, m_positionY, m_positionZ, m_orientation);
+ {
+ if (pos)
+ pos->Relocate(m_positionX, m_positionY, m_positionZ, m_orientation);
}
bool IsPositionValid() const;
@@ -423,7 +423,7 @@ struct Position
float GetAngle(const Position *pos) const;
float GetAngle(float x, float y) const;
- float GetRelativeAngle(const Position *pos) const
+ float GetRelativeAngle(const Position *pos) const
{ return GetAngle(pos) - m_orientation; }
float GetRelativeAngle(float x, float y) const { return GetAngle(x, y) - m_orientation; }
void GetSinCos(float x, float y, float &vsin, float &vcos) const;
@@ -532,27 +532,27 @@ class WorldObject : public Object, public WorldLocation
virtual const char* GetNameForLocaleIdx(int32 /*locale_idx*/) const { return GetName(); }
float GetDistance(const WorldObject *obj) const
- {
+ {
float d = GetExactDist(obj) - GetObjectSize() - obj->GetObjectSize();
return d > 0.0f ? d : 0.0f;
}
float GetDistance(const Position &pos) const
- {
+ {
float d = GetExactDist(&pos) - GetObjectSize();
return d > 0.0f ? d : 0.0f;
}
float GetDistance(float x, float y, float z) const
- {
+ {
float d = GetExactDist(x, y, z) - GetObjectSize();
return d > 0.0f ? d : 0.0f;
}
float GetDistance2d(const WorldObject* obj) const
- {
+ {
float d = GetExactDist2d(obj) - GetObjectSize() - obj->GetObjectSize();
return d > 0.0f ? d : 0.0f;
}
float GetDistance2d(float x, float y) const
- {
+ {
float d = GetExactDist2d(x, y) - GetObjectSize();
return d > 0.0f ? d : 0.0f;
}
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index b0429804f44..d237e044395 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -3285,7 +3285,7 @@ void ObjectMgr::LoadGuilds()
{
Guild *newGuild;
uint32 count = 0;
-
+
// 0 1 2 3 4 5 6
QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT guild.guildid,guild.name,leaderguid,EmblemStyle,EmblemColor,BorderStyle,BorderColor,"
// 7 8 9 10 11 12
@@ -4083,8 +4083,8 @@ void ObjectMgr::LoadQuests()
sLog.outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(),j+1,qinfo->RewRepFaction[j] ,qinfo->RewRepFaction[j] );
qinfo->RewRepFaction[j] = 0; // quest will not reward this
}
- }
-
+ }
+
else if(qinfo->RewRepValue[j]!=0)
{
@@ -6745,28 +6745,28 @@ void ObjectMgr::LoadPointsOfInterest()
void ObjectMgr::LoadQuestPOI()
{
uint32 count = 0;
-
+
// 0 1 2 3
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT questId, id, objIndex, mapid, WorldMapAreaId, FloorId, unk3, unk4 FROM quest_poi order by questId");
-
+
if(!result)
{
barGoLink bar(1);
-
+
bar.step();
-
+
sLog.outString();
sLog.outErrorDb(">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty.");
return;
}
-
+
barGoLink bar(result->GetRowCount());
-
+
do
{
Field *fields = result->Fetch();
bar.step();
-
+
uint32 questId = fields[0].GetUInt32();
uint32 id = fields[1].GetUInt32();
int32 objIndex = fields[2].GetInt32();
@@ -6777,9 +6777,9 @@ void ObjectMgr::LoadQuestPOI()
uint32 unk4 = fields[7].GetUInt32();
QuestPOI POI(id, objIndex, mapId, WorldMapAreaId, FloorId, unk3, unk4);
-
+
QueryResult_AutoPtr points = WorldDatabase.PQuery("SELECT x, y FROM quest_poi_points WHERE questId='%u' AND id='%i'", questId, id);
-
+
if(points)
{
do
@@ -6791,12 +6791,12 @@ void ObjectMgr::LoadQuestPOI()
POI.points.push_back(point);
} while (points->NextRow());
}
-
+
mQuestPOIMap[questId].push_back(POI);
-
+
++count;
} while (result->NextRow());
-
+
sLog.outString();
sLog.outString(">> Loaded %u quest POI definitions", count);
}
@@ -8209,7 +8209,7 @@ bool ObjectMgr::AddSpellToTrainer(int32 entry, int32 spell, Field *fields, std::
if (trainerSpell.learnedSpell[0] == spell)
trainerSpell.learnedSpell[0] = 0;
// player must be able to cast spell on himself
- if (spellinfo->EffectImplicitTargetA[i] != 0 && spellinfo->EffectImplicitTargetA[i] != TARGET_UNIT_TARGET_ALLY
+ if (spellinfo->EffectImplicitTargetA[i] != 0 && spellinfo->EffectImplicitTargetA[i] != TARGET_UNIT_TARGET_ALLY
&& spellinfo->EffectImplicitTargetA[i] != TARGET_UNIT_TARGET_ANY && spellinfo->EffectImplicitTargetA[i] != TARGET_UNIT_CASTER)
{
sLog.outErrorDb("Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry);
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 0657040e9fd..72271a75d7b 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -712,12 +712,12 @@ void Pet::GivePetXP(uint32 xp)
// Subtract newXP from amount needed for nextlevel
newXP -= nextLvlXP;
GivePetLevel(level+1);
- SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(level+1)*PET_XP_FACTOR);
+ SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(level+1)*PET_XP_FACTOR);
// Make sure we're working with the upgraded levels for the pet XP-levels
level = getLevel();
nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP);
-
+
// Hitting the pet/playerlevel combolimitation, set UNIT_FIELD_PETEXPERIENCE (current XP) to 0
if ( level >= GetOwner()->getLevel() ) {
newXP = 0;
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp
index 38cfd65fa83..227c8ee2331 100644
--- a/src/game/PetHandler.cpp
+++ b/src/game/PetHandler.cpp
@@ -58,7 +58,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
sLog.outError("HandlePetAction.Pet %u isn't pet of player %s.", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName() );
return;
}
-
+
if (!pet->isAlive())
return;
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 1e629a9fb1a..390d94e861f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -7956,7 +7956,7 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
bool groupRules = (group && go->GetGOInfo()->type == GAMEOBJECT_TYPE_CHEST && go->GetGOInfo()->chest.groupLootRules);
// check current RR player and get next if necessary
- if (groupRules)
+ if (groupRules)
group->UpdateLooterGuid(go, true);
loot->FillLoot(lootid, LootTemplates_Gameobject, this, !groupRules, false, go->GetLootMode());
@@ -8012,7 +8012,7 @@ void Player::SendLoot(uint64 guid, LootType loot_type)
break;
}
}
- else
+ else
permission = ALL_PERMISSION;
}
}
@@ -11597,7 +11597,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
RemoveEnchantmentDurations(pItem);
RemoveItemDurations(pItem);
-
+
pItem->SetNotRefundable(this);
ItemRemovedQuestCheck( pItem->GetEntry(), pItem->GetCount() );
@@ -14088,7 +14088,7 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver
if (pQuest->GetRewArenaPoints())
ModifyArenaPoints(pQuest->GetRewArenaPoints());
-
+
// Send reward mail
if (uint32 mail_template_id = pQuest->GetRewMailTemplateId())
MailDraft(mail_template_id).SendMailTo(this, questGiver, MAIL_CHECK_MASK_NONE, pQuest->GetRewMailDelaySecs());
@@ -15540,11 +15540,11 @@ float Player::GetFloatValueFromDB(uint16 index, uint64 guid)
bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
{
- //// 0 1 2 3 4 5 6 7 8 9 10 11 12
+ //// 0 1 2 3 4 5 6 7 8 9 10 11 12
//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags,"
- // 13 14 15 16 17 18 19 20 21 22 23 24 25
+ // 13 14 15 16 17 18 19 20 21 22 23 24 25
//"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost,"
- // 26 27 28 29 30 31 32 33 34 35 36 37 38 39
+ // 26 27 28 29 30 31 32 33 34 35 36 37 38 39
//"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
// 40 41 42 43 44 45 46 47 48 49 50
//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
@@ -15600,7 +15600,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
SetUInt32Value(UNIT_FIELD_LEVEL, fields[7].GetUInt8());
SetUInt32Value(PLAYER_XP, fields[8].GetUInt32());
-
+
uint32 money = fields[9].GetUInt32();
if (money > MAX_MONEY_AMOUNT)
money = MAX_MONEY_AMOUNT;
@@ -16189,7 +16189,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
// or if there are free/quest/conditional item for the player
if (loot->roundRobinPlayer == 0 || loot->roundRobinPlayer == GetGUID())
return true;
-
+
return loot->hasItemFor(this);
case GROUP_LOOT:
case NEED_BEFORE_GREED:
@@ -16429,13 +16429,13 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
item->GetGUIDLow(), GetGUIDLow());
if (!result2)
{
- sLog.outDebug("Item::LoadFromDB, "
+ sLog.outDebug("Item::LoadFromDB, "
"Item GUID: %u has field flags & ITEM_FLAGS_REFUNDABLE but has no data in item_refund_instance, removing flag.",
item->GetGUIDLow());
RemoveFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE);
}
else
- {
+ {
fields = result2->Fetch();
item->SetRefundRecipient(fields[0].GetUInt32());
item->SetPaidMoney(fields[1].GetUInt32());
@@ -16444,7 +16444,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
}
}
}
-
+
bool success = true;
if (!bag_guid)
@@ -17363,7 +17363,7 @@ void Player::SaveToDB()
ss << (uint64)m_deathExpireTime << ", '";
ss << m_taxi.SaveTaxiDestinationsToString() << "', ";
-
+
ss << GetArenaPoints() << ", ";
ss << GetHonorPoints() << ", ";
@@ -17539,11 +17539,11 @@ void Player::_SaveInventory()
{
iPtr->UpdatePlayedTime(this);
continue;
- }
+ }
else
{
sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", (*itr), GetGUIDLow());
- m_refundableItems.erase(itr);
+ m_refundableItems.erase(itr);
}
}
@@ -19368,7 +19368,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
}
ModifyMoney( -(int32)price );
-
+
if (crItem->ExtendedCost) // case for new honor system
{
ItemExtendedCostEntry const* iece = sItemExtendedCostStore.LookupEntry(crItem->ExtendedCost);
@@ -19396,7 +19396,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
data << uint32(count);
GetSession()->SendPacket(&data);
SendNewItem(it, pProto->BuyCount*count, true, false, false);
-
+
if (it->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_REFUNDABLE) && crItem->ExtendedCost)
{
it->SetRefundRecipient(GetGUIDLow());
diff --git a/src/game/Player.h b/src/game/Player.h
index 29e279ec7bd..460de713491 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1189,7 +1189,7 @@ class Player : public Unit, public GridObject<Player>
uint8 _CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item* pItem, uint32* no_space_count = NULL) const;
uint8 _CanStoreItem( uint8 bag, uint8 slot, ItemPosCountVec& dest, uint32 entry, uint32 count, Item *pItem = NULL, bool swap = false, uint32* no_space_count = NULL ) const;
-
+
void AddRefundReference(uint64 it);
void DeleteRefundReference(uint64 it);
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp
index 6a148b58d66..6a63102ccce 100644
--- a/src/game/PoolHandler.cpp
+++ b/src/game/PoolHandler.cpp
@@ -255,7 +255,7 @@ void PoolGroup<T>::SpawnObject(SpawnedPoolData& spawns, uint32 limit, uint32 tri
int count = limit - spawns.GetSpawnedObjects(poolId);
// If triggered from some object respawn this object is still marked as spawned
- // and also counted into m_SpawnedPoolAmount so we need increase count to be
+ // and also counted into m_SpawnedPoolAmount so we need increase count to be
// spawned by 1
if (triggerFrom)
++count;
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
index e6647fce9ac..b23b77a8be2 100644
--- a/src/game/QueryHandler.cpp
+++ b/src/game/QueryHandler.cpp
@@ -476,29 +476,29 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data)
{
uint32 count;
recv_data >> count; // quest count, max=25
-
+
if(count >= MAX_QUEST_LOG_SIZE)
return;
-
+
WorldPacket data(SMSG_QUEST_POI_QUERY_RESPONSE, 4+(4+4)*count);
data << uint32(count); // count
-
+
for(int i = 0; i < count; ++i)
{
uint32 questId;
recv_data >> questId; // quest id
-
+
bool questOk = false;
-
+
uint16 questSlot = _player->FindQuestSlot(questId);
-
+
if(questSlot != MAX_QUEST_LOG_SIZE)
questOk =_player->GetQuestSlotQuestId(questSlot) == questId;
-
+
if(questOk)
{
QuestPOIVector const *POI = objmgr.GetQuestPOIVector(questId);
-
+
if(POI)
{
data << uint32(questId); // quest ID
@@ -514,7 +514,7 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data)
data << uint32(itr->Unk3); // unknown
data << uint32(itr->Unk4); // unknown
data << uint32(itr->points.size()); // POI points count
-
+
for(std::vector<QuestPOIPoint>::const_iterator itr2 = itr->points.begin(); itr2 != itr->points.end(); ++itr2)
{
data << int32(itr2->x); // POI point x
@@ -534,6 +534,6 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data)
data << uint32(0); // POI count
}
}
-
+
SendPacket(&data);
} \ No newline at end of file
diff --git a/src/game/QuestDef.cpp b/src/game/QuestDef.cpp
index 95e54e18ec8..97ff3024bb5 100644
--- a/src/game/QuestDef.cpp
+++ b/src/game/QuestDef.cpp
@@ -65,52 +65,52 @@ Quest::Quest(Field * questRecord)
RequestItemsText = questRecord[38].GetCppString();
EndText = questRecord[39].GetCppString();
CompletedText = questRecord[40].GetCppString();
-
+
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[41+i].GetCppString();
-
+
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemId[i] = questRecord[45+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
ReqItemCount[i] = questRecord[51+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceId[i] = questRecord[57+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
ReqSourceCount[i] = questRecord[61+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOId[i] = questRecord[65+i].GetInt32();
-
+
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqCreatureOrGOCount[i] = questRecord[69+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ReqSpell[i] = questRecord[73+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemId[i] = questRecord[77+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewChoiceItemCount[i] = questRecord[83+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemId[i] = questRecord[89+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewItemCount[i] = questRecord[93+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepFaction[i] = questRecord[97+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValueId[i] = questRecord[102+i].GetInt32();
-
+
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewRepValue[i] = questRecord[107+i].GetInt32();
-
+
RewHonorableKills = questRecord[112].GetUInt32();
RewHonorMultiplier = questRecord[113].GetFloat();
RewOrReqMoney = questRecord[114].GetInt32();
@@ -123,22 +123,22 @@ Quest::Quest(Field * questRecord)
PointX = questRecord[121].GetFloat();
PointY = questRecord[122].GetFloat();
PointOpt = questRecord[123].GetUInt32();
-
+
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmote[i] = questRecord[124+i].GetUInt32();
-
+
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[128+i].GetUInt32();
-
+
IncompleteEmote = questRecord[132].GetUInt32();
CompleteEmote = questRecord[133].GetUInt32();
-
+
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmote[i] = questRecord[134+i].GetInt32();
-
+
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[138+i].GetInt32();
-
+
QuestStartScript = questRecord[142].GetUInt32();
QuestCompleteScript = questRecord[143].GetUInt32();
@@ -184,7 +184,7 @@ uint32 Quest::XPValue( Player *pPlayer ) const
xpentry = sQuestXPStore.LookupEntry(quest_level);
if(!xpentry)
return 0;
-
+
int diffFactor = 2 * (quest_level - pPlayer->getLevel()) + 20;
if (diffFactor < 1)
diff --git a/src/game/ScriptMgr.cpp b/src/game/ScriptMgr.cpp
index 0f2836c161e..ae412f61b5d 100644
--- a/src/game/ScriptMgr.cpp
+++ b/src/game/ScriptMgr.cpp
@@ -35,11 +35,11 @@ struct TSpellSummary {
ScriptMgr::ScriptMgr()
{
-
+
}
ScriptMgr::~ScriptMgr()
{
-
+
}
void ScriptMgr::ScriptsInit()
diff --git a/src/game/ScriptMgr.h b/src/game/ScriptMgr.h
index 056dd712fdb..a9965b2766a 100644
--- a/src/game/ScriptMgr.h
+++ b/src/game/ScriptMgr.h
@@ -37,7 +37,7 @@ struct Script
pOnGetMoney(NULL), pOnPlayerChat(NULL), pOnServerStartup(NULL), pOnServerShutdown(NULL),
pOnAreaChange(NULL), pOnItemClick(NULL), pOnItemOpen(NULL), pOnGoClick(NULL), pOnCreatureKill(NULL),
pGossipHello(NULL), pQuestAccept(NULL), pGossipSelect(NULL), pGossipSelectWithCode(NULL),
- pGOSelect(NULL), pGOSelectWithCode(NULL),
+ pGOSelect(NULL), pGOSelectWithCode(NULL),
pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL),
pChooseReward(NULL), pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL),
pGOQuestAccept(NULL), pGOChooseReward(NULL),pItemUse(NULL), pItemExpire(NULL),
@@ -96,10 +96,10 @@ class ScriptMgr
public:
ScriptMgr();
~ScriptMgr();
-
+
void ScriptsInit();
void LoadDatabase();
- char const* ScriptsVersion();
+ char const* ScriptsVersion();
//event handlers
void OnLogin(Player *pPlayer);
diff --git a/src/game/ScriptedCreature.h b/src/game/ScriptedCreature.h
index 9174db84435..ff7495c9bd6 100644
--- a/src/game/ScriptedCreature.h
+++ b/src/game/ScriptedCreature.h
@@ -170,8 +170,8 @@ struct ScriptedAI : public CreatureAI
bool EnterEvadeIfOutOfCombatArea(const uint32 uiDiff);
// return true for heroic mode. i.e.
- // - for dungeon in mode 10-heroic,
- // - for raid in mode 10-Heroic
+ // - for dungeon in mode 10-heroic,
+ // - for raid in mode 10-Heroic
// - for raid in mode 25-heroic
// DO NOT USE to check raid in mode 25-normal.
bool IsHeroic() { return m_heroicMode; }
@@ -228,7 +228,7 @@ struct ScriptedAI : public CreatureAI
private:
bool m_bCombatMovement;
uint32 m_uiEvadeCheckCooldown;
-
+
bool m_heroicMode;
Difficulty m_difficulty;
};
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 5b170092cd2..f0d3992fa73 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -815,11 +815,11 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const * triggeredByAura)
m_procEx= PROC_EX_NONE;
// Hunter trap spells - activation proc for Lock and Load, Entrapment and Misdirection
- if (m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
+ if (m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
(m_spellInfo->SpellFamilyFlags[0] & 0x18 || // Freezing and Frost Trap, Freezing Arrow
m_spellInfo->Id == 57879 || // Snake Trap - done this way to avoid double proc
m_spellInfo->SpellFamilyFlags[2] & 0x00024000)) // Explosive and Immolation Trap
-
+
m_procAttacker |= PROC_FLAG_ON_TRAP_ACTIVATION;
/*
@@ -1210,7 +1210,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
caster->ProcDamageAndSpell(unit, procAttacker, procVictim, procEx, 0, m_attackType, m_spellInfo, m_triggeredByAuraSpell);
// Failed Pickpocket, reveal rogue
- if (missInfo == SPELL_MISS_RESIST
+ if (missInfo == SPELL_MISS_RESIST
&& m_customAttr & SPELL_ATTR_CU_PICKPOCKET
&& unitTarget->GetTypeId() == TYPEID_UNIT)
{
@@ -1371,7 +1371,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask, bool
if(m_originalCaster)
{
- if (m_spellAura = Aura::TryCreate(aurSpellInfo, effectMask, unit,
+ if (m_spellAura = Aura::TryCreate(aurSpellInfo, effectMask, unit,
m_originalCaster,(aurSpellInfo == m_spellInfo)? &m_currentBasePoints[0] : &basePoints[0], m_CastItem))
{
// Now Reduce spell duration using data received at spell hit
@@ -2981,7 +2981,7 @@ void Spell::cast(bool skipCheck)
}
// we must send smsg_spell_go packet before m_castItem delete in TakeCastItem()...
- SendSpellGo();
+ SendSpellGo();
// Okay, everything is prepared. Now we need to distinguish between immediate and evented delayed spells
if (m_spellInfo->speed > 0.0f && !IsChanneledSpell(m_spellInfo) || m_spellInfo->Id == 14157)
@@ -3609,9 +3609,9 @@ void Spell::SendSpellGo()
&& m_spellInfo->powerType != POWER_HEALTH )
castFlags |= CAST_FLAG_POWER_LEFT_SELF; // should only be sent to self, but the current messaging doesn't make that possible
- if((m_caster->GetTypeId() == TYPEID_PLAYER)
- && (m_caster->getClass() == CLASS_DEATH_KNIGHT)
- && m_spellInfo->runeCostID
+ if((m_caster->GetTypeId() == TYPEID_PLAYER)
+ && (m_caster->getClass() == CLASS_DEATH_KNIGHT)
+ && m_spellInfo->runeCostID
&& m_spellInfo->powerType == POWER_RUNE)
{
castFlags |= CAST_FLAG_UNKNOWN_19; // same as in SMSG_SPELL_START
@@ -3640,7 +3640,7 @@ void Spell::SendSpellGo()
if ((m_spellInfo->Targets & TARGET_FLAG_SOURCE_LOCATION) && m_targets.HasSrc())
m_targets.setTargetMask(m_targets.getTargetMask() | TARGET_FLAG_SOURCE_LOCATION);
- else
+ else
m_targets.setTargetMask(m_targets.getTargetMask() & ~TARGET_FLAG_SOURCE_LOCATION);
if ((m_spellInfo->Targets & TARGET_FLAG_DEST_LOCATION) && m_targets.HasDst())
@@ -4588,7 +4588,7 @@ SpellCastResult Spell::CheckCast(bool strict)
// Lay on Hands - cannot be self-cast on paladin with Forbearance or after using Avenging Wrath
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && m_spellInfo->SpellFamilyFlags[0] & 0x0008000)
if (target->HasAura(61988)) // Immunity shield marker
- return SPELL_FAILED_TARGET_AURASTATE;
+ return SPELL_FAILED_TARGET_AURASTATE;
}
}
@@ -4644,7 +4644,7 @@ SpellCastResult Spell::CheckCast(bool strict)
}
*/
- if(target)
+ if(target)
if(IsPositiveSpell(m_spellInfo->Id))
if(target->IsImmunedToSpell(m_spellInfo))
return SPELL_FAILED_TARGET_AURASTATE;
@@ -5216,11 +5216,11 @@ SpellCastResult Spell::CheckCast(bool strict)
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_DONT_REPORT;
-
+
Unit* target = m_targets.getUnitTarget();
if (!target || target->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_BAD_TARGETS;
-
+
if (!m_caster->ToPlayer()->IsInSameRaidWith(target->ToPlayer()))
return SPELL_FAILED_TARGET_NOT_IN_RAID;
@@ -6106,7 +6106,7 @@ SpellCastResult Spell::CheckItems()
if (pProto->Spells[x].SpellCharges != 0 && pitem->GetSpellCharges(x) == pProto->Spells[x].SpellCharges)
return SPELL_FAILED_ITEM_AT_MAX_CHARGES;
}
- break;
+ break;
}
default:
break;
diff --git a/src/game/Spell.h b/src/game/Spell.h
index d615f224f8c..71815d4eef4 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -61,7 +61,7 @@ enum SpellCastTargetFlags
TARGET_FLAG_CORPSE = 0x00008000, // pguid, resurrection spells
TARGET_FLAG_UNK2 = 0x00010000, // pguid, not used in any spells as of 3.2.2a (can be set dynamically)
TARGET_FLAG_GLYPH = 0x00020000, // used in glyph spells
- TARGET_FLAG_UNK3 = 0x00040000, //
+ TARGET_FLAG_UNK3 = 0x00040000, //
TARGET_FLAG_UNK4 = 0x00080000 // uint32, loop { vec3, guid -> if guid == 0 break }
};
@@ -161,7 +161,7 @@ class SpellCastTargets
uint32 getTargetMask() const { return m_targetMask; }
void setTargetMask(uint32 newMask) { m_targetMask = newMask; }
uint32 getIntTargetFlags() const { return m_intTargetFlags; }
-
+
uint64 getUnitTargetGUID() const { return m_unitTargetGUID; }
Unit *getUnitTarget() const { return m_unitTarget; }
void setUnitTarget(Unit *target);
@@ -460,7 +460,7 @@ class Spell
void HandleEffects(Unit *pUnitTarget,Item *pItemTarget,GameObject *pGOTarget,uint32 i);
void HandleThreatSpells(uint32 spellId);
-
+
const SpellEntry * const m_spellInfo;
int32 m_currentBasePoints[3]; // cache SpellEntry::EffectBasePoints and use for set custom base points
Item* m_CastItem;
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index 7d107203c94..02a25fd3f6e 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -41,7 +41,7 @@
class Aura;
//
// EFFECT HANDLER NOTES
-//
+//
// in aura handler there should be check for modes:
// AURA_EFFECT_HANDLE_REAL set - aura mod is just applied/removed on the target
// AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK set - aura is just applied/removed, or aura packet request is made
@@ -504,8 +504,8 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
// Borrowed Time
if (AuraEffect const * aurEff = caster->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_PRIEST, 2899, 1))
bonus += aurEff->GetAmount() / 100;
-
- DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(GetSpellProto())) * bonus;
+
+ DoneActualBenefit = caster->SpellBaseHealingBonus(GetSpellSchoolMask(GetSpellProto())) * bonus;
}
break;
case SPELLFAMILY_PALADIN:
@@ -1119,7 +1119,7 @@ void AuraEffect::UpdatePeriodic(Unit * caster)
break;
}
break;
- case SPELLFAMILY_MAGE:
+ case SPELLFAMILY_MAGE:
if (GetId() == 55342)// Mirror Image
m_isPeriodic = false;
break;
@@ -1859,7 +1859,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
target->RemoveAurasDueToSpell(31665);
break;
// Killing Spree
- case 51690:
+ case 51690:
{
// TODO: this should use effect[1] of 51690
UnitList targets;
@@ -4119,7 +4119,7 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const * aurApp, uint8
target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, GetMiscValue(), apply);
break;
}
-
+
if (apply && GetSpellProto()->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)
target->RemoveAurasWithMechanic(mechanic, AURA_REMOVE_BY_DEFAULT, GetId());
}
@@ -5508,7 +5508,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
{
float currentGroundLevel = target->GetBaseMap()->GetHeight(target->GetPositionX(), target->GetPositionY(), MAX_HEIGHT);
if (target->GetPositionZ() > currentGroundLevel)
- target->GetMotionMaster()->MoveFall(currentGroundLevel);
+ target->GetMotionMaster()->MoveFall(currentGroundLevel);
}
break;
case 46699: // Requires No Ammo
@@ -5864,7 +5864,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
{
if (target->m_form != FORM_CAT)
break;
-
+
target->CastSpell(target, spellId, true, NULL, NULL, GetCasterGUID());
break;
}
@@ -6006,7 +6006,7 @@ void AuraEffect::HandleChannelDeathItem(AuraApplication const * aurApp, uint8 mo
//Adding items
uint32 noSpaceForCount = 0;
uint32 count = m_amount;
-
+
ItemPosCountVec dest;
uint8 msg = plCaster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, GetSpellProto()->EffectItemType[m_effIndex], count, &noSpaceForCount);
if( msg != EQUIP_ERR_OK )
@@ -6152,7 +6152,7 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const * aurApp, uint8 mod
continue;
if(!plr->GetRuneCooldown(i))
{
- // ConvertRune(i,
+ // ConvertRune(i,
plr->AddRuneByAuraEffect(i, RuneType(GetMiscValueB()), this);
--runes;
}
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index e98a904bd3b..fe4732035f3 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -35,7 +35,7 @@
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
-AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint8 effMask)
+AuraApplication::AuraApplication(Unit * target, Unit * caster, Aura * aura, uint8 effMask)
: m_target(target), m_base(aura), m_slot(MAX_AURAS), m_flags(AFLAG_NONE), m_needClientUpdate(false)
, m_removeMode(AURA_REMOVE_NONE), m_effectsToApply(effMask)
{
@@ -445,7 +445,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
targetsToRemove.push_back(appIter->second->GetTarget());
else
{
- // needs readding - remove now, will be applied in next update cycle
+ // needs readding - remove now, will be applied in next update cycle
// (dbcs do not have auras which apply on same type of targets but have different radius, so this is not really needed)
if (appIter->second->GetEffectMask() != existing->second)
targetsToRemove.push_back(appIter->second->GetTarget());
@@ -527,7 +527,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
// targets have to be registered and not have effect applied yet to use this function
void Aura::_ApplyEffectForTargets(uint8 effIndex)
{
- Unit * caster = GetCaster();
+ Unit * caster = GetCaster();
// prepare list of aura targets
UnitList targetList;
for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter)
@@ -617,7 +617,7 @@ void Aura::Update(uint32 diff, Unit * caster)
else
{
Remove();
- return;
+ return;
}
}
}
@@ -715,9 +715,9 @@ bool Aura::IsPassive() const
return IsPassiveSpell(GetSpellProto());
}
-bool Aura::IsDeathPersistent() const
+bool Aura::IsDeathPersistent() const
{
- return IsDeathPersistentSpell(GetSpellProto());
+ return IsDeathPersistentSpell(GetSpellProto());
}
bool Aura::CanBeSaved() const
@@ -768,7 +768,7 @@ bool Aura::IsVisible() const
// Is this blizzlike? show totem passive auras
if (GetOwner()->GetTypeId() == TYPEID_UNIT && m_owner->ToCreature()->isTotem() && IsPassive())
return true;
- return !IsPassive() || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
+ return !IsPassive() || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE);
}
void Aura::UnregisterSingleTarget()
@@ -899,7 +899,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
{
case 31571: spellId = 57529; break;
case 31572: spellId = 57531; break;
- default:
+ default:
sLog.outError("Aura::HandleAuraSpecificMods: Unknown rank of Arcane Potency (%d) found", aurEff->GetId());
}
if(spellId)
@@ -1251,7 +1251,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
target->CastSpell(target, GetEffect(0)->GetAmount(), true, NULL, GetEffect(0));
break;
}
- break;
+ break;
}
}
@@ -1457,7 +1457,7 @@ void Aura::_DeleteRemovedApplications()
}
UnitAura::UnitAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
- : Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
+ : Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
{
m_AuraDRGroup = DIMINISHING_NONE;
GetUnitOwner()->_AddAura(this, caster);
@@ -1567,7 +1567,7 @@ void UnitAura::FillTargetMap(std::map<Unit *, uint8> & targets, Unit * caster)
}
DynObjAura::DynObjAura(SpellEntry const* spellproto, uint8 effMask, WorldObject * owner, Unit * caster, int32 *baseAmount, Item * castItem, uint64 casterGUID)
- : Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
+ : Aura(spellproto, effMask, owner, caster, baseAmount, castItem, casterGUID)
{
GetDynobjOwner()->SetAura(this);
}
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index f0f24b9a2e6..71067e8f5d9 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -1514,7 +1514,7 @@ void Spell::EffectDummy(uint32 i)
// Glyph of Eternal Water
if (unitTarget->HasAura(70937))
unitTarget->CastSpell(unitTarget, 70908, true);
- else
+ else
unitTarget->CastSpell(unitTarget, 70907, true);
}
}
@@ -2198,7 +2198,7 @@ void Spell::EffectTriggerSpellWithValue(uint32 i)
int32 bp = damage;
Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget);
-
+
caster->CastCustomSpell(unitTarget,triggered_spell_id,&bp,&bp,&bp,true);
}
@@ -2240,7 +2240,7 @@ void Spell::EffectForceCast(uint32 i)
{
case 52588: // Skeletal Gryphon Escape
case 48598: // Ride Flamebringer Cue
- unitTarget->RemoveAura(damage);
+ unitTarget->RemoveAura(damage);
break;
case 52463: // Hide In Mine Car
case 52349: // Overtake
@@ -5720,10 +5720,10 @@ void Spell::EffectScriptEffect(uint32 effIndex)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
-
+
if (roll_chance_i(50)) // chance unknown, using 50
return;
-
+
static uint32 const spellPlayer[5] =
{
45674, // Bigger!
@@ -5732,7 +5732,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
45682, // Ghost
45684 // Polymorph
};
-
+
static uint32 const spellTarget[5] = {
45673, // Bigger!
45672, // Shrunk
@@ -5740,7 +5740,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
45681, // Ghost
45683 // Polymorph
};
-
+
m_caster->CastSpell(m_caster, spellPlayer[urand(0,4)], true);
unitTarget->CastSpell(unitTarget, spellTarget[urand(0,4)], true);
break;
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 08234a3547c..c952ef0763b 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -877,7 +877,7 @@ class SpellMgr
bool IsAffectedByMod(SpellEntry const *spellInfo, SpellModifier *mod) const;
- SpellSpellGroupMapBounds GetSpellSpellGroupMapBounds(uint32 spell_id) const
+ SpellSpellGroupMapBounds GetSpellSpellGroupMapBounds(uint32 spell_id) const
{
spell_id = GetFirstSpellInChain(spell_id);
return SpellSpellGroupMapBounds(mSpellSpellGroup.lower_bound(spell_id),mSpellSpellGroup.upper_bound(spell_id));
@@ -893,16 +893,16 @@ class SpellMgr
return false;
}
- SpellGroupSpellMapBounds GetSpellGroupSpellMapBounds(SpellGroup group_id) const
+ SpellGroupSpellMapBounds GetSpellGroupSpellMapBounds(SpellGroup group_id) const
{
return SpellGroupSpellMapBounds(mSpellGroupSpell.lower_bound(group_id),mSpellGroupSpell.upper_bound(group_id));
}
- void GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells) const
+ void GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells) const
{
std::set<SpellGroup> usedGroups;
GetSetOfSpellsInSpellGroup(group_id, foundSpells, usedGroups);
}
- void GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells, std::set<SpellGroup>& usedGroups) const
+ void GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells, std::set<SpellGroup>& usedGroups) const
{
if (usedGroups.find(group_id) != usedGroups.end())
return;
@@ -1066,16 +1066,16 @@ class SpellMgr
return 0;
}
- SpellRequiredMapBounds GetSpellsRequiredForSpellBounds(uint32 spell_id) const
- {
+ SpellRequiredMapBounds GetSpellsRequiredForSpellBounds(uint32 spell_id) const
+ {
return SpellRequiredMapBounds(mSpellReq.lower_bound(spell_id),mSpellReq.upper_bound(spell_id));
}
- SpellsRequiringSpellMapBounds GetSpellsRequiringSpellBounds(uint32 spell_id) const
- {
+ SpellsRequiringSpellMapBounds GetSpellsRequiringSpellBounds(uint32 spell_id) const
+ {
return SpellsRequiringSpellMapBounds(mSpellsReqSpell.lower_bound(spell_id),mSpellsReqSpell.upper_bound(spell_id));
}
- bool IsSpellRequiringSpell(uint32 spellid, uint32 req_spellid) const
+ bool IsSpellRequiringSpell(uint32 spellid, uint32 req_spellid) const
{
SpellsRequiringSpellMapBounds spellsRequiringSpell = GetSpellsRequiringSpellBounds(req_spellid);
for (SpellsRequiringSpellMap::const_iterator itr = spellsRequiringSpell.first; itr != spellsRequiringSpell.second; ++itr)
@@ -1280,10 +1280,10 @@ class SpellMgr
uint32 GetSpellRequired(uint32 spell_id) const
{
SpellRequiredMap::const_iterator itr = mSpellReq.find(spell_id);
-
+
if(itr == mSpellReq.end())
return NULL;
-
+
return itr->second;
}
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 81a8a0abc60..114bd95837e 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -927,7 +927,7 @@ bool Guardian::UpdateStats(Stats stat)
// Handle Death Knight Glyphs and Talents
float mod = 0.75f;
if (IsPetGhoul() && (stat == STAT_STAMINA || stat == STAT_STRENGTH))
- {
+ {
switch (stat)
{
case STAT_STAMINA: mod = 0.3f; break; // Default Owner's Stamina scale
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index e01776a58f0..49dbaec1475 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6754,7 +6754,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
for (ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr) {
if ((*itr)->GetEntry() != 2630)
continue;
-
+
caster = (*itr);
break;
}
@@ -8554,7 +8554,7 @@ FactionTemplateEntry const* Unit::getFactionTemplateEntry() const
sLog.outError("Player %s has invalid faction (faction template id) #%u", player->GetName(), getFaction());
else if (const Creature *creature = ToCreature())
sLog.outError("Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureInfo()->Entry, getFaction());
- else
+ else
sLog.outError("Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName(), uint32(GetTypeId()), getFaction());
guid = GetGUID();
@@ -10982,7 +10982,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att
{
// Merciless Combat
if ((*i)->GetSpellProto()->SpellIconID == 2656)
- {
+ {
if ((pVictim->GetMaxHealth() * 35 / 100) >= pVictim->GetHealth())
DoneTotalMod *= (100.0f+(*i)->GetAmount())/100.0f;
}
@@ -11367,7 +11367,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy)
this->ToCreature()->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
if (enemy)
- {
+ {
if (IsAIEnabled)
{
this->ToCreature()->AI()->EnterCombat(enemy);
@@ -11915,7 +11915,7 @@ void Unit::SetHover(bool on)
void Unit::setDeathState(DeathState s)
{
- // death state needs to be updated before RemoveAllAurasOnDeath() calls HandleChannelDeathItem(..) so that
+ // death state needs to be updated before RemoveAllAurasOnDeath() calls HandleChannelDeathItem(..) so that
// it can be used to check creation of death items (such as soul shards).
DeathState oldDeathState = m_deathState;
m_deathState = s;
@@ -14317,7 +14317,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
if (EventProcFlag & PROC_FLAG_KILL && GetTypeId() == TYPEID_PLAYER)
{
bool allow = false;
-
+
if (pVictim)
allow = ToPlayer()->isHonorOrXPTarget(pVictim);
@@ -14587,7 +14587,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
loot->generateMoneyLoot(creature->GetCreatureInfo()->mingold,creature->GetCreatureInfo()->maxgold);
}
-
+
player->RewardPlayerAndGroupAtKill(pVictim);
}
diff --git a/src/game/Unit.h b/src/game/Unit.h
index a827f1681c8..2dc15c4422c 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1852,7 +1852,7 @@ class Unit : public WorldObject
static Creature* GetCreature(WorldObject& object, uint64 guid);
MotionMaster* GetMotionMaster(){ return &i_motionMaster; }
-
+
bool IsStopped() const { return !(hasUnitState(UNIT_STAT_MOVING)); }
void StopMoving();
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 6ab59cd9fb5..08f75214eee 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1147,7 +1147,7 @@ void World::LoadConfigSettings(bool reload)
m_visibility_notify_periodOnContinents = sConfig.GetIntDefault("Visibility.Notify.Period.OnContinents", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
m_visibility_notify_periodInInstances = sConfig.GetIntDefault("Visibility.Notify.Period.InInstances", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
- m_visibility_notify_periodInBGArenas = sConfig.GetIntDefault("Visibility.Notify.Period.InBGArenas", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
+ m_visibility_notify_periodInBGArenas = sConfig.GetIntDefault("Visibility.Notify.Period.InBGArenas", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
///- Read the "Data" directory from the config file
std::string dataPath = sConfig.GetStringDefault("DataDir","./");
@@ -2593,7 +2593,7 @@ void World::UpdateAreaDependentAuras()
}
void World::LoadWorldStates()
-{
+{
QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT entry, value FROM worldstates");
if (!result)
diff --git a/src/game/World.h b/src/game/World.h
index 87450bc4828..2b92c01b68c 100644
--- a/src/game/World.h
+++ b/src/game/World.h
@@ -683,7 +683,7 @@ class World
float rate_values[MAX_RATES];
uint32 m_configs[CONFIG_VALUE_COUNT];
typedef std::map<uint32,uint64> WorldStatesMap;
- WorldStatesMap m_worldstates;
+ WorldStatesMap m_worldstates;
int32 m_playerLimit;
AccountTypes m_allowedSecurityLevel;
LocaleConstant m_defaultDbcLocale; // from config for one from loaded DBC locales
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index b0e524718e4..7865068b912 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -411,7 +411,7 @@ int WorldSocket::Update (void)
if (m_TimeOutTime &&
time(NULL) >= m_TimeOutTime)
return -1;
-
+
if (m_OutActive || m_OutBuffer->length () == 0)
return 0;
@@ -837,7 +837,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
locale = LOCALE_enUS;
// Checks gmlevel per Realm
- result =
+ result =
loginDatabase.PQuery ("SELECT "
"RealmID, " //0
"gmlevel " //1
@@ -1064,7 +1064,7 @@ int WorldSocket::iSendPartialPacket(WorldPacket& pct)
if (m_OutBuffer->copy((char*) (pct.contents() + pct.rpos()), remainingLen) == -1)
ACE_ASSERT (false);
- return 1; // some byte written and packet completed
+ return 1; // some byte written and packet completed
}
bool WorldSocket::iFlushPacketQueue()
@@ -1076,7 +1076,7 @@ bool WorldSocket::iFlushPacketQueue()
{
int result = iSendPartialPacket(*pct);
- if (result != 0)
+ if (result != 0)
{
// some bytes were written
haveone = true;
diff --git a/src/game/WorldSocket.h b/src/game/WorldSocket.h
index a10a5e47f40..f7163be55d9 100644
--- a/src/game/WorldSocket.h
+++ b/src/game/WorldSocket.h
@@ -175,7 +175,7 @@ class WorldSocket : protected WorldHandler
/// Need to be called with m_OutBufferLock lock held
int iSendPacket (const WorldPacket& pct);
- /// Try to write WorldPacket to m_OutBuffer even partially,
+ /// Try to write WorldPacket to m_OutBuffer even partially,
/// Need to be called with m_OutBufferLock lock held
int iSendPartialPacket(WorldPacket& pct);
@@ -232,8 +232,8 @@ class WorldSocket : protected WorldHandler
bool m_OutActive;
uint32 m_Seed;
-
- /// The defined time where the socket will be forced to close. This is
+
+ /// The defined time where the socket will be forced to close. This is
/// to detect and close idle connections.
time_t m_TimeOutTime;
};
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp b/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp
index 081fb6f28a4..bdaeb4aa949 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp
@@ -49,7 +49,7 @@ enum Creatures
struct mob_av_marshal_or_warmasterAI : public ScriptedAI
{
mob_av_marshal_or_warmasterAI(Creature *c) : ScriptedAI(c) {}
-
+
uint32 uiChargeTimer;
uint32 uiCleaveTimer;
uint32 uiDemoralizingShoutTimer;
@@ -57,7 +57,7 @@ struct mob_av_marshal_or_warmasterAI : public ScriptedAI
uint32 uiWhirlwind2Timer;
uint32 uiEnrageTimer;
uint32 uiResetTimer;
-
+
bool bHasAura;
void Reset()
@@ -72,12 +72,12 @@ struct mob_av_marshal_or_warmasterAI : public ScriptedAI
bHasAura = false;
}
-
+
void JustRespawned()
{
Reset();
}
-
+
void UpdateAI(const uint32 diff)
{
if (!bHasAura)
@@ -112,47 +112,47 @@ struct mob_av_marshal_or_warmasterAI : public ScriptedAI
bHasAura = true;
}
-
+
if (!UpdateVictim())
return;
-
+
if (uiChargeTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_CHARGE);
uiChargeTimer = urand(10*IN_MILISECONDS,25*IN_MILISECONDS);
} else uiChargeTimer -= diff;
-
+
if (uiCleaveTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_CLEAVE);
uiCleaveTimer = urand(10*IN_MILISECONDS,16*IN_MILISECONDS);
} else uiCleaveTimer -= diff;
-
+
if (uiDemoralizingShoutTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_DEMORALIZING_SHOUT);
uiDemoralizingShoutTimer = urand(10*IN_MILISECONDS,15*IN_MILISECONDS);
} else uiDemoralizingShoutTimer -= diff;
-
+
if (uiWhirlwind1Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_WHIRLWIND1);
uiWhirlwind1Timer = urand(6*IN_MILISECONDS,20*IN_MILISECONDS);
} else uiWhirlwind1Timer -= diff;
-
+
if (uiWhirlwind2Timer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_WHIRLWIND2);
uiWhirlwind2Timer = urand(10*IN_MILISECONDS,25*IN_MILISECONDS);
} else uiWhirlwind2Timer -= diff;
-
+
if (uiEnrageTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_ENRAGE);
uiEnrageTimer = urand(10*IN_MILISECONDS,30*IN_MILISECONDS);
}else uiEnrageTimer -= diff;
-
-
+
+
// check if creature is not outside of building
if(uiResetTimer <= diff)
{
@@ -160,7 +160,7 @@ struct mob_av_marshal_or_warmasterAI : public ScriptedAI
EnterEvadeMode();
uiResetTimer = 5*IN_MILISECONDS;
} else uiResetTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
index 2226fec339c..6b0f5bb7e60 100644
--- a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
+++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp
@@ -43,11 +43,11 @@ enum WaterElementalSpells
struct mob_water_elementalAI : public ScriptedAI
{
mob_water_elementalAI(Creature *c) : ScriptedAI(c) {}
-
+
uint32 uiWaterBoltTimer;
uint64 uiBalindaGUID;
uint32 uiResetTimer;
-
+
void Reset()
{
uiWaterBoltTimer = 3*IN_MILISECONDS;
@@ -58,13 +58,13 @@ struct mob_water_elementalAI : public ScriptedAI
{
if (!UpdateVictim())
return;
-
+
if(uiWaterBoltTimer < diff)
{
DoCast(m_creature->getVictim(), SPELL_WATERBOLT);
uiWaterBoltTimer = 5*IN_MILISECONDS;
} else uiWaterBoltTimer -= diff;
-
+
// check if creature is not outside of building
if(uiResetTimer < diff)
{
@@ -73,7 +73,7 @@ struct mob_water_elementalAI : public ScriptedAI
EnterEvadeMode();
uiResetTimer = 5*IN_MILISECONDS;
} else uiResetTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
};
@@ -88,7 +88,7 @@ struct boss_balindaAI : public ScriptedAI
uint32 uiFrostboltTimer;
uint32 uiResetTimer;
uint32 uiWaterElementalTimer;
-
+
SummonList Summons;
void Reset()
@@ -117,7 +117,7 @@ struct boss_balindaAI : public ScriptedAI
{
((mob_water_elementalAI*)summoned->AI())->uiBalindaGUID = m_creature->GetGUID();
summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true));
- summoned->setFaction(m_creature->getFaction());
+ summoned->setFaction(m_creature->getFaction());
Summons.Summon(summoned);
}
diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
index d376dea8b6e..87ec1023b58 100644
--- a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp
@@ -47,7 +47,7 @@ enum eEnums
NPC_SEETHREL = 9038,
NPC_GLOOMREL = 9037,
NPC_DOOMREL = 9039,
- NPC_MAGMUS = 9938,
+ NPC_MAGMUS = 9938,
GO_ARENA1 = 161525,
GO_ARENA2 = 161522,
@@ -164,7 +164,7 @@ struct instance_blackrock_depths : public ScriptedInstance
case NPC_SEETHREL: TombBossGUIDs[4] = pCreature->GetGUID(); break;
case NPC_GLOOMREL: TombBossGUIDs[5] = pCreature->GetGUID(); break;
case NPC_ANGERREL: TombBossGUIDs[6] = pCreature->GetGUID(); break;
- case NPC_MAGMUS:
+ case NPC_MAGMUS:
MagmusGUID = pCreature->GetGUID();
if(!pCreature->isAlive())
HandleGameObject(GetData64(DATA_THRONE_DOOR), true); // if Magmus is dead open door to last boss
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
index c6f28b8574c..d09998cf85b 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.cpp
@@ -28,9 +28,9 @@ struct npc_rookey_whelpAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
-
+
void JustDied(Unit *who)
{
if (pInstance)
@@ -38,12 +38,12 @@ struct npc_rookey_whelpAI : public ScriptedAI
pInstance->SetData(WHELP_DEATH_COUNT, pInstance->GetData(WHELP_DEATH_COUNT)+1);
}
}
-
+
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
return;
-
+
DoMeleeAttackIfReady();
}
};
@@ -72,7 +72,7 @@ void AddSC_blackrock_spire()
newscript->GetAI = &GetAI_rookey_whelp;
newscript->RegisterSelf();
newscript = new Script;
-
+
newscript->Name = "go_rookey_egg";
newscript->pGOHello = &GOHello_rookey_egg;
newscript->RegisterSelf();
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h
index 61b21e321a9..56b6e0cbe23 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/blackrock_spire.h
@@ -21,6 +21,6 @@ enum Data
{
EVENT_LEEEROY,
WHELP_DEATH_COUNT
-};
+};
#endif
diff --git a/src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp b/src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp
index 709ad00efeb..f2e2b39fe87 100644
--- a/src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp
+++ b/src/scripts/eastern_kingdoms/blackrock_spire/instance_blackrock_spire.cpp
@@ -25,13 +25,13 @@ enum Achievements
struct instance_blackrock_spire : public ScriptedInstance
{
instance_blackrock_spire(Map* pMap) : ScriptedInstance(pMap) {}
-
+
uint32 uiLeeroyTimer;
uint32 uiWhelpCount;
uint32 uiLeroyData;
-
+
bool bLeeeeeeeeroy;
-
+
void Initialize()
{
uiLeeroyTimer = 15*IN_MILISECONDS;
@@ -39,7 +39,7 @@ struct instance_blackrock_spire : public ScriptedInstance
bLeeeeeeeeroy = true;
uiLeroyData = 0;
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -57,7 +57,7 @@ struct instance_blackrock_spire : public ScriptedInstance
}
uiWhelpCount = data;
break;
- }
+ }
}
uint32 GetData(uint32 type)
@@ -71,7 +71,7 @@ struct instance_blackrock_spire : public ScriptedInstance
}
void Update(uint32 diff)
- {
+ {
if (GetData(EVENT_LEEEROY) != FAIL && GetData(EVENT_LEEEROY) == IN_PROGRESS)
{
if (uiLeeroyTimer <= diff)
diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
index 9b8066708c0..567a16fadae 100644
--- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
+++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
@@ -270,7 +270,7 @@ struct boss_selin_fireheartAI : public ScriptedAI
if (DrainCrystalTimer <= diff)
{
SelectNearestCrystal();
- if (IsHeroic())
+ if (IsHeroic())
DrainCrystalTimer = 10000 + rand()%5000;
else
DrainCrystalTimer = 20000 + rand()%5000;
diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp
index f1ed1ded9b2..62bbe42ab82 100644
--- a/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp
+++ b/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp
@@ -85,11 +85,11 @@ struct npc_valkyr_battle_maidenAI : public PassiveAI
FlyBackTimer = 5000;
break;
case 3:
- me->SetVisibility(VISIBILITY_OFF);
- FlyBackTimer = 3000;
+ me->SetVisibility(VISIBILITY_OFF);
+ FlyBackTimer = 3000;
break;
case 4:
- me->DisappearAndDie();
+ me->DisappearAndDie();
break;
default:
//Nothing To DO
diff --git a/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp b/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
index f4d0e3d29e7..bc1643de076 100644
--- a/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
+++ b/src/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp
@@ -147,26 +147,26 @@ struct instance_stratholme : public ScriptedInstance
{
switch(pGo->GetEntry())
{
- case GO_SERVICE_ENTRANCE:
- serviceEntranceGUID = pGo->GetGUID();
+ case GO_SERVICE_ENTRANCE:
+ serviceEntranceGUID = pGo->GetGUID();
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_LOCKED);
gauntletGate1GUID = pGo->GetGUID();
break;
- case GO_ZIGGURAT1:
- ziggurat1GUID = pGo->GetGUID();
+ case GO_ZIGGURAT1:
+ ziggurat1GUID = pGo->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS)
HandleGameObject(0, true, pGo);
break;
- case GO_ZIGGURAT2:
- ziggurat2GUID = pGo->GetGUID();
+ case GO_ZIGGURAT2:
+ ziggurat2GUID = pGo->GetGUID();
if (GetData(TYPE_NERUB) == IN_PROGRESS)
HandleGameObject(0, true, pGo);
break;
- case GO_ZIGGURAT3:
- ziggurat3GUID = pGo->GetGUID();
+ case GO_ZIGGURAT3:
+ ziggurat3GUID = pGo->GetGUID();
if (GetData(TYPE_PALLID) == IN_PROGRESS)
HandleGameObject(0, true, pGo);
break;
@@ -180,18 +180,18 @@ struct instance_stratholme : public ScriptedInstance
if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE)
HandleGameObject(0, true, pGo);
break;
- case GO_PORT_GAUNTLET:
- portGauntletGUID = pGo->GetGUID();
+ case GO_PORT_GAUNTLET:
+ portGauntletGUID = pGo->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS)
HandleGameObject(0, true, pGo);
break;
- case GO_PORT_SLAUGTHER:
- portSlaugtherGUID = pGo->GetGUID();
+ case GO_PORT_SLAUGTHER:
+ portSlaugtherGUID = pGo->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS)
HandleGameObject(0, true, pGo);
break;
- case GO_PORT_ELDERS:
- portElderGUID = pGo->GetGUID();
+ case GO_PORT_ELDERS:
+ portElderGUID = pGo->GetGUID();
break;
}
}
diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
index 2359b75f5b7..8debcb9068f 100644
--- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
+++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
@@ -99,9 +99,9 @@ struct boss_brutallusAI : public ScriptedAI
IntroFrostBoltTimer = 0;
IsIntro = false;
- Enraged = false;
+ Enraged = false;
- DoCast(m_creature, SPELL_DUAL_WIELD, true);
+ DoCast(m_creature, SPELL_DUAL_WIELD, true);
if (pInstance)
pInstance->SetData(DATA_BRUTALLUS_EVENT, NOT_STARTED);
@@ -151,7 +151,7 @@ struct boss_brutallusAI : public ScriptedAI
Madrigosa->setActive(true);
IsIntro = true;
Madrigosa->SetMaxHealth(m_creature->GetMaxHealth());
- Madrigosa->SetHealth(m_creature->GetMaxHealth());
+ Madrigosa->SetHealth(m_creature->GetMaxHealth());
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->Attack(Madrigosa, true);
Madrigosa->Attack(m_creature, true);
diff --git a/src/scripts/eastern_kingdoms/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
index 90b21f98283..806c7cb9169 100644
--- a/src/scripts/eastern_kingdoms/western_plaguelands.cpp
+++ b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
@@ -25,7 +25,7 @@ EndScriptData */
npcs_dithers_and_arbington
npc_myranda_the_hag
npc_the_scourge_cauldron
-npc_andorhal_tower
+npc_andorhal_tower
EndContentData */
#include "ScriptedPch.h"
@@ -206,7 +206,7 @@ CreatureAI* GetAI_npc_the_scourge_cauldron(Creature* pCreature)
}
/*######
-## npcs_andorhal_tower
+## npcs_andorhal_tower
######*/
enum eAndorhalTower
diff --git a/src/scripts/examples/example_creature.cpp b/src/scripts/examples/example_creature.cpp
index 549ab338401..7a1db72e57e 100644
--- a/src/scripts/examples/example_creature.cpp
+++ b/src/scripts/examples/example_creature.cpp
@@ -55,7 +55,7 @@ enum Yells
enum Spells
{
- // List of spells.
+ // List of spells.
// Not required to define them in this way, but will make it easier to maintain in case spellId change
SPELL_BUFF = 25661,
SPELL_ONE = 12555,
diff --git a/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp b/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
index 634f84ae6a3..ebdcf43ea82 100644
--- a/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/boss_aku_mai.cpp
@@ -31,12 +31,12 @@ struct boss_aku_maiAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiPoisonCloudTimer;
bool bIsEnraged;
-
+
ScriptedInstance *pInstance;
-
+
void Reset()
{
uiPoisonCloudTimer = urand(5000,9000);
@@ -44,24 +44,24 @@ struct boss_aku_maiAI : public ScriptedAI
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, IN_PROGRESS);
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, DONE);
}
-
+
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
return;
-
+
if (uiPoisonCloudTimer < diff)
{
DoCastVictim(SPELL_POISON_CLOUD);
@@ -73,7 +73,7 @@ struct boss_aku_maiAI : public ScriptedAI
DoCast(m_creature,SPELL_FRENZIED_RAGE);
bIsEnraged = true;
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -86,7 +86,7 @@ CreatureAI* GetAI_boss_aku_mai(Creature* pCreature)
void AddSC_boss_aku_mai()
{
Script *newscript;
-
+
newscript = new Script;
newscript->Name = "boss_aku_mai";
newscript->GetAI = &GetAI_boss_aku_mai;
diff --git a/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp b/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
index 8b3de327a12..83dfe43c28f 100644
--- a/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
+++ b/src/scripts/kalimdor/blackfathom_depths/boss_gelihast.cpp
@@ -64,7 +64,7 @@ struct boss_gelihastAI : public ScriptedAI
DoCastVictim(SPELL_NET);
uiNetTimer = urand(4000,7000);
} else uiNetTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
index d95d8d696d2..8e31a848287 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
@@ -75,7 +75,7 @@ struct boss_epochAI : public ScriptedAI
uiTimeWarpTimer = 25300;
uiTimeStopTimer = 21300;
uiWoundingStrikeTimer = 5300;
-
+
if (pInstance)
pInstance->SetData(DATA_EPOCH_EVENT, NOT_STARTED);
}
@@ -83,7 +83,7 @@ struct boss_epochAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS);
}
@@ -126,7 +126,7 @@ struct boss_epochAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_EPOCH_EVENT, DONE);
}
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
index aa6e66a853a..6eb129c3c85 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_infinite.cpp
@@ -39,7 +39,7 @@ struct boss_infinite_corruptorAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -47,7 +47,7 @@ struct boss_infinite_corruptorAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_INFINITE_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
@@ -64,7 +64,7 @@ struct boss_infinite_corruptorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
index e3b65fa62ae..c3c5f42fb32 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
@@ -87,7 +87,7 @@ struct boss_mal_ganisAI : public ScriptedAI
bool bYelled2;
CombatPhases Phase;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -100,7 +100,7 @@ struct boss_mal_ganisAI : public ScriptedAI
uiVampiricTouchTimer = urand(10000,15000);
uiSleepTimer = urand(15000,20000);
uiOutroTimer = 1000;
-
+
if (pInstance)
pInstance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED);
}
@@ -218,7 +218,7 @@ struct boss_mal_ganisAI : public ScriptedAI
m_creature->SetVisibility(VISIBILITY_OFF);
m_creature->Kill(m_creature);
break;
-
+
}
} else uiOutroTimer -= diff;
break;
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
index e9cae41409a..cea444b26c2 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
@@ -48,7 +48,7 @@ enum Yells
struct boss_meathookAI : public ScriptedAI
{
- boss_meathookAI(Creature *c) : ScriptedAI(c)
+ boss_meathookAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
if (pInstance)
@@ -58,7 +58,7 @@ struct boss_meathookAI : public ScriptedAI
uint32 uiChainTimer;
uint32 uiDiseaseTimer;
uint32 uiFrenzyTimer;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -66,7 +66,7 @@ struct boss_meathookAI : public ScriptedAI
uiChainTimer = urand(12000,17000); //seen on video 13, 17, 15, 12, 16
uiDiseaseTimer = urand(2000,4000); //approx 3s
uiFrenzyTimer = urand(21000,26000); //made it up
-
+
if (pInstance)
pInstance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
}
@@ -74,7 +74,7 @@ struct boss_meathookAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS);
}
@@ -110,7 +110,7 @@ struct boss_meathookAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_MEATHOOK_EVENT, DONE);
}
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
index c1841771559..fef8b1ce99e 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
@@ -72,7 +72,7 @@ struct boss_salrammAI : public ScriptedAI
uint32 uiShadowBoltTimer;
uint32 uiStealFleshTimer;
uint32 uiSummonGhoulsTimer;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -82,7 +82,7 @@ struct boss_salrammAI : public ScriptedAI
uiShadowBoltTimer = urand(8000,12000); // approx 10s
uiStealFleshTimer = 12345;
uiSummonGhoulsTimer = urand(19000,24000); //on a video approx 24s after aggro
-
+
if (pInstance)
pInstance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
}
@@ -90,7 +90,7 @@ struct boss_salrammAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS);
}
@@ -140,7 +140,7 @@ struct boss_salrammAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_SALRAMM_EVENT, DONE);
}
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
index 63c7f0b0f83..c1b38796cbb 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp
@@ -248,21 +248,21 @@ struct npc_arthasAI : public npc_escortAI
uint64 uiEpochGUID;
uint64 uiMalganisGUID;
uint64 uiInfiniteGUID;
-
+
uint32 uiExorcismTimer;
-
- void Reset()
- {
+
+ void Reset()
+ {
uiUtherGUID = 0;
uiJainaGUID = 0;
-
- for (uint8 i = 0; i < 2; ++i)
+
+ for (uint8 i = 0; i < 2; ++i)
uiCitymenGUID[i] = 0;
- for (uint8 i = 0; i < ENCOUNTER_WAVES_MAX_SPAWNS; ++i)
+ for (uint8 i = 0; i < ENCOUNTER_WAVES_MAX_SPAWNS; ++i)
uiWaveGUID[i] = 0;
- for (uint8 i = 0; i < ENCOUNTER_DRACONIAN_NUMBER; ++i)
+ for (uint8 i = 0; i < ENCOUNTER_DRACONIAN_NUMBER; ++i)
uiInfiniteDraconianGUID[i] = 0;
uiStalkerGUID = 0;
@@ -283,7 +283,7 @@ struct npc_arthasAI : public npc_escortAI
uiGossipStep = 0;
break;
}
- uiPhaseTimer = 1000;
+ uiPhaseTimer = 1000;
uiExorcismTimer = 7300;
uiWave = 0;
}
@@ -299,7 +299,7 @@ struct npc_arthasAI : public npc_escortAI
if (pInstance)
pInstance->SetData(DATA_ARTHAS_EVENT, FAIL);
}
-
+
void SpawnTimeRift(uint32 timeRiftID, uint64* guidVector)
{
m_creature->SummonCreature((uint32)RiftAndSpawnsLocations[timeRiftID][0],RiftAndSpawnsLocations[timeRiftID][1],RiftAndSpawnsLocations[timeRiftID][2],RiftAndSpawnsLocations[timeRiftID][3],RiftAndSpawnsLocations[timeRiftID][4],TEMPSUMMON_TIMED_DESPAWN,11000);
@@ -380,7 +380,7 @@ struct npc_arthasAI : public npc_escortAI
if (Unit* pDisguised1 = m_creature->SummonCreature(NPC_CITY_MAN4,2403.22f,1205.54f,134.04f,3.311264f,TEMPSUMMON_DEAD_DESPAWN,180000))
{
uiInfiniteDraconianGUID[1] = pDisguised1->GetGUID();
-
+
if (Unit* pDisguised2 = m_creature->SummonCreature(NPC_CITY_MAN,2400.82f,1201.69f,134.01f,1.534082f,TEMPSUMMON_DEAD_DESPAWN,180000))
{
uiInfiniteDraconianGUID[2] = pDisguised2->GetGUID();
@@ -733,8 +733,8 @@ struct npc_arthasAI : public npc_escortAI
pZombie->UpdateEntry(NPC_ZOMBIE, 0);
else //There's no one else to transform
uiStep++;
- }
- else
+ }
+ else
uiStep++;
uiPhaseTimer = 500;
break;
@@ -742,7 +742,7 @@ struct npc_arthasAI : public npc_escortAI
if (Creature* pMalganis = Unit::GetCreature(*me, uiMalganisGUID))
DoScriptText(SAY_PHASE207, pMalganis);
JumpToNextStep(17000);
- break;
+ break;
case 39:
if (Creature* pMalganis = Unit::GetCreature(*me, uiMalganisGUID))
pMalganis->SetVisibility(VISIBILITY_OFF);
@@ -760,7 +760,7 @@ struct npc_arthasAI : public npc_escortAI
uiBossEvent = DATA_MEATHOOK_EVENT;
if (pInstance)
pInstance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS);
-
+
m_creature->SetReactState(REACT_DEFENSIVE);
SetDespawnAtFar(false);
JumpToNextStep(5000);
@@ -794,11 +794,11 @@ struct npc_arthasAI : public npc_escortAI
uint32 deadCounter = 0;
for (uint8 i = 0; i < ENCOUNTER_WAVES_MAX_SPAWNS; ++i)
{
- if (uiWaveGUID[i] == 0)
+ if (uiWaveGUID[i] == 0)
break;
++mobCounter;
Unit* pTemp = Unit::GetCreature(*me, uiWaveGUID[i]);
- if (!pTemp || pTemp->isDead())
+ if (!pTemp || pTemp->isDead())
++deadCounter;
}
@@ -806,8 +806,8 @@ struct npc_arthasAI : public npc_escortAI
JumpToNextStep(1000);
else
uiPhaseTimer = 1000;
- }
- else
+ }
+ else
JumpToNextStep(500);
break;
case 49: //Summon Boss
@@ -821,7 +821,7 @@ struct npc_arthasAI : public npc_escortAI
uiBossID = NPC_SALRAMM;
if (Unit* pBoss = m_creature->SummonCreature(uiBossID,2232.19f,1331.933f,126.662f,3.15f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000))
- {
+ {
uiBossGUID = pBoss->GetGUID();
pBoss->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
pBoss->GetMotionMaster()->MovePoint(0, 2194.110f,1332.00f,130.00f);
@@ -841,13 +841,13 @@ struct npc_arthasAI : public npc_escortAI
else if (uiBossEvent == DATA_SALRAMM_EVENT)
{
SetHoldState(false);
- bStepping = false;
+ bStepping = false;
uiBossEvent = DATA_EPOCH_EVENT;
}
- }
- else if (pInstance->GetData(uiBossEvent) == FAIL)
+ }
+ else if (pInstance->GetData(uiBossEvent) == FAIL)
npc_escortAI::EnterEvadeMode();
- else
+ else
uiPhaseTimer = 10000;
}
break;
@@ -866,7 +866,7 @@ struct npc_arthasAI : public npc_escortAI
if (Creature* pDisguised0 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[0]))
DoScriptText(SAY_PHASE302, pDisguised0);
JumpToNextStep(7000);
- break;
+ break;
case 63:
DoScriptText(SAY_PHASE303, m_creature);
SetHoldState(false);
@@ -877,7 +877,7 @@ struct npc_arthasAI : public npc_escortAI
case 64:
m_creature->HandleEmoteCommand(54);
JumpToNextStep(1000);
- break;
+ break;
case 65:
if (Creature* pDisguised0 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[0]))
pDisguised0->HandleEmoteCommand(11);
@@ -936,12 +936,12 @@ struct npc_arthasAI : public npc_escortAI
}
JumpToNextStep(5000);
break;
- case 72:
+ case 72:
case 74:
case 76:
if (m_creature->isInCombat())
uiPhaseTimer = 1000;
- else
+ else
{
if (uiStep == 72) DoScriptText(SAY_PHASE308,m_creature);
if (uiStep == 74) DoScriptText(SAY_PHASE308,m_creature);
@@ -955,7 +955,7 @@ struct npc_arthasAI : public npc_escortAI
case 78:
if (m_creature->isInCombat())
uiPhaseTimer = 1000;
- else
+ else
{
DoScriptText(SAY_PHASE312,m_creature);
JumpToNextStep(5000);
@@ -975,7 +975,7 @@ struct npc_arthasAI : public npc_escortAI
m_creature->SetUInt64Value(UNIT_FIELD_TARGET, uiEpochGUID);
}
JumpToNextStep(18000);
- break;
+ break;
case 81:
if (pInstance)
if (pInstance->GetData(DATA_EPOCH_EVENT) != DONE)
@@ -990,13 +990,13 @@ struct npc_arthasAI : public npc_escortAI
{
//Make Epoch attackable
pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_UNK_9);
- pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pEpoch->SetReactState(REACT_AGGRESSIVE);
}
-
+
}
JumpToNextStep(1000);
- break;
+ break;
case 83:
if (pInstance)
{
@@ -1008,9 +1008,9 @@ struct npc_arthasAI : public npc_escortAI
uiBossEvent = DATA_MAL_GANIS_EVENT;
JumpToNextStep(15000);
}
- else if (pInstance->GetData(DATA_EPOCH_EVENT) == FAIL)
+ else if (pInstance->GetData(DATA_EPOCH_EVENT) == FAIL)
npc_escortAI::EnterEvadeMode();
- else
+ else
uiPhaseTimer = 10000;
}
break;
@@ -1032,7 +1032,7 @@ struct npc_arthasAI : public npc_escortAI
{
GameObject* pGate = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MAL_GANIS_GATE_1));
pGate->SetGoState(GO_STATE_ACTIVE);
- }
+ }
SetHoldState(false);
bStepping = false;
JumpToNextStep(0);
@@ -1059,9 +1059,9 @@ struct npc_arthasAI : public npc_escortAI
SetHoldState(false);
JumpToNextStep(1000);
}
- else if (pInstance->GetData(DATA_MAL_GANIS_EVENT) == FAIL)
+ else if (pInstance->GetData(DATA_MAL_GANIS_EVENT) == FAIL)
npc_escortAI::EnterEvadeMode();
- else
+ else
uiPhaseTimer = 10000;
}
break;
@@ -1083,19 +1083,19 @@ struct npc_arthasAI : public npc_escortAI
break;
}
} else uiPhaseTimer -= diff;
- }
-
+ }
+
//Battling skills
if (!m_creature->getVictim())
return;
-
+
if (uiExorcismTimer < diff)
{
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0))
DoCast(target, DUNGEON_MODE(SPELL_EXORCISM_N, SPELL_EXORCISM_H));
uiExorcismTimer = 7300;
} else uiExorcismTimer -= diff;
-
+
if (HealthBelowPct(40))
DoCast(m_creature, SPELL_HOLY_LIGHT);
}
@@ -1116,7 +1116,7 @@ CreatureAI* GetAI_npc_arthas(Creature* pCreature)
bool GossipHello_npc_arthas(Player* pPlayer, Creature* pCreature)
{
npc_arthasAI* pAI = CAST_AI(npc_arthasAI,pCreature->AI());
-
+
if (pAI && pAI->bStepping == false)
{
switch (pAI->uiGossipStep)
@@ -1161,7 +1161,7 @@ bool GossipSelect_npc_arthas(Player *pPlayer, Creature *pCreature, uint32 sender
if (!pAI)
return false;
-
+
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
index 2fc8135762b..4278ad46500 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.h
@@ -46,7 +46,7 @@ enum Data64
enum Creatures
{
- NPC_MEATHOOK = 26529,
+ NPC_MEATHOOK = 26529,
NPC_SALRAMM = 26530,
NPC_EPOCH = 26532,
NPC_MAL_GANIS = 26533,
diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
index d3d5da802d6..ad04914a47c 100644
--- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
+++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/instance_culling_of_stratholme.cpp
@@ -24,15 +24,15 @@
/* Culling of Stratholme encounters:
0 - Meathook
1 - Salramm the Fleshcrafter
-2 - Chrono-Lord Epoch
-3 - Mal'Ganis
+2 - Chrono-Lord Epoch
+3 - Mal'Ganis
4 - Infinite Corruptor (Heroic only)
*/
struct instance_culling_of_stratholme : public ScriptedInstance
{
instance_culling_of_stratholme(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
-
+
uint64 uiArthas;
uint64 uiMeathook;
uint64 uiSalramm;
@@ -45,10 +45,10 @@ struct instance_culling_of_stratholme : public ScriptedInstance
uint64 uiMalGanisGate2;
uint64 uiExitGate;
uint64 uiMalGanisChest;
-
+
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
-
+
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -56,7 +56,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
return false;
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -108,7 +108,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
break;
}
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -144,11 +144,11 @@ struct instance_culling_of_stratholme : public ScriptedInstance
m_auiEncounter[4] = data;
break;
}
-
+
if (data == DONE)
SaveToDB();
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -161,7 +161,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
}
return 0;
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -180,7 +180,7 @@ struct instance_culling_of_stratholme : public ScriptedInstance
}
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
diff --git a/src/scripts/kalimdor/desolace.cpp b/src/scripts/kalimdor/desolace.cpp
index 920542d9167..f06c1a4a04d 100644
--- a/src/scripts/kalimdor/desolace.cpp
+++ b/src/scripts/kalimdor/desolace.cpp
@@ -179,7 +179,7 @@ void AddSC_desolace()
newscript->pEffectDummyCreature = &EffectDummyCreature_npc_aged_dying_ancient_kodo;
newscript->pGossipHello = &GossipHello_npc_aged_dying_ancient_kodo;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "go_iruxos";
newscript->pGOHello = &GOHello_go_iruxos;
diff --git a/src/scripts/kalimdor/durotar.cpp b/src/scripts/kalimdor/durotar.cpp
index d10e24f6a26..05af1aae3d4 100644
--- a/src/scripts/kalimdor/durotar.cpp
+++ b/src/scripts/kalimdor/durotar.cpp
@@ -12,7 +12,7 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+*/
#include "ScriptedPch.h"
@@ -39,24 +39,24 @@ enum LazyPeon
struct npc_lazy_peonAI : public ScriptedAI
{
npc_lazy_peonAI(Creature *c) : ScriptedAI(c) {}
-
+
uint64 uiPlayerGUID;
-
+
uint32 m_uiRebuffTimer;
uint32 work;
-
+
void Reset ()
{
uiPlayerGUID = 0;
work = false;
}
-
+
void MovementInform(uint32 type, uint32 id)
{
if (id == 1)
work = true;
}
-
+
void SpellHit(Unit *caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_AWAKEN_PEON && caster->GetTypeId() == TYPEID_PLAYER
@@ -69,7 +69,7 @@ struct npc_lazy_peonAI : public ScriptedAI
m_creature->GetMotionMaster()->MovePoint(1,Lumberpile->GetPositionX()-1,Lumberpile->GetPositionY(),Lumberpile->GetPositionZ());
}
}
-
+
void UpdateAI(const uint32 uiDiff)
{
if (work = true)
@@ -95,7 +95,7 @@ CreatureAI* GetAI_npc_lazy_peon(Creature* pCreature)
void AddSC_durotar()
{
Script* newscript;
-
+
newscript = new Script;
newscript->Name = "npc_lazy_peon";
newscript->GetAI = &GetAI_npc_lazy_peon;
diff --git a/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp b/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
index 8ac8073e1f1..53fd62e1951 100644
--- a/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
+++ b/src/scripts/kalimdor/razorfen_downs/instance_razorfen_downs.cpp
@@ -109,7 +109,7 @@ struct instance_razorfen_downs : public ScriptedInstance
if (uiType == DATA_GONG_WAVES)
{
uiGongWaves = uiData;
-
+
switch(uiGongWaves)
{
case 9:
@@ -127,10 +127,10 @@ struct instance_razorfen_downs : public ScriptedInstance
return;
pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
-
+
uint32 uiCreature = 0;
uint8 uiSummonTimes = 0;
-
+
switch(uiGongWaves)
{
case 1:
@@ -147,7 +147,7 @@ struct instance_razorfen_downs : public ScriptedInstance
default:
break;
}
-
+
if (Creature* pCreature = pGo->SummonCreature(uiCreature,2502.635,844.140,46.896,0.633))
{
diff --git a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
index d8ffb63a3a7..ad9202df097 100644
--- a/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
+++ b/src/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp
@@ -117,7 +117,7 @@ struct npc_tomb_creatureAI : public ScriptedAI
{
if (!UpdateVictim())
return;
-
+
//from acid
if (m_creature->GetEntry() == CREATURE_TOMB_REAVER)
{
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
index 9dc3b4f0e0c..19d62fb8dc4 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
@@ -48,7 +48,7 @@ struct boss_ayamissAI : public ScriptedAI
uint32 POISONSTINGER_Timer;
uint32 SUMMONSWARMER_Timer;
uint32 phase;
-
+
ScriptedInstance *pInstance;
void Reset()
@@ -57,7 +57,7 @@ struct boss_ayamissAI : public ScriptedAI
POISONSTINGER_Timer = 30000;
SUMMONSWARMER_Timer = 60000;
phase=1;
-
+
if (pInstance)
pInstance->SetData(DATA_AYAMISS_EVENT, NOT_STARTED);
}
@@ -67,7 +67,7 @@ struct boss_ayamissAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_AYAMISS_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
index dff5b0a5585..1f4e0c8d93b 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_buru.cpp
@@ -35,21 +35,21 @@ struct boss_buruAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance *pInstance;
-
+
void Reset()
{
if (pInstance)
pInstance->SetData(DATA_BURU_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit *who)
{
if (pInstance)
pInstance->SetData(DATA_BURU_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
index 1838a69e4ec..8c1ade43a32 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
@@ -40,14 +40,14 @@ struct boss_kurinnaxxAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiMortalWoundTimer;
uint32 uiSandtrapTimer;
uint32 uiWideSlashTimer;
uint32 uiSummonPlayerTimer;
uint32 uiTrashTimer;
bool bIsEnraged;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -58,17 +58,17 @@ struct boss_kurinnaxxAI : public ScriptedAI
uiWideSlashTimer = urand(10000,15000);
uiTrashTimer = urand(20000,25000);
uiSummonPlayerTimer = urand(30000,40000);
-
+
if (pInstance)
pInstance->SetData(DATA_KURINNAXX_EVENT, NOT_STARTED);
}
void EnterCombat(Unit *who)
- {
+ {
if (pInstance)
pInstance->SetData(DATA_KURINNAXX_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
@@ -101,21 +101,21 @@ struct boss_kurinnaxxAI : public ScriptedAI
DoCast(pTarget, SPELL_SANDTRAP);
uiSandtrapTimer = 30000;
} else uiSandtrapTimer -= diff;
-
+
//Wide Slash spell
if (uiWideSlashTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_WIDE_SLASH);
uiWideSlashTimer = urand(10000,15000);
} else uiWideSlashTimer -= diff;
-
+
//Trash spell
if (uiTrashTimer <= diff)
{
DoCast(m_creature, SPELL_TRASH);
uiTrashTimer = urand(20000,25000);
} else uiTrashTimer -= diff;
-
+
//Summon Player spell
if (uiSummonPlayerTimer <= diff)
{
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
index 397b0c7463b..d700bad6ff8 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
@@ -56,12 +56,12 @@ struct boss_moamAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiTrampleTimer;
uint32 uiDrainManaTimer;
uint32 uiPhaseTimer;
CombatPhase Phase;
-
+
ScriptedInstance *pInstance;
void Reset()
@@ -71,7 +71,7 @@ struct boss_moamAI : public ScriptedAI
uiPhaseTimer = 90000;
Phase = NORMAL;
m_creature->SetPower(POWER_MANA,0);
-
+
if (pInstance)
pInstance->SetData(DATA_MOAM_EVENT, NOT_STARTED);
}
@@ -79,17 +79,17 @@ struct boss_moamAI : public ScriptedAI
void EnterCombat(Unit *who)
{
DoScriptText(EMOTE_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_MOAM_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
pInstance->SetData(DATA_MOAM_EVENT, DONE);
}
-
+
void DrainMana()
{
for (uint8 i=0;i<6;++i)
@@ -108,7 +108,7 @@ struct boss_moamAI : public ScriptedAI
{
if (!UpdateVictim())
return;
-
+
//If we are 100%MANA cast Arcane Erruption
if (m_creature->GetPower(POWER_MANA) == m_creature->GetMaxPower(POWER_MANA))
{
@@ -116,23 +116,23 @@ struct boss_moamAI : public ScriptedAI
DoScriptText(EMOTE_MANA_FULL, m_creature);
m_creature->SetPower(POWER_MANA,0);
}
-
+
//Trample Spell
if (uiTrampleTimer <= diff)
{
DoCast(m_creature->getVictim(), SPELL_TRAMPLE);
uiTrampleTimer = urand(3000,7000);
} else uiTrampleTimer -= diff;
-
+
//Drain Mana
if (uiDrainManaTimer <= diff)
{
DrainMana();
uiDrainManaTimer = urand(3000,7000);
} else uiDrainManaTimer -= diff;
-
+
DoMeleeAttackIfReady();
-
+
//After 90secs change phase
if (uiPhaseTimer <= diff)
{
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
index 70520b11d8b..36ccdefd8f6 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_ossirian.cpp
@@ -43,21 +43,21 @@ struct boss_ossirianAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance *pInstance;
-
+
void Reset()
{
if (pInstance)
pInstance->SetData(DATA_OSSIRIAN_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit *who)
{
if (pInstance)
pInstance->SetData(DATA_OSSIRIAN_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
index 7c9c01ceaad..d3fb028910c 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/boss_rajaxx.cpp
@@ -49,21 +49,21 @@ struct boss_rajaxxAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance *pInstance;
-
+
void Reset()
{
if (pInstance)
pInstance->SetData(DATA_RAJAXX_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit *who)
{
if (pInstance)
pInstance->SetData(DATA_RAJAXX_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit *killer)
{
if (pInstance)
diff --git a/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp b/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
index fdc2215c670..92faac64f13 100644
--- a/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
+++ b/src/scripts/kalimdor/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
@@ -37,7 +37,7 @@ EndScriptData */
struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
{
instance_ruins_of_ahn_qiraj(Map* pMap) : ScriptedInstance(pMap) { Initialize(); }
-
+
uint64 uiKurinaxx;
uint64 uiRajaxx;
uint64 uiMoam;
@@ -47,11 +47,11 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
uint8 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
-
+
void Initialize()
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
-
+
uiKurinaxx = 0;
uiRajaxx = 0;
uiMoam = 0;
@@ -59,7 +59,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
uiAyamiss = 0;
uiOssirian = 0;
}
-
+
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -67,7 +67,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
return false;
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch (pCreature->GetEntry())
@@ -92,7 +92,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
break;
}
}
-
+
uint32 GetData(uint32 identifier)
{
switch(identifier)
@@ -104,10 +104,10 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
case DATA_AYAMISS_EVENT: return m_auiEncounter[4];
case DATA_OSSIRIAN_EVENT: return m_auiEncounter[5];
}
-
+
return 0;
}
-
+
void SetData(uint32 identifier, uint32 data)
{
switch(identifier)
@@ -131,11 +131,11 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
m_auiEncounter[5] = data;
break;
}
-
+
if (data == DONE)
SaveToDB();
}
-
+
uint64 GetData64(uint32 uiIdentifier)
{
switch(uiIdentifier)
@@ -147,10 +147,10 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
case DATA_AYAMISS: return uiAyamiss;
case DATA_OSSIRIAN: return uiOssirian;
}
-
+
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
@@ -164,7 +164,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
-
+
void Load(const char* in)
{
if (!in)
@@ -189,7 +189,7 @@ struct instance_ruins_of_ahn_qiraj : public ScriptedInstance
m_auiEncounter[3] = data3;
m_auiEncounter[4] = data4;
m_auiEncounter[5] = data5;
-
+
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
index e4c729d8ada..61c7e644695 100644
--- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
+++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
@@ -29,7 +29,7 @@ EndScriptData */
*
* The first phase is the EYE phase: the Eye of C'Thun is active and C'thun is not active.
* During this phase, the "Eye of C'Thun" alternates between 2 sub-phases:
- * - PHASE_EYE_GREEN_BEAM:
+ * - PHASE_EYE_GREEN_BEAM:
* 50 sec phase during which the Eye mainly casts its Green Beam every 3 sec.
* - PHASE_EYE_RED_BEAM:
* 35 sec phase during which the Eye casts its red beam every sec.
@@ -39,7 +39,7 @@ EndScriptData */
* This phase starts with the transformation of the Eye into C'Thun (PHASE_CTHUN_TRANSITION).
* After the transformation, C'Thun alternates between 2 sub-phases:
* - PHASE_CTHUN_STOMACH:
- * - C'Thun is almost insensible to all damage (99% damage reduction).
+ * - C'Thun is almost insensible to all damage (99% damage reduction).
* - It spawns 2 tentacles in its stomach.
* - C'Thun swallows players.
* - This sub-phase ends when the 2 tentacles are killed. Swallowed players are regurgitate.
@@ -50,7 +50,7 @@ EndScriptData */
*
* This CTHUN phase ends when C'Thun is killed
*
- * Note:
+ * Note:
* - the current phase is stored in the instance data to be easily shared between the eye and cthun.
*/
@@ -94,7 +94,7 @@ enum Spells
{
//***** Main Phase 1 ********
//Eye Spells
- SPELL_FREEZE_ANIM = 16245,
+ SPELL_FREEZE_ANIM = 16245,
SPELL_GREEN_BEAM = 26134,
SPELL_DARK_GLARE = 26029,
SPELL_RED_COLORATION = 22518, //Probably not the right spell but looks similar
@@ -331,7 +331,7 @@ struct eye_of_cthunAI : public Scripted_NoMovementAI
//Freeze animation
DoCast(m_creature, SPELL_FREEZE_ANIM);
m_creature->SetOrientation(DarkGlareAngle);
- m_creature->StopMoving();
+ m_creature->StopMoving();
//Darkbeam for 35 seconds
PhaseTimer = 35000;
diff --git a/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp b/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
index af6158b2e24..c26a3bd108b 100644
--- a/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
+++ b/src/scripts/kalimdor/zulfarrak/instance_zulfarrak.cpp
@@ -15,7 +15,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
+
#include "ScriptedPch.h"
#define NPC_GAHZRILLA 7273
@@ -42,7 +42,7 @@ struct instance_zulfarrak : public ScriptedInstance
}
}
};
-
+
InstanceData* GetInstanceData_instance_zulfarrak(Map* pMap)
{
return new instance_zulfarrak(pMap);
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
index 757841d4877..92f9440db66 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
@@ -28,7 +28,7 @@ enum Spells
SPELL_BASH = 57094, // Victim
SPELL_ENTANGLING_ROOTS = 57095, // Random Victim 100Y
SPELL_MINI = 57055, // Self
- SPELL_VENOM_BOLT_VOLLEY = 57088, // Random Victim 100Y
+ SPELL_VENOM_BOLT_VOLLEY = 57088, // Random Victim 100Y
SPELL_HEALTHY_MUSHROOM_POTENT_FUNGUS = 56648, // Killer 3Y
SPELL_POISONOUS_MUSHROOM_POISON_CLOUD = 57061, // Self - Duration 8 Sec
SPELL_POISONOUS_MUSHROOM_VISUAL_AREA = 61566, // Self
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
index 3e6f3f45a72..af2030eac1a 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
@@ -69,7 +69,7 @@ struct boss_elder_nadoxAI : public ScriptedAI
uint32 uiSwarmerSpawnTimer;
uint32 uiGuardSpawnTimer;
uint32 uiEnragueTimer;
-
+
bool bGuardSpawned;
ScriptedInstance *pInstance;
@@ -180,7 +180,7 @@ CreatureAI* GetAI_boss_elder_nadox(Creature* pCreature)
enum AddSpells
{
SPELL_SPRINT = 56354,
- SPELL_GUARDIAN_AURA = 56151
+ SPELL_GUARDIAN_AURA = 56151
};
struct mob_ahnkahar_nerubianAI : public ScriptedAI
@@ -212,7 +212,7 @@ struct mob_ahnkahar_nerubianAI : public ScriptedAI
{
if (!UpdateVictim())
return;
-
+
if (m_creature->GetEntry() == MOB_AHNKAHAR_GUARDIAN_ENTRY)
m_creature->RemoveAurasDueToSpell(SPELL_GUARDIAN_AURA);
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index fde2cbc800f..6f85b07ccd3 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -518,7 +518,7 @@ struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
return;
if (!bRemoved && m_creature->GetPositionX() > 440.0f)
- {
+ {
if (pInstance->GetData(DATA_PRINCE_TALDARAM_EVENT) == DONE)
{
m_creature->InterruptNonMeleeSpells(true);
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
index 64e70435244..53a2a8473b2 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
@@ -226,7 +226,7 @@ struct boss_taldaramAI : public ScriptedAI
uiPhaseTimer = 500;
if (Unit* pEmbraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
uiEmbraceTarget = pEmbraceTarget->GetGUID();
-
+
}
uiVanishTimer = urand(25*IN_MILISECONDS,35*IN_MILISECONDS);
} else uiVanishTimer -= diff;
diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
index 906009c52eb..fa2f2bc1f0f 100644
--- a/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
@@ -58,14 +58,14 @@ struct instance_ahnkahet : public ScriptedInstance
uint8 InitiandCnt,
switchtrigger,
initiandkilled;
-
+
std::string str_data;
void Initialize()
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
InitiandGUIDs.clear();
-
+
Elder_Nadox =0;
Prince_Taldaram =0;
Jedoga_Shadowseeker =0;
@@ -256,7 +256,7 @@ struct instance_ahnkahet : public ScriptedInstance
<< spheres[0] << " " << spheres[1];
str_data = saveStream.str();
-
+
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
index fc8901270cb..6a6a4cbadd1 100644
--- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
+++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
@@ -103,7 +103,7 @@ struct boss_anub_arakAI : public ScriptedAI
m_creature->RemoveAura(SPELL_SUBMERGE);
lSummons.DespawnAll();
-
+
if (pInstance)
pInstance->SetData(DATA_ANUBARAK_EVENT, NOT_STARTED);
}
@@ -112,7 +112,7 @@ struct boss_anub_arakAI : public ScriptedAI
void EnterCombat(Unit *pWho)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_ANUBARAK_EVENT, IN_PROGRESS);
}
@@ -245,11 +245,11 @@ struct boss_anub_arakAI : public ScriptedAI
if (uiPhase != 1)
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit *pKiller)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_ANUBARAK_EVENT, DONE);
}
@@ -258,7 +258,7 @@ struct boss_anub_arakAI : public ScriptedAI
{
if (pVictim == m_creature)
return;
-
+
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
@@ -266,7 +266,7 @@ struct boss_anub_arakAI : public ScriptedAI
{
lSummons.Summon(summon);
}
-
+
};
CreatureAI* GetAI_boss_anub_arak(Creature *pCreature)
diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp
index b33d8cfc27a..10481a6ecaa 100644
--- a/src/scripts/northrend/borean_tundra.cpp
+++ b/src/scripts/northrend/borean_tundra.cpp
@@ -2040,7 +2040,7 @@ struct npc_trapped_mammoth_calfAI : public ScriptedAI
void Reset()
{
GameObject *pTrap;
-
+
uiTimer = 1500;
bStarted = false;
@@ -2089,7 +2089,7 @@ struct npc_trapped_mammoth_calfAI : public ScriptedAI
if (param == 1)
bStarted = true;
}
-
+
void MovementInform(uint32 uiType, uint32 uiId)
{
GameObject* pTrap;
@@ -2184,7 +2184,7 @@ struct npc_seaforium_depth_chargeAI : public ScriptedAI
{
if (uiExplosionTimer < diff)
{
- DoCast(SPELL_SEAFORIUM_DEPTH_CHARGE_EXPLOSION);
+ DoCast(SPELL_SEAFORIUM_DEPTH_CHARGE_EXPLOSION);
for(uint8 i = 0; i < 4; ++i)
{
if(Creature* cCredit = m_creature->FindNearestCreature(25402 + i, 10.0f))//25402-25405 credit markers
@@ -2194,7 +2194,7 @@ struct npc_seaforium_depth_chargeAI : public ScriptedAI
Player* pOwner = uOwner->ToPlayer();
if(pOwner && pOwner->GetQuestStatus(QUEST_BURY_THOSE_COCKROACHES) == QUEST_STATUS_INCOMPLETE)
pOwner->KilledMonsterCredit(cCredit->GetEntry(),cCredit->GetGUID());
- }
+ }
}
}
m_creature->Kill(m_creature);
@@ -2225,7 +2225,7 @@ struct npc_valiance_keep_cannoneerAI : public ScriptedAI
uint32 uiTimer;
void Reset()
- {
+ {
uiTimer = urand(13000,18000);
}
@@ -2261,7 +2261,7 @@ enum Spells
SPELL_TRANSITUS_SHIELD_BEAM = 48310
};
-enum NPCs
+enum NPCs
{
NPC_TRANSITUS_SHIELD_DUMMY = 27306,
NPC_WARMAGE_HOLLISTER = 27906,
@@ -2336,7 +2336,7 @@ struct npc_warmage_coldarraAI : public Scripted_NoMovementAI
}
break;
}
- }
+ }
else m_uiTimer -= uiDiff;
ScriptedAI::UpdateAI(uiDiff);
@@ -2506,7 +2506,7 @@ void AddSC_borean_tundra()
newscript->Name = "npc_valiance_keep_cannoneer";
newscript->GetAI = &GetAI_npc_valiance_keep_cannoneer;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "npc_warmage_coldarra";
newscript->GetAI = &GetAI_npc_warmage_coldarra;
diff --git a/src/scripts/northrend/crystalsong_forest.cpp b/src/scripts/northrend/crystalsong_forest.cpp
index d60490d39b5..862b10b197a 100644
--- a/src/scripts/northrend/crystalsong_forest.cpp
+++ b/src/scripts/northrend/crystalsong_forest.cpp
@@ -20,7 +20,7 @@
SDName: CrystalSongForest
SDAuthor: Malcrom
SD%Complete: 99%
-SDComment:
+SDComment:
SDCategory: CrystalsongForest
Script Data End */
@@ -35,7 +35,7 @@ enum Spells
SPELL_TRANSITUS_SHIELD_BEAM = 48310
};
-enum NPCs
+enum NPCs
{
NPC_TRANSITUS_SHIELD_DUMMY = 27306,
NPC_WARMAGE_SARINA = 32369,
@@ -62,7 +62,7 @@ struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
{
if (m_uiTimer <= uiDiff)
{
- m_creature->CastStop();
+ m_creature->CastStop();
Creature* pTarget = GetClosestCreatureWithEntry(me,NPC_TRANSITUS_SHIELD_DUMMY,32.0f);
switch(me->GetEntry())
@@ -90,7 +90,7 @@ struct npc_warmage_violetstandAI : public Scripted_NoMovementAI
m_uiTimer = 90000;
break;
}
- }
+ }
else m_uiTimer -= uiDiff;
ScriptedAI::UpdateAI(uiDiff);
diff --git a/src/scripts/northrend/dalaran.cpp b/src/scripts/northrend/dalaran.cpp
index f6ced101d22..26b896b473d 100644
--- a/src/scripts/northrend/dalaran.cpp
+++ b/src/scripts/northrend/dalaran.cpp
@@ -111,7 +111,7 @@ CreatureAI* GetAI_npc_mageguard_dalaran(Creature* pCreature)
enum eHiraSnowdawn
{
- SPELL_COLD_WEATHER_FLYING = 54197
+ SPELL_COLD_WEATHER_FLYING = 54197
};
#define GOSSIP_TEXT_TRAIN_HIRA "I seek training to ride a steed."
@@ -138,7 +138,7 @@ bool GossipSelect_npc_hira_snowdawn(Player* pPlayer, Creature* pCreature, uint32
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
-
+
return true;
}
diff --git a/src/scripts/northrend/draktharon_keep/boss_dred.cpp b/src/scripts/northrend/draktharon_keep/boss_dred.cpp
index dcc3f6fea81..ac6dfd91842 100644
--- a/src/scripts/northrend/draktharon_keep/boss_dred.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_dred.cpp
@@ -108,7 +108,7 @@ struct boss_dredAI : public ScriptedAI
DoCastVictim(SPELL_MANGLING_SLASH,false);
uiManglingSlashTimer = 20*IN_MILISECONDS;
} else uiManglingSlashTimer -=diff;
-
+
if (uiFearsomeRoarTimer < diff)
{
DoCastAOE(DUNGEON_MODE(SPELL_FEARSOME_ROAR, H_SPELL_FEARSOME_ROAR),false);
diff --git a/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp b/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
index 1e6521b1b03..dc25ea7d44c 100644
--- a/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
@@ -79,7 +79,7 @@ struct boss_tharon_jaAI : public ScriptedAI
uint32 uiEyeBeamTimer;
uint32 uiLightningBreathTimer;
uint32 uiPoisonCloudTimer;
-
+
CombatPhase Phase;
ScriptedInstance* pInstance;
@@ -95,7 +95,7 @@ struct boss_tharon_jaAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_THARON_JA_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
@@ -103,7 +103,7 @@ struct boss_tharon_jaAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_THARON_JA_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -119,19 +119,19 @@ struct boss_tharon_jaAI : public ScriptedAI
DoCast(pTarget, DUNGEON_MODE(SPELL_CURSE_OF_LIFE, H_SPELL_CURSE_OF_LIFE));
uiCurseOfLifeTimer = urand(10*IN_MILISECONDS,15*IN_MILISECONDS);
} else uiCurseOfLifeTimer -= diff;
-
+
if (uiShadowVolleyTimer < diff)
{
DoCastVictim(DUNGEON_MODE(SPELL_SHADOW_VOLLEY,H_SPELL_SHADOW_VOLLEY));
uiShadowVolleyTimer = urand(8*IN_MILISECONDS,10*IN_MILISECONDS);
} else uiShadowVolleyTimer -= diff;
-
+
if (uiRainOfFireTimer < diff)
{
DoCastAOE(DUNGEON_MODE(SPELL_RAIN_OF_FIRE,H_SPELL_RAIN_OF_FIRE));
uiRainOfFireTimer = urand(14*IN_MILISECONDS,18*IN_MILISECONDS);
} else uiRainOfFireTimer -= diff;
-
+
if (uiPhaseTimer < diff)
{
DoCast(SPELL_DECAY_FLESH);
@@ -183,7 +183,7 @@ struct boss_tharon_jaAI : public ScriptedAI
DoCastAOE(DUNGEON_MODE(SPELL_POISON_CLOUD, H_SPELL_POISON_CLOUD));
uiPoisonCloudTimer = urand(10*IN_MILISECONDS,12*IN_MILISECONDS);
} else uiPoisonCloudTimer -= diff;
-
+
if (uiPhaseTimer < diff)
{
DoCast(SPELL_RETURN_FLESH);
diff --git a/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp b/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
index e699ca084fa..4b396904dfb 100644
--- a/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
+++ b/src/scripts/northrend/draktharon_keep/boss_trollgore.cpp
@@ -89,7 +89,7 @@ struct boss_trollgoreAI : public ScriptedAI
lSummons.DespawnAll();
m_creature->RemoveAura(DUNGEON_MODE(SPELL_CONSUME_AURA,H_SPELL_CONSUME_AURA));
-
+
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, NOT_STARTED);
}
@@ -151,7 +151,7 @@ struct boss_trollgoreAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
@@ -165,7 +165,7 @@ struct boss_trollgoreAI : public ScriptedAI
pInstance->SetData(DATA_TROLLGORE_EVENT, DONE);
}
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
index fe515516a68..601125da336 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/boss_bronjahm.cpp
@@ -45,29 +45,29 @@ struct boss_bronjahmAI : public ScriptedAI
{
pInstance = m_creature->GetInstanceData();
}
-
+
uint32 uiFearTimer;
uint32 uiShadowBoltTimer;
uint32 uiMagicsBaneTimer;
uint32 uiCorruptSoulTimer;
-
+
CombatPhases Phase;
ScriptedInstance* pInstance;
-
+
void Reset()
{
Phase = PHASE_1;
-
+
uiFearTimer = urand(8000,12000);
uiShadowBoltTimer = 2000;
uiMagicsBaneTimer = urand(8000,15000);
uiCorruptSoulTimer = urand(15000,25000);
-
+
if (pInstance)
pInstance->SetData(DATA_BRONJAHM_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
//DoScriptText(SAY_AGGRO, m_creature);
@@ -75,7 +75,7 @@ struct boss_bronjahmAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_BRONJAHM_EVENT, IN_PROGRESS);
}
-
+
void JustDied(Unit* killer)
{
//DoScriptText(SAY_DEATH, m_creature);
@@ -83,13 +83,13 @@ struct boss_bronjahmAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_BRONJAHM_EVENT, DONE);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
switch (Phase)
{
case PHASE_1:
@@ -111,23 +111,23 @@ struct boss_bronjahmAI : public ScriptedAI
} else uiFearTimer -= diff;
break;
}
-
+
if (HealthBelowPct(30))
DoCast(m_creature,SPELL_TELEPORT);
-
+
if (uiShadowBoltTimer <= diff)
{
if (m_creature->IsWithinMeleeRange(m_creature->getVictim()))
DoCastVictim(SPELL_SHADOW_BOLT);
uiShadowBoltTimer = 2000;
} else uiShadowBoltTimer -= diff;
-
+
if (uiMagicsBaneTimer <= diff)
{
DoCastVictim(DUNGEON_MODE(SPELL_MAGIC_S_BANE,SPELL_MAGIC_S_BANE_H));
uiMagicsBaneTimer = urand(8000,15000);
} else uiMagicsBaneTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
};
@@ -143,9 +143,9 @@ struct mob_corrupted_soul_fragmentAI : public ScriptedAI
{
pInstance = m_creature->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
-
+
void Reset()
{
SetCombatMovement(false);
@@ -154,7 +154,7 @@ struct mob_corrupted_soul_fragmentAI : public ScriptedAI
m_creature->GetMotionMaster()->MoveChase(pBronjham);
}
-
+
void MovementInform(uint32 type, uint32 id)
{
if (pInstance)
@@ -173,7 +173,7 @@ CreatureAI* GetAI_mob_corrupted_soul_fragment(Creature* pCreature)
void AddSC_boss_bronjahm()
{
Script *newscript;
-
+
newscript = new Script;
newscript->Name = "mob_corruptel_soul_fragment";
newscript->GetAI = &GetAI_mob_corrupted_soul_fragment;
diff --git a/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp b/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
index 2f038e178ca..cfdd2a30114 100644
--- a/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
+++ b/src/scripts/northrend/frozen_halls/forge_of_souls/instance_forge_of_souls.cpp
@@ -37,7 +37,7 @@ struct instance_forge_of_souls : public ScriptedInstance
{
uiBronjahm = 0;
uiDevourer = 0;
-
+
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
m_auiEncounter[i] = NOT_STARTED;
}
diff --git a/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp b/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
index 5caf2351843..50565d7e142 100644
--- a/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
+++ b/src/scripts/northrend/frozen_halls/halls_of_reflection/instance_halls_of_reflection.cpp
@@ -40,7 +40,7 @@ struct instance_halls_of_reflection : public ScriptedInstance
uiFalric = 0;
uiMarwyn = 0;
uiLichKing = 0;
-
+
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
m_auiEncounter[i] = NOT_STARTED;
}
@@ -57,7 +57,7 @@ struct instance_halls_of_reflection : public ScriptedInstance
break;
case CREATURE_LICHKING:
uiLichKing = pCreature->GetGUID();
- break;
+ break;
}
}
/*
@@ -80,7 +80,7 @@ struct instance_halls_of_reflection : public ScriptedInstance
break;
case DATA_LICHKING_EVENT:
m_auiEncounter[2] = data;
- break;
+ break;
}
if (data == DONE)
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
index dd7a7b4c41d..a2909b4ad38 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_forgemaster_garfrost.cpp
@@ -71,7 +71,7 @@ struct boss_garfrostAI : public ScriptedAI
bool phase2;
bool phase3;
bool bAchievement;
-
+
ScriptedInstance* pInstance;
EventMap events;
@@ -82,7 +82,7 @@ struct boss_garfrostAI : public ScriptedAI
phase2 = false;
phase3 = false;
bAchievement = true;
-
+
if (pInstance)
pInstance->SetData(DATA_GARFROST_EVENT, NOT_STARTED);
}
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
index 2ec10f7df11..c57c3e6f6f3 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_krickandick.cpp
@@ -175,8 +175,8 @@ struct boss_ickAI : public ScriptedAI
if (pKrick->AI())
pKrick->AI()->DoAction(ACTION_OUTRO);
}
-
- if (pInstance)
+
+ if (pInstance)
pInstance->SetData(DATA_KRICKANDICK_EVENT, DONE);
}
@@ -208,7 +208,7 @@ struct boss_ickAI : public ScriptedAI
DoScriptText(SAY_ICK_CHASE_1, m_creature, pTarget);
DoCast(pTarget, SPELL_PURSUED);
}
-
+
DoCast(SPELL_CONFUSION);
events.ScheduleEvent(EVENT_PURSUE, 30000, GCD_1);
return;
@@ -274,7 +274,7 @@ struct boss_krickAI : public ScriptedAI
KrickPhase phase;
uint64 uiNpcOutroDialog;
uint64 uiTyrannus;
-
+
void Reset()
{
uiNpcOutroDialog = 0;
@@ -307,7 +307,7 @@ struct boss_krickAI : public ScriptedAI
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch(actionId)
{
case ACTION_OUTRO:
{
@@ -324,7 +324,7 @@ struct boss_krickAI : public ScriptedAI
if (pJainaOrSylvanas) {
Position pos;
m_creature->GetNearPosition(pos, 5.0f, 0);
- pJainaOrSylvanas->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(),
+ pJainaOrSylvanas->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(),
pos.GetAngle(m_creature->GetPositionX(), m_creature->GetPositionY()));
}
else {
@@ -333,7 +333,7 @@ struct boss_krickAI : public ScriptedAI
else
pJainaOrSylvanas = m_creature->SummonCreature(NPC_JAINA_PART1, *m_creature, TEMPSUMMON_MANUAL_DESPAWN);
}
-
+
if (pJainaOrSylvanas)
{
pJainaOrSylvanas->SetOrientation(pJainaOrSylvanas->GetAngle(m_creature->GetPositionX(), m_creature->GetPositionY()));
@@ -406,14 +406,14 @@ struct boss_krickAI : public ScriptedAI
uiTyrannus = (pInstance ? pInstance->GetData64(DATA_TYRANNUS) : 0);
events.ScheduleEvent(EVENT_OUTRO_7, 1);
break;
- case EVENT_OUTRO_7:
+ case EVENT_OUTRO_7:
if (Creature *pTyrannus = m_creature->GetCreature(*m_creature, uiTyrannus))
DoScriptText(SAY_TYRANNUS_OUTRO_7, pTyrannus);
events.ScheduleEvent(EVENT_OUTRO_8, 7000);
break;
case EVENT_OUTRO_8:
DoScriptText(SAY_KRICK_OUTRO_8, m_creature);
- // TODO: Tyrannus starts killing Krick.
+ // TODO: Tyrannus starts killing Krick.
// there shall be some visual spell effect
events.ScheduleEvent(EVENT_OUTRO_9, 6000);
break;
@@ -427,7 +427,7 @@ struct boss_krickAI : public ScriptedAI
events.ScheduleEvent(EVENT_OUTRO_10, 12000);
break;
- case EVENT_OUTRO_10:
+ case EVENT_OUTRO_10:
{
Creature* pNpcDialog = m_creature->GetCreature(*m_creature, uiNpcOutroDialog);
if (pNpcDialog)
@@ -447,7 +447,7 @@ struct boss_krickAI : public ScriptedAI
Creature* pNpcDialog = m_creature->GetCreature(*m_creature, uiNpcOutroDialog);
if (pNpcDialog)
pNpcDialog->DisappearAndDie();
-
+
m_creature->DisappearAndDie();
break;
}
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
index b45a059df98..84ac04f2d54 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/boss_scourgelord_tyrannus.cpp
@@ -18,7 +18,7 @@
#include "pit_of_saron.h"
/*
- * SDComment: TODO:
+ * SDComment: TODO:
* - implement aura for spell Overlord Brand.
* - Intro/Outro
* - improve script of Rimefang
@@ -90,14 +90,14 @@ struct boss_tyrannusAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
EventMap events;
void Reset()
{
events.Reset();
-
+
if (pInstance)
pInstance->SetData(DATA_TYRANNUS_EVENT, NOT_STARTED);
}
@@ -127,8 +127,8 @@ struct boss_tyrannusAI : public ScriptedAI
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), m_creature);
}
-
- void JustDied(Unit* killer)
+
+ void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
@@ -183,7 +183,7 @@ struct boss_rimefangAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
EventMap events;
@@ -193,7 +193,7 @@ struct boss_rimefangAI : public ScriptedAI
m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- events.Reset();
+ events.Reset();
}
void EnterCombat(Unit* who)
@@ -204,7 +204,7 @@ struct boss_rimefangAI : public ScriptedAI
events.ScheduleEvent(EVENT_MARK_OF_RIMEFANG, 25000);
events.ScheduleEvent(EVENT_ICY_BLAST, 35000);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
index 8353af43608..45422f54bcd 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/instance_pit_of_saron.cpp
@@ -55,7 +55,7 @@ struct instance_pit_of_saron : public ScriptedInstance
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (uiEncounter[i] == IN_PROGRESS)
+ if (uiEncounter[i] == IN_PROGRESS)
return true;
return false;
@@ -73,24 +73,24 @@ struct instance_pit_of_saron : public ScriptedInstance
switch(pCreature->GetEntry())
{
- case CREATURE_KRICK:
- uiKrick = pCreature->GetGUID();
+ case CREATURE_KRICK:
+ uiKrick = pCreature->GetGUID();
break;
case CREATURE_ICK:
uiIck = pCreature->GetGUID();
break;
- case CREATURE_GARFROST:
- uiGarfrost = pCreature->GetGUID();
+ case CREATURE_GARFROST:
+ uiGarfrost = pCreature->GetGUID();
break;
- case CREATURE_TYRANNUS:
- uiTyrannus = pCreature->GetGUID();
+ case CREATURE_TYRANNUS:
+ uiTyrannus = pCreature->GetGUID();
break;
case CREATURE_RIMEFANG:
- uiRimefang = pCreature->GetGUID();
+ uiRimefang = pCreature->GetGUID();
break;
case NPC_SYLVANAS_PART1:
@@ -120,7 +120,7 @@ struct instance_pit_of_saron : public ScriptedInstance
pCreature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
break;
case NPC_CHAMPION_3_HORDE: // No 3rd set for Alliance?
- if (uiTeamInInstance == ALLIANCE)
+ if (uiTeamInInstance == ALLIANCE)
pCreature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
break;
}
@@ -148,13 +148,13 @@ struct instance_pit_of_saron : public ScriptedInstance
switch(type)
{
case DATA_GARFROST_EVENT:
- uiEncounter[0] = data;
+ uiEncounter[0] = data;
break;
case DATA_TYRANNUS_EVENT:
- uiEncounter[1] = data;
+ uiEncounter[1] = data;
break;
case DATA_KRICKANDICK_EVENT:
- uiEncounter[2] = data;
+ uiEncounter[2] = data;
break;
}
diff --git a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
index f6af85b1c89..102c95d82f6 100644
--- a/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
+++ b/src/scripts/northrend/frozen_halls/pit_of_saron/pit_of_saron.cpp
@@ -446,7 +446,7 @@ struct mob_wrathbone_coldwraithAI: public ScriptedAI
return;
}
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -788,7 +788,7 @@ struct mob_deathwhisper_shadowcasterAI: public ScriptedAI
return;
}
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -839,7 +839,7 @@ struct mob_deathwhisper_necrolyteAI: public ScriptedAI
return;
}
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -931,7 +931,7 @@ struct mob_geist_ambusherAI: public ScriptedAI
return;
}
}
-
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp
index 3a2466eacdb..3aea48e6c31 100644
--- a/src/scripts/northrend/grizzly_hills.cpp
+++ b/src/scripts/northrend/grizzly_hills.cpp
@@ -126,11 +126,11 @@ enum eFloppy
NPC_HUNGRY_WORG = 26586,
NPC_RAVENOUS_WORG = 26590, //RWORG
NPC_EMILY = 26588,
-
+
QUEST_PERILOUS_ADVENTURE = 12027,
-
+
SPELL_MRFLOPPY = 47184, //vehicle aura
-
+
SAY_WORGHAGGRO1 = -1800001, //Um... I think one of those wolves is back...
SAY_WORGHAGGRO2 = -1800002, //He's going for Mr. Floppy!
SAY_WORGRAGGRO3 = -1800003, //Oh, no! Look, it's another wolf, and it's a biiiiiig one!
@@ -304,7 +304,7 @@ bool QuestAccept_npc_emily(Player* pPlayer, Creature* pCreature, Quest const* qu
{
Mrfloppy->GetMotionMaster()->MoveFollow(pCreature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
-
+
if (npc_escortAI* pEscortAI = CAST_AI(npc_emilyAI, (pCreature->AI())))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
@@ -394,7 +394,7 @@ struct npc_outhouse_bunnyAI : public ScriptedAI
if (uiType == 1)
m_gender = uiData;
}
-
+
void SpellHit(Unit* pCaster, const SpellEntry* pSpell)
{
if (pSpell->Id == SPELL_OUTHOUSE_GROANS)
@@ -475,10 +475,10 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
{
m_uiTimer = 0;
m_uiPhase = 1;
- }
-
+ }
+
void UpdateAI(const uint32 uiDiff)
- {
+ {
// call this each update tick?
if (Creature* stag = me->FindNearestCreature(TALLHORN_STAG, 0.2f))
{
@@ -495,7 +495,7 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
m_uiTimer = 3000;
m_uiPhase = 2;
- break;
+ break;
case 2:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H);
m_uiTimer = 4000;
@@ -506,8 +506,8 @@ struct npc_amberpine_woodsmanAI : public ScriptedAI
else
m_uiTimer -= uiDiff;
}
- ScriptedAI::UpdateAI(uiDiff);
-
+ ScriptedAI::UpdateAI(uiDiff);
+
UpdateVictim();
}
};
@@ -532,7 +532,7 @@ void AddSC_grizzly_hills()
newscript->GetAI = &GetAI_npc_emily;
newscript->pQuestAccept = &QuestAccept_npc_emily;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "npc_mrfloppy";
newscript->GetAI = &GetAI_npc_mrfloppy;
diff --git a/src/scripts/northrend/gundrak/boss_gal_darah.cpp b/src/scripts/northrend/gundrak/boss_gal_darah.cpp
index 828769fcd76..48a814f7212 100644
--- a/src/scripts/northrend/gundrak/boss_gal_darah.cpp
+++ b/src/scripts/northrend/gundrak/boss_gal_darah.cpp
@@ -192,7 +192,7 @@ struct boss_gal_darahAI : public ScriptedAI
else
{
uiTransformationTimer -= diff;
-
+
if (bStartOfTransformation)
{
bStartOfTransformation = false;
@@ -258,7 +258,7 @@ struct boss_gal_darahAI : public ScriptedAI
itr->getSource()->CompletedAchievement(achievWhatTheEck);
}
}
-
+
pInstance->SetData(DATA_GAL_DARAH_EVENT, DONE);
}
}
diff --git a/src/scripts/northrend/gundrak/boss_slad_ran.cpp b/src/scripts/northrend/gundrak/boss_slad_ran.cpp
index 143d1f095f6..143a5b76f96 100644
--- a/src/scripts/northrend/gundrak/boss_slad_ran.cpp
+++ b/src/scripts/northrend/gundrak/boss_slad_ran.cpp
@@ -149,7 +149,7 @@ struct boss_slad_ranAI : public ScriptedAI
DoScriptText(SAY_SUMMON_SNAKES,m_creature);
uiPhase = 1;
}
-
+
if (uiPhase == 1 && HealthBelowPct(25))
{
DoScriptText(SAY_SUMMON_CONSTRICTORS,m_creature);
diff --git a/src/scripts/northrend/gundrak/instance_gundrak.cpp b/src/scripts/northrend/gundrak/instance_gundrak.cpp
index 2d7cf27cc38..c04901bd27b 100644
--- a/src/scripts/northrend/gundrak/instance_gundrak.cpp
+++ b/src/scripts/northrend/gundrak/instance_gundrak.cpp
@@ -294,7 +294,7 @@ struct instance_gundrak : public ScriptedInstance
if (data == DONE)
SaveToDB();
}
-
+
void SetData64(uint32 type, uint64 data)
{
if (type == DATA_RUIN_DWELLER_DIED)
diff --git a/src/scripts/northrend/icecrown.cpp b/src/scripts/northrend/icecrown.cpp
index 15f50e74fb7..362075ee1ee 100644
--- a/src/scripts/northrend/icecrown.cpp
+++ b/src/scripts/northrend/icecrown.cpp
@@ -191,7 +191,7 @@ struct npc_argent_valiantAI : public ScriptedAI
pCreature->GetMotionMaster()->MovePoint(0,8599.258,963.951,547.553);
pCreature->setFaction(35); //wrong faction in db?
}
-
+
uint32 uiChargeTimer;
uint32 uiShieldBreakerTimer;
@@ -200,7 +200,7 @@ struct npc_argent_valiantAI : public ScriptedAI
uiChargeTimer = 7000;
uiShieldBreakerTimer = 10000;
}
-
+
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE)
@@ -220,7 +220,7 @@ struct npc_argent_valiantAI : public ScriptedAI
m_creature->SetHomePosition(m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),m_creature->GetOrientation());
EnterEvadeMode();
}
- }
+ }
void UpdateAI(const uint32 uiDiff)
{
@@ -238,7 +238,7 @@ struct npc_argent_valiantAI : public ScriptedAI
DoCastVictim(SPELL_SHIELD_BREAKER);
uiShieldBreakerTimer = 10000;
} else uiShieldBreakerTimer -= uiDiff;
-
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp b/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
index c2aabf775ab..5dba116b0f5 100644
--- a/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
+++ b/src/scripts/northrend/naxxramas/boss_anubrekhan.cpp
@@ -41,7 +41,7 @@ enum Spells
SPELL_LOCUST_SWARM_10 = 28785,
SPELL_LOCUST_SWARM_25 = 54021,
SPELL_SUMMON_CORPSE_SCARABS_PLR = 29105, // This spawns 5 corpse scarabs on top of player
- SPELL_SUMMON_CORPSE_SCARABS_MOB = 28864, // This spawns 10 corpse scarabs on top of dead guards
+ SPELL_SUMMON_CORPSE_SCARABS_MOB = 28864, // This spawns 10 corpse scarabs on top of dead guards
SPELL_BERSERK = 27680,
};
@@ -61,7 +61,7 @@ struct boss_anubrekhanAI : public BossAI
{
Position pos;
- // respawn guard using home position,
+ // respawn guard using home position,
// otherwise, after a wipe, they respawn where boss was at wipe moment.
pos = m_creature->GetHomePosition();
pos.m_positionY -= 10.0f;
diff --git a/src/scripts/northrend/naxxramas/boss_faerlina.cpp b/src/scripts/northrend/naxxramas/boss_faerlina.cpp
index 183e5bf1272..bdb00f40699 100644
--- a/src/scripts/northrend/naxxramas/boss_faerlina.cpp
+++ b/src/scripts/northrend/naxxramas/boss_faerlina.cpp
@@ -151,7 +151,7 @@ struct boss_faerlinaAI : public BossAI
DoMeleeAttackIfReady();
}
-
+
void SpellHit(Unit* caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_WIDOWS_EMBRACE || spell->Id == H_SPELL_WIDOWS_EMBRACE)
@@ -193,7 +193,7 @@ struct mob_faerlina_addAI : public ScriptedAI
if (Creature *pFaerlina = pInstance->instance->GetCreature(pInstance->GetData64(DATA_FAERLINA)))
DoCast(pFaerlina, SPELL_WIDOWS_EMBRACE);
}
- }
+ }
};
CreatureAI* GetAI_mob_faerlina_add(Creature* pCreature)
diff --git a/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp b/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
index 3152fa7e621..13b49e17f5c 100644
--- a/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
+++ b/src/scripts/northrend/naxxramas/boss_four_horsemen.cpp
@@ -105,7 +105,7 @@ struct boss_four_horsemenAI : public BossAI
DoEncounterAction(NULL, false, true, false);
if (instance)
- instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
+ instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
me->SetReactState(REACT_AGGRESSIVE);
uiEventStarterGUID = 0;
@@ -279,7 +279,7 @@ struct boss_four_horsemenAI : public BossAI
summons.DespawnAll();
if (instance)
- instance->SetData(DATA_HORSEMEN0 + id, DONE);
+ instance->SetData(DATA_HORSEMEN0 + id, DONE);
if (instance && DoEncounterAction(NULL, false, false, true))
{
diff --git a/src/scripts/northrend/naxxramas/boss_gothik.cpp b/src/scripts/northrend/naxxramas/boss_gothik.cpp
index 7af552454b9..ad890a41c21 100644
--- a/src/scripts/northrend/naxxramas/boss_gothik.cpp
+++ b/src/scripts/northrend/naxxramas/boss_gothik.cpp
@@ -49,7 +49,7 @@ enum Creatures
};
struct Waves { uint32 entry, time, mode; };
-// wave setups are not the same in heroic and normal difficulty,
+// wave setups are not the same in heroic and normal difficulty,
// mode is 0 only normal, 1 both and 2 only heroic
// but this is handled in DoGothikSummon function
const Waves waves[] =
@@ -358,15 +358,15 @@ struct boss_gothikAI : public BossAI
switch(spell->Id)
{
- case SPELL_INFORM_DEAD_TRAINEE:
- DoSummon(MOB_DEAD_TRAINEE, pTarget, 0);
+ case SPELL_INFORM_DEAD_TRAINEE:
+ DoSummon(MOB_DEAD_TRAINEE, pTarget, 0);
break;
- case SPELL_INFORM_DEAD_KNIGHT:
- DoSummon(MOB_DEAD_KNIGHT, pTarget, 0);
+ case SPELL_INFORM_DEAD_KNIGHT:
+ DoSummon(MOB_DEAD_KNIGHT, pTarget, 0);
break;
- case SPELL_INFORM_DEAD_RIDER:
+ case SPELL_INFORM_DEAD_RIDER:
DoSummon(MOB_DEAD_RIDER, pTarget, 1.0f);
- DoSummon(MOB_DEAD_HORSE, pTarget, 1.0f);
+ DoSummon(MOB_DEAD_HORSE, pTarget, 1.0f);
break;
}
}
@@ -488,7 +488,7 @@ struct mob_gothik_minionAI : public CombatAI
bool liveSide;
bool gateClose;
- bool isOnSameSide(const Unit *pWho)
+ bool isOnSameSide(const Unit *pWho)
{
return (liveSide == IN_LIVE_SIDE(pWho));
}
diff --git a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
index c6354a8e0ba..a95eddc607d 100644
--- a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
+++ b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
@@ -89,7 +89,7 @@ enum Spells
SPELL_BERSERK = 28498,
//spells for chained
- //warlock
+ //warlock
SPELL_CURSE_OF_AGONY = 47864,
SPELL_SHADOW_BOLT = 47809,
//shaman
@@ -148,7 +148,7 @@ const Position Pos[12] =
//creatures in corners
//Unstoppable Abominations
#define MAX_ABOMINATIONS 21
-const Position PosAbominations[MAX_ABOMINATIONS] =
+const Position PosAbominations[MAX_ABOMINATIONS] =
{
{3755.52, -5155.22, 143.480, 2.0},
{3744.35, -5164.03, 143.590, 2.00},
@@ -175,7 +175,7 @@ const Position PosAbominations[MAX_ABOMINATIONS] =
//Soldiers of the Frozen Wastes
#define MAX_WASTES 49
-const Position PosWastes[MAX_WASTES] =
+const Position PosWastes[MAX_WASTES] =
{
{3754.41, -5147.24, 143.204, 2.0},
{3754.68, -5156.17, 143.418, 2.0},
@@ -230,7 +230,7 @@ const Position PosWastes[MAX_WASTES] =
//Soul Weavers
#define MAX_WEAVERS 7
-const Position PosWeavers[MAX_WEAVERS] =
+const Position PosWeavers[MAX_WEAVERS] =
{
{3752.45, -5168.35, 143.562, 1.6094},
{3772.2, -5070.04, 143.329, 1.93686},
@@ -252,9 +252,9 @@ struct NotCharmedTargetSelector : public std::unary_function<Unit *, bool> {
struct boss_kelthuzadAI : public BossAI
{
- boss_kelthuzadAI(Creature* c) : BossAI(c, BOSS_KELTHUZAD), spawns(c)
+ boss_kelthuzadAI(Creature* c) : BossAI(c, BOSS_KELTHUZAD), spawns(c)
{
- uiFaction = m_creature->getFaction();
+ uiFaction = m_creature->getFaction();
}
uint32 Phase;
@@ -287,7 +287,7 @@ struct boss_kelthuzadAI : public BossAI
if (Player* charmed = Unit::GetPlayer((*itr).first))
charmed->SetFloatValue(OBJECT_FIELD_SCALE_X, (*itr).second);
}
-
+
chained.clear();
spawns.DespawnAll();
@@ -406,7 +406,7 @@ struct boss_kelthuzadAI : public BossAI
events.PopEvent();
break;
case EVENT_TRIGGER:
- if (GameObject *pKTTrigger = m_creature->GetMap()->GetGameObject(KTTriggerGUID))
+ if (GameObject *pKTTrigger = m_creature->GetMap()->GetGameObject(KTTriggerGUID))
pKTTrigger->SetPhaseMask(2, true);
events.PopEvent();
break;
@@ -657,7 +657,7 @@ bool AreaTrigger_at_kelthuzad_center(Player* pPlayer, const AreaTriggerEntry *at
if (trigger->getLootState() == GO_READY)
trigger->UseDoorOrButton();
- // Note: summon must be done by trigger and not by KT.
+ // Note: summon must be done by trigger and not by KT.
// Otherwise, they attack immediately as KT is in combat.
for (uint8 i = 0; i <= MAX_ABOMINATIONS; ++i)
{
diff --git a/src/scripts/northrend/naxxramas/boss_maexxna.cpp b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
index 3dd35a93181..fb667186c7f 100644
--- a/src/scripts/northrend/naxxramas/boss_maexxna.cpp
+++ b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
@@ -19,7 +19,7 @@
#include "ScriptedPch.h"
#include "naxxramas.h"
-enum Spells
+enum Spells
{
SPELL_WEB_WRAP = 28622,
SPELL_WEB_SPRAY_10 = 29484,
diff --git a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
index 86b05e30505..9caa79c36c7 100644
--- a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
+++ b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp
@@ -43,7 +43,7 @@ enum Events
EVENT_HATEFUL,
EVENT_SLIME
};
-
+
#define ACHIEVEMENT_MAKE_QUICK_WERK_OF_HIM RAID_MODE(1856, 1857)
#define MAX_ENCOUNTER_TIME 3 * 60 * 1000
diff --git a/src/scripts/northrend/naxxramas/boss_thaddius.cpp b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
index a7ad8368d9f..09ba28f760c 100644
--- a/src/scripts/northrend/naxxramas/boss_thaddius.cpp
+++ b/src/scripts/northrend/naxxramas/boss_thaddius.cpp
@@ -212,7 +212,7 @@ struct boss_thaddiusAI : public BossAI
if (!UpdateVictim())
return;
-
+
events.Update(diff);
if (me->hasUnitState(UNIT_STAT_CASTING))
@@ -250,7 +250,7 @@ CreatureAI* GetAI_boss_thaddius(Creature* pCreature)
struct mob_stalaggAI : public ScriptedAI
{
- mob_stalaggAI(Creature *c) : ScriptedAI(c)
+ mob_stalaggAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
}
@@ -301,7 +301,7 @@ struct mob_stalaggAI : public ScriptedAI
// reset aggro to be sure that feugen will not follow the jump
pFeugen->getThreatManager().modifyThreatPercent(pFeugenVictim, -100);
- pFeugenVictim->JumpTo(m_creature, 0.3f);
+ pFeugenVictim->JumpTo(m_creature, 0.3f);
m_creature->getThreatManager().modifyThreatPercent(pStalaggVictim, -100);
pStalaggVictim->JumpTo(pFeugen, 0.3f);
@@ -329,7 +329,7 @@ CreatureAI* GetAI_mob_stalagg(Creature* pCreature)
struct mob_feugenAI : public ScriptedAI
{
- mob_feugenAI(Creature *c) : ScriptedAI(c)
+ mob_feugenAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
}
diff --git a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
index 0b21a12e05c..15b3aecace0 100644
--- a/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
+++ b/src/scripts/northrend/naxxramas/instance_naxxramas.cpp
@@ -126,7 +126,7 @@ struct instance_naxxramas : public InstanceData
uint64 uiKelthuzad;
uint64 uiKelthuzadTrigger;
- uint64 uiPortals[4];
+ uint64 uiPortals[4];
time_t minHorsemenDiedTime;
time_t maxHorsemenDiedTime;
@@ -176,9 +176,9 @@ struct instance_naxxramas : public InstanceData
case GO_HORSEMEN_CHEST_HERO: HorsemenChestGUID = add ? pGo->GetGUID() : 0; break;
case GO_KELTHUZAD_PORTAL01: uiPortals[0] = pGo->GetGUID(); break;
case GO_KELTHUZAD_PORTAL02: uiPortals[1] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_PORTAL03: uiPortals[2] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_PORTAL04: uiPortals[3] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_TRIGGER: uiKelthuzadTrigger = pGo->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL03: uiPortals[2] = pGo->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL04: uiPortals[3] = pGo->GetGUID(); break;
+ case GO_KELTHUZAD_TRIGGER: uiKelthuzadTrigger = pGo->GetGUID(); break;
}
AddDoor(pGo, add);
@@ -211,7 +211,7 @@ struct instance_naxxramas : public InstanceData
if (minHorsemenDiedTime == 0)
minHorsemenDiedTime = now;
-
+
maxHorsemenDiedTime = now;
}
break;
@@ -297,7 +297,7 @@ struct instance_naxxramas : public InstanceData
case 7601: // Criteria for achievement 2177: And They Would All Go Down Together 15sec of each other 25-man
if (Difficulty(instance->GetSpawnMode()) == RAID_DIFFICULTY_25MAN_NORMAL && (maxHorsemenDiedTime - minHorsemenDiedTime) < 15)
return true;
- return false;
+ return false;
case 13233: // Criteria for achievement 2186: The Immortal (25-man)
// TODO.
break;
diff --git a/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp b/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
index c5632f6c181..6728c01b3c0 100644
--- a/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
+++ b/src/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
@@ -66,7 +66,7 @@ struct boss_magus_telestraAI : public ScriptedAI
uint64 uiFireMagusGUID;
uint64 uiFrostMagusGUID;
uint64 uiArcaneMagusGUID;
-
+
bool bFireMagusDead;
bool bFrostMagusDead;
bool bArcaneMagusDead;
@@ -98,7 +98,7 @@ struct boss_magus_telestraAI : public ScriptedAI
uiAchievementProgress = 0;
uiAchievementTimer = 0;
-
+
bIsAchievementTimerRunning = false;
bIsWaitingToAppear = false;
diff --git a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
index bd98fc43bc0..c19a0468897 100644
--- a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp
@@ -52,7 +52,7 @@ struct boss_drakosAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiMagicPullTimer ;
uint32 uiStompTimer ;
uint32 uiBombSummonTimer ;
@@ -73,11 +73,11 @@ struct boss_drakosAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_DRAKOS_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_DRAKOS_EVENT, IN_PROGRESS);
}
@@ -147,7 +147,7 @@ struct boss_drakosAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_DRAKOS_EVENT, DONE);
}
diff --git a/src/scripts/northrend/nexus/oculus/boss_eregos.cpp b/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
index 2d1a969edce..3f8e920b23f 100644
--- a/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_eregos.cpp
@@ -88,13 +88,13 @@ struct boss_eregosAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_EREGOS_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
pInstance->SetData(DATA_EREGOS_EVENT, IN_PROGRESS);
}
-
+
void AttackStart(Unit* who) {}
void MoveInLineOfSight(Unit* who) {}
void UpdateAI(const uint32 diff)
@@ -105,7 +105,7 @@ struct boss_eregosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
diff --git a/src/scripts/northrend/nexus/oculus/boss_urom.cpp b/src/scripts/northrend/nexus/oculus/boss_urom.cpp
index 479fc685f73..6b312232bc9 100644
--- a/src/scripts/northrend/nexus/oculus/boss_urom.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_urom.cpp
@@ -51,7 +51,7 @@ struct boss_uromAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -62,11 +62,11 @@ struct boss_uromAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_UROM_EVENT, IN_PROGRESS);
}
-
+
void AttackStart(Unit* who) {}
void MoveInLineOfSight(Unit* who) {}
void UpdateAI(const uint32 diff)
@@ -80,7 +80,7 @@ struct boss_uromAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_UROM_EVENT, DONE);
}
diff --git a/src/scripts/northrend/nexus/oculus/boss_varos.cpp b/src/scripts/northrend/nexus/oculus/boss_varos.cpp
index e3ef3a477dc..fb640040d43 100644
--- a/src/scripts/northrend/nexus/oculus/boss_varos.cpp
+++ b/src/scripts/northrend/nexus/oculus/boss_varos.cpp
@@ -49,7 +49,7 @@ struct boss_varosAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -60,7 +60,7 @@ struct boss_varosAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, IN_PROGRESS);
}
@@ -77,7 +77,7 @@ struct boss_varosAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_VAROS_EVENT, DONE);
}
diff --git a/src/scripts/northrend/nexus/oculus/instance_oculus.cpp b/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
index e5328538b3b..c19e8c509c3 100644
--- a/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
+++ b/src/scripts/northrend/nexus/oculus/instance_oculus.cpp
@@ -28,15 +28,15 @@
struct instance_oculus : public ScriptedInstance
{
instance_oculus(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
-
+
uint64 uiDrakos;
uint64 uiVaros;
uint64 uiUrom;
uint64 uiEregos;
-
+
uint8 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -55,7 +55,7 @@ struct instance_oculus : public ScriptedInstance
break;
}
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -77,7 +77,7 @@ struct instance_oculus : public ScriptedInstance
if (data == DONE)
SaveToDB();
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -90,7 +90,7 @@ struct instance_oculus : public ScriptedInstance
return 0;
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -104,7 +104,7 @@ struct instance_oculus : public ScriptedInstance
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
diff --git a/src/scripts/northrend/nexus/oculus/oculus.cpp b/src/scripts/northrend/nexus/oculus/oculus.cpp
index b64c509c54e..e3ac9365daa 100644
--- a/src/scripts/northrend/nexus/oculus/oculus.cpp
+++ b/src/scripts/northrend/nexus/oculus/oculus.cpp
@@ -165,7 +165,7 @@ bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32
void AddSC_oculus()
{
Script *newscript;
-
+
newscript = new Script;
newscript->Name = "npc_oculus_drake";
newscript->pGossipHello = &GossipHello_npc_oculus_drake;
diff --git a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
index c87687ab721..05eb57afe12 100644
--- a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
+++ b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
@@ -296,7 +296,7 @@ struct boss_sartharionAI : public ScriptedAI
pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
else if (achievProgress == 3)
pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE,H_ACHIEV_TWILIGHT_ZONE));
-
+
pInstance->SetData(TYPE_SARTHARION_EVENT, DONE);
}
}
@@ -695,20 +695,20 @@ struct dummy_dragonAI : public ScriptedAI
//using a grid search here seem to be more efficient than caching all four guids
//in instance script and calculate range to each.
GameObject* pPortal = m_creature->FindNearestGameObject(GO_TWILIGHT_PORTAL,50.0f);
- if (GameObject* TwilightPortal = GameObject::GetGameObject((*m_creature), pInstance->GetData64(GO_TWILIGHT_PORTAL)))
- TwilightPortal->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* TwilightPortal = GameObject::GetGameObject((*m_creature), pInstance->GetData64(GO_TWILIGHT_PORTAL)))
+ TwilightPortal->SetGoState(GO_STATE_ACTIVE);
switch(m_creature->GetEntry())
{
case NPC_TENEBRON:
{
iTextId = WHISPER_HATCH_EGGS;
- if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
m_creature->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[0].x, TwilightEggs[0].y, TwilightEggs[0].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
else
m_creature->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggsSarth[0].x, TwilightEggsSarth[0].y, TwilightEggsSarth[0].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
break;
- }
+ }
case NPC_SHADRON:
{
iTextId = WHISPER_OPEN_PORTAL;
@@ -721,7 +721,7 @@ struct dummy_dragonAI : public ScriptedAI
}
case NPC_VESPERON:
{
- if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
+ if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
Creature* Acolyte = m_creature->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
else
Creature* Acolyte = m_creature->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
@@ -858,7 +858,7 @@ struct mob_tenebronAI : public dummy_dragonAI
OpenPortal();
m_uiHatchEggTimer = 30000;
}
- else
+ else
m_uiHatchEggTimer -= uiDiff;
// shadow breath
@@ -1027,7 +1027,7 @@ struct mob_vesperonAI : public dummy_dragonAI
if (m_uiAcolyteVesperonTimer <= uiDiff)
{
OpenPortal();
- DoCast(m_creature->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
+ DoCast(m_creature->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
m_uiAcolyteVesperonTimer = urand(60000,70000);
}
else
@@ -1080,10 +1080,10 @@ struct mob_acolyte_of_shadronAI : public ScriptedAI
pSartharion->CastSpell(m_creature, SPELL_GIFT_OF_TWILIGTH_SAR, true);
else
{
- pShadron->CastSpell(m_creature, SPELL_GIFT_OF_TWILIGTH_SHA,true);
+ pShadron->CastSpell(m_creature, SPELL_GIFT_OF_TWILIGTH_SHA,true);
pShadron->AddThreat(pTarget, 100.0f);
AttackStart(pShadron->getVictim());
- }
+ }
}
m_creature->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,m_creature);
}
@@ -1161,7 +1161,7 @@ struct mob_acolyte_of_vesperonAI : public ScriptedAI
{
if (pInstance)
{
- m_creature->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,m_creature);
+ m_creature->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,m_creature);
}
DoCast(m_creature, SPELL_TWILIGHT_TORMENT_VESP_ACO);
}
@@ -1175,7 +1175,7 @@ struct mob_acolyte_of_vesperonAI : public ScriptedAI
if (pVesperon && pVesperon->isAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP))
pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
-
+
Map *map = m_creature->GetMap();
if (map->IsDungeon())
{
@@ -1194,7 +1194,7 @@ struct mob_acolyte_of_vesperonAI : public ScriptedAI
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP,0) && !i->getSource()->getVictim())
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
+ i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
}
}
@@ -1221,8 +1221,8 @@ CreatureAI* GetAI_mob_acolyte_of_vesperon(Creature* pCreature)
struct mob_twilight_eggsAI : public Scripted_NoMovementAI
{
- mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
- {
+ mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
+ {
pInstance = pCreature->GetInstanceData();
}
uint32 m_uiFadeArmorTimer;
@@ -1239,7 +1239,7 @@ struct mob_twilight_eggsAI : public Scripted_NoMovementAI
{
if (!pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
m_creature->SummonCreature(NPC_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
- else
+ else
m_creature->SummonCreature(NPC_SHARTHARION_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
m_creature->DealDamage(m_creature, m_creature->GetHealth());
}
@@ -1248,9 +1248,9 @@ struct mob_twilight_eggsAI : public Scripted_NoMovementAI
if (m_uiHatchEggTimer <= uiDiff)
{
SpawnWhelps();
- }
+ }
else
- m_uiHatchEggTimer -= uiDiff;
+ m_uiHatchEggTimer -= uiDiff;
}
void AttackStart(Unit* pWho) {}
void MoveInLineOfSight(Unit* pWho) {}
diff --git a/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp b/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
index 75395aaa751..a534dbf0340 100644
--- a/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
@@ -28,11 +28,11 @@ enum Spells
H_SPELL_BALL_LIGHTNING = 59800,
SPELL_STATIC_OVERLOAD = 52658,
H_SPELL_STATIC_OVERLOAD = 59795,
-
+
SPELL_DISPERSE = 52770,
SPELL_SUMMON_SPARK = 52746,
SPELL_SPARK_DESPAWN = 52776,
-
+
//Spark of Ionar
SPELL_SPARK_VISUAL_TRIGGER = 52667,
H_SPELL_SPARK_VISUAL_TRIGGER = 59833
@@ -78,7 +78,7 @@ struct boss_ionarAI : public ScriptedAI
bool bIsSplitPhase;
bool bHasDispersed;
-
+
uint32 uiSplitTimer;
uint32 uiStaticOverloadTimer;
@@ -92,7 +92,7 @@ struct boss_ionarAI : public ScriptedAI
bIsSplitPhase = true;
bHasDispersed = false;
-
+
uiSplitTimer = 25*IN_MILISECONDS;
uiStaticOverloadTimer = urand(5*IN_MILISECONDS, 6*IN_MILISECONDS);
diff --git a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
index f62f8f9b499..bd655c1ec1a 100644
--- a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
+++ b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp
@@ -152,7 +152,7 @@ struct mob_tribuna_controllerAI : public ScriptedAI
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
}
-
+
KaddrakGUIDList.clear();
}
@@ -538,7 +538,7 @@ struct npc_brann_hosAI : public npc_escortAI
if (!bHasBeenDamaged)
pInstance->DoCompleteAchievement(ACHIEV_BRANN_SPANKIN_NEW);
}
-
+
JumpToNextStep(5500);
break;
case 30:
@@ -663,7 +663,7 @@ struct npc_brann_hosAI : public npc_escortAI
{
DoScriptText(SAY_LOW_HEALTH, m_creature);
bIsLowHP = true;
- }
+ }
else if (bIsLowHP && !HealthBelowPct(30))
bIsLowHP = false;
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
index 842c4599f69..674500584a7 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp
@@ -234,24 +234,24 @@ struct boss_algalonAI : public ScriptedAI
{
switch(uiStep)
{
- case 1:
- DoScriptText(SAY_SUMMON_1, m_creature);
+ case 1:
+ DoScriptText(SAY_SUMMON_1, m_creature);
JumpToNextStep(3000);
- break;
- case 2:
- DoScriptText(SAY_SUMMON_2, m_creature);
+ break;
+ case 2:
+ DoScriptText(SAY_SUMMON_2, m_creature);
JumpToNextStep(3000);
- break;
- case 3:
- DoScriptText(SAY_SUMMON_3, m_creature);
+ break;
+ case 3:
+ DoScriptText(SAY_SUMMON_3, m_creature);
JumpToNextStep(3000);
- break;
- case 4:
- DoScriptText(SAY_ENGADED_FOR_FIRTS_TIME, m_creature);
+ break;
+ case 4:
+ DoScriptText(SAY_ENGADED_FOR_FIRTS_TIME, m_creature);
JumpToNextStep(3000);
- break;
- case 5:
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ break;
+ case 5:
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetReactState(REACT_AGGRESSIVE);
Summon = true;
break;
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
index d78916564e7..3ffa8f9118b 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp
@@ -114,7 +114,7 @@ struct boss_kologarnAI : public BossAI
// TODO: because we are using hack, he is stunned and cannot cast, so we use triggered for every spell
switch(events.GetEvent())
{
- case EVENT_NONE:
+ case EVENT_NONE:
break;
case EVENT_SMASH:
if(left && right)
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
index 34893d2dd41..0ac8f444fa3 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp
@@ -267,7 +267,7 @@ struct boss_razorscaleAI : public BossAI
const float y = -174.92;
const float GroundLevel = m_creature->GetBaseMap()->GetHeight(x, y, MAX_HEIGHT);
const float FlightHeight = GroundLevel + 4.0f; // TODO: Fly out of range of attacks (442 is sufficient height for this), minus ~(10*number of harpoon gun chains attached to Razorscale)
-
+
if (Phase == 1) // Always flying during Phase 1
IsFlying = true;
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
index a112108389a..21dbe4bf6cd 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
@@ -134,7 +134,7 @@ enum Yells
//#define VOID_ZONE_DMG_10 5000
//#define VOID_ZONE_DMG_25 7500
-//#define VOID_ZONE_RADIUS
+//#define VOID_ZONE_RADIUS
/************************************************
@@ -174,7 +174,7 @@ struct boss_xt002_AI : public BossAI
uint32 uiHeartPhaseTimer;
uint32 uiSpawnAddTimer;
uint32 uiEnrageTimer;
-
+
bool searing_light_active;
uint64 uiSearingLightTarget;
@@ -360,7 +360,7 @@ struct boss_xt002_AI : public BossAI
case 3: m_creature->SummonCreature(NPC_XS013_SCRAPBOT, irand(UL_X - 3, UL_X + 3), irand(UL_Y - 3, UL_Y + 3), SPAWN_Z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); break;
}
}
-
+
//Spawn 5 Scrapbots
switch (rand() % 4)
{
@@ -399,7 +399,7 @@ struct boss_xt002_AI : public BossAI
DoMeleeAttackIfReady();
}
-
+
if (gravity_bomb_active)
{
if (uiGravityBombAuraTimer <= diff)
@@ -437,7 +437,7 @@ struct boss_xt002_AI : public BossAI
//Summon the heart npc
m_creature->SummonCreature(NPC_XT002_HEART, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ() + 7, 0, TEMPSUMMON_TIMED_DESPAWN, TIMER_HEART_PHASE);
-
+
// Start "end of phase 2 timer"
uiHeartPhaseTimer = TIMER_HEART_PHASE;
@@ -620,7 +620,7 @@ struct mob_pummellerAI : public ScriptedAI
{
if (!UpdateVictim())
return;
-
+
if (m_creature->IsWithinMeleeRange(m_creature->getVictim()))
{
if (uiArcingSmashTimer <= diff)
diff --git a/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp b/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
index ea84ecb6670..7e7d176f0a5 100644
--- a/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp
@@ -320,7 +320,7 @@ struct instance_ulduar : public ScriptedInstance
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
-
+
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
}
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index 5f0bd54b983..4f4320fc5b0 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -169,9 +169,9 @@ struct boss_ingvar_the_plundererAI : public ScriptedAI
void KilledUnit(Unit *victim)
{
- if (bIsUndead)
+ if (bIsUndead)
DoScriptText(YELL_KILL_1,m_creature);
- else
+ else
DoScriptText(YELL_KILL_2,m_creature);
}
@@ -351,7 +351,7 @@ struct mob_annhylde_the_callerAI : public ScriptedAI
}
uiResurectTimer = 3000;
uiResurectPhase = 2;
- }
+ }
else if (uiResurectPhase == 2)
{
if (Creature* ingvar = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_INGVAR) : 0))
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
index 36a0f237787..c792b03179b 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
@@ -47,7 +47,7 @@ struct Locations
{
float x, y, z;
};
-
+
struct Locations moveLocs[]=
{
{261.6,-449.3,109.5},
@@ -57,7 +57,7 @@ struct Locations moveLocs[]=
{310.0,-453.4,109.5},
{238.6,-460.7,109.5}
};
-
+
enum Phase
{
PHASE_FRENZIED_WORGEN,
@@ -92,11 +92,11 @@ struct boss_palehoofAI : public ScriptedAI
uiWhiteringRoarTimer = 10000;
m_creature->GetMotionMaster()->MoveTargetedHome();
-
+
for(uint32 i=0;i<4;i++)
DoneAdds[i]=false;
AddCount=0;
-
+
currentPhase=PHASE_NONE;
if (pInstance)
@@ -125,15 +125,15 @@ struct boss_palehoofAI : public ScriptedAI
{
DoScriptText(SAY_AGGRO, m_creature);
}
-
+
void AttackStart(Unit* who)
{
if (!who)
return;
-
+
if (m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
return;
-
+
if (m_creature->Attack(who, true))
{
m_creature->AddThreat(who, 0.0f);
@@ -150,30 +150,30 @@ struct boss_palehoofAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
-
+
Creature* pTemp = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0);
if (pTemp && pTemp->isAlive())
pTemp->DisappearAndDie();
-
+
if (uiArcingSmashTimer <= diff)
{
DoCast(m_creature, SPELL_ARCING_SMASH);
uiArcingSmashTimer = urand(13000,17000);
} else uiArcingSmashTimer -= diff;
-
+
if (uiImpaleTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, DUNGEON_MODE(SPELL_IMPALE, H_SPELL_IMPALE));
uiImpaleTimer = urand(8000,12000);
} else uiImpaleTimer -= diff;
-
+
if (uiWhiteringRoarTimer <= diff)
{
DoCast(m_creature, DUNGEON_MODE(SPELL_WITHERING_ROAR, H_SPELL_WITHERING_ROAR));
uiWhiteringRoarTimer = urand(8000,12000);
} else uiWhiteringRoarTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
@@ -229,7 +229,7 @@ struct boss_palehoofAI : public ScriptedAI
}
currentPhase = move;
}
-
+
void JustReachedHome()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -272,7 +272,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
uiTerrifyingRoarTimer = 15000;
m_creature->GetMotionMaster()->MoveTargetedHome();
-
+
if (pInstance)
if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
{
@@ -335,7 +335,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI
CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
}
-
+
void JustReachedHome()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -378,7 +378,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
uint32 uiEnrage2Timer = 10000;
m_creature->GetMotionMaster()->MoveTargetedHome();
-
+
if (pInstance)
if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
{
@@ -443,7 +443,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI
CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
}
-
+
void JustReachedHome()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -487,7 +487,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
uiGrievousWoundTimer = 20000;
m_creature->GetMotionMaster()->MoveTargetedHome();
-
+
if (pInstance)
if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS)
{
@@ -551,7 +551,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI
CAST_AI(boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
}
-
+
void JustReachedHome()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -600,7 +600,7 @@ struct mob_massive_jormungarAI : public ScriptedAI
uiPoisonBreathTimer = 10000;
m_creature->GetMotionMaster()->MoveTargetedHome();
-
+
if (pInstance)
if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS)
{
@@ -665,7 +665,7 @@ struct mob_massive_jormungarAI : public ScriptedAI
CAST_AI(boss_palehoofAI,pPalehoof->AI())->NextPhase();
}
}
-
+
void JustReachedHome()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -726,7 +726,7 @@ struct mob_palehoof_orbAI : public ScriptedAI
pNext->SetStandState(UNIT_STAND_STATE_STAND);
pNext->SetInCombatWithZone();
pNext->Attack(pNext->SelectNearestTarget(100),true);
-
+
}
currentPhase=PHASE_NONE;
}
@@ -809,12 +809,12 @@ void AddSC_boss_palehoof()
newscript->GetAI = &GetAI_mob_massive_jormungar;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_palehoof_orb";
newscript->GetAI = &GetAI_mob_palehoof_orb;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "go_palehoof_sphere";
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
index f90711c3858..204998ee3b7 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
@@ -186,7 +186,7 @@ struct boss_svalaAI : public ScriptedAI
uiArthasGUID = 0;
Phase = FINISHED;
}
- else
+ else
Reset();
break;
}
@@ -247,7 +247,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
uiCallFlamesTimer = 10*IN_MILISECONDS;
uiRitualOfSwordTimer = 20*IN_MILISECONDS;
uiSacrificeTimer = 8*IN_MILISECONDS;
-
+
bSacrificed = false;
Phase = NORMAL;
@@ -320,7 +320,7 @@ struct boss_svala_sorrowgraveAI : public ScriptedAI
if (pInstance)
{
pInstance->SetData64(DATA_SACRIFICED_PLAYER,pSacrificeTarget->GetGUID());
-
+
for (uint8 i = 0; i < 3; ++i)
if (Creature* pSummon = m_creature->SummonCreature(CREATURE_RITUAL_CHANNELER, RitualChannelerPos[i], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000))
pSummon->AI()->DoAction(0);
diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
index b5b7ccc8a32..69e608a8f3c 100644
--- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
+++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/instance_pinnacle.cpp
@@ -52,17 +52,17 @@ struct instance_pinnacle : public ScriptedInstance
uiGortokPalehoof = 0;
uiSkadiTheRuthless = 0;
uiKingYmiron = 0;
-
+
uiSkadiTheRuthlessDoor = 0;
uiKingYmironDoor = 0;
uiGortokPalehoofSphere = 0;
-
+
uiFrenziedWorgen = 0;
uiRavenousFurbolg = 0;
uiFerociousRhino = 0;
uiMassiveJormungar = 0;
uiPalehoofOrb = 0;
-
+
uiSvala = 0;
uiSacrificedPlayer = 0;
}
diff --git a/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp b/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
index e4479bf5692..52de285ac76 100644
--- a/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/boss_koralon.cpp
@@ -24,7 +24,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_flame_warder' WHERE `entry`='35
#include "ScriptedPch.h"
#include "vault_of_archavon.h"
-enum Events
+enum Events
{
EVENT_NONE,
diff --git a/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp b/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
index 3738dc4db22..b37da980936 100644
--- a/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
+++ b/src/scripts/northrend/vault_of_archavon/instance_vault_of_archavon.cpp
@@ -35,7 +35,7 @@ struct instance_archavon : public ScriptedInstance
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < ENCOUNTERS; i++)
- if (uiEncounters[i] == IN_PROGRESS)
+ if (uiEncounters[i] == IN_PROGRESS)
return true;
return false;
@@ -123,7 +123,7 @@ struct instance_archavon : public ScriptedInstance
for (uint8 i = 0; i < ENCOUNTERS; ++i)
if (uiEncounters[i] == IN_PROGRESS)
uiEncounters[i] = NOT_STARTED;
-
+
OUT_LOAD_INST_DATA_COMPLETE;
}
};
diff --git a/src/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
index 196a71d82f6..7cc4f983020 100644
--- a/src/scripts/northrend/violet_hold/boss_ichoron.cpp
+++ b/src/scripts/northrend/violet_hold/boss_ichoron.cpp
@@ -304,7 +304,7 @@ struct boss_ichoronAI : public ScriptedAI
}
- void SummonedCreatureDespawn(Creature *pSummoned)
+ void SummonedCreatureDespawn(Creature *pSummoned)
{
m_waterElements.remove(pSummoned->GetGUID());
}
diff --git a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
index fb0a96942a6..3f1676d6594 100644
--- a/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
+++ b/src/scripts/northrend/violet_hold/instance_violet_hold.cpp
@@ -349,7 +349,7 @@ struct instance_violet_hold : public ScriptedInstance
break;
case 12:
if (uiSecondBoss == 0)
- do
+ do
{
uiSecondBoss = urand(1,6);
} while (uiSecondBoss == uiFirstBoss);
@@ -408,7 +408,7 @@ struct instance_violet_hold : public ScriptedInstance
OUT_SAVE_INST_DATA;
std::ostringstream saveStream;
- saveStream << "V H " << (uint16)m_auiEncounter[0]
+ saveStream << "V H " << (uint16)m_auiEncounter[0]
<< " " << (uint16)m_auiEncounter[1]
<< " " << (uint16)m_auiEncounter[2]
<< " " << (uint16)uiFirstBoss
diff --git a/src/scripts/northrend/violet_hold/violet_hold.cpp b/src/scripts/northrend/violet_hold/violet_hold.cpp
index 16c53b937e9..42a9e11aec2 100644
--- a/src/scripts/northrend/violet_hold/violet_hold.cpp
+++ b/src/scripts/northrend/violet_hold/violet_hold.cpp
@@ -226,7 +226,7 @@ struct npc_teleportation_portalAI : public ScriptedAI
pSummon->GetMotionMaster()->MovePoint(0, DoorPosition);
}
}
- else
+ else
{
bPortalGuardianOrKeeperSpawn = true;
uint32 entry = RAND(CREATURE_PORTAL_GUARDIAN, CREATURE_PORTAL_KEEPER);
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp
index d5b35b3ed5f..db57b4674e0 100644
--- a/src/scripts/northrend/zuldrak.cpp
+++ b/src/scripts/northrend/zuldrak.cpp
@@ -527,7 +527,7 @@ struct npc_orinoko_tuskbreakerAI : public ScriptedAI
{
DoScriptText(SAY_CALL_FOR_HELP ,m_creature);
//DoCast(m_creature->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
-
+
if (Creature *pWhisker = m_creature->SummonCreature(NPC_WHISKER, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
uiWhisker = pWhisker->GetGUID();
bSummoned = true;
@@ -929,16 +929,16 @@ struct npc_crusade_recruitAI : public ScriptedAI
uint8 m_uiPhase; //The current phase we are in
uint32 m_uiTimer; //Timer until phase transition
float m_heading; //Store creature heading
-
+
void Reset()
{
m_uiTimer = 0;
m_uiPhase = 0;
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
- m_heading = m_creature->GetOrientation();
+ m_heading = m_creature->GetOrientation();
}
-
+
void UpdateAI(const uint32 uiDiff)
{
if (m_uiPhase)
@@ -950,11 +950,11 @@ struct npc_crusade_recruitAI : public ScriptedAI
case 1:
// say random text
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature);
+ m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature);
m_uiTimer = 3000;
m_uiPhase = 2;
- break;
+ break;
case 2:
// walk forward
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
@@ -973,8 +973,8 @@ struct npc_crusade_recruitAI : public ScriptedAI
else
m_uiTimer -= uiDiff;
}
- ScriptedAI::UpdateAI(uiDiff);
-
+ ScriptedAI::UpdateAI(uiDiff);
+
if (!UpdateVictim())
return;
}
@@ -986,7 +986,7 @@ CreatureAI* GetAI_npc_crusade_recruit(Creature* pCreature)
}
bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature)
-{
+{
if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index a1f6e9816a5..34a2e19d98c 100644
--- a/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -144,7 +144,7 @@ struct boss_talon_king_ikissAI : public ScriptedAI
//second top aggro target in normal, random target in heroic correct?
if (IsHeroic())
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- else
+ else
pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO,1);
if (pTarget)
diff --git a/src/scripts/outland/boss_doomlord_kazzak.cpp b/src/scripts/outland/boss_doomlord_kazzak.cpp
index 2d2339d2c26..b5aa660a5c5 100644
--- a/src/scripts/outland/boss_doomlord_kazzak.cpp
+++ b/src/scripts/outland/boss_doomlord_kazzak.cpp
@@ -26,13 +26,13 @@ EndScriptData */
#define SAY_INTRO -1000147
#define SAY_AGGRO1 -1000148
#define SAY_AGGRO2 -1000149
-#define SAY_SURPREME1 -1000154
+#define SAY_SURPREME1 -1000154
#define SAY_SURPREME2 -1000149
#define SAY_KILL1 -1000150
#define SAY_KILL2 -1000151
-#define SAY_KILL3 -1000152
-#define SAY_DEATH -1000155
-#define EMOTE_FRENZY -1000151
+#define SAY_KILL3 -1000152
+#define SAY_DEATH -1000155
+#define EMOTE_FRENZY -1000151
#define SAY_RAND1 -1000158
#define SAY_RAND2 -1000157
diff --git a/src/scripts/outland/boss_doomwalker.cpp b/src/scripts/outland/boss_doomwalker.cpp
index 761f9e22289..c1b6241802e 100644
--- a/src/scripts/outland/boss_doomwalker.cpp
+++ b/src/scripts/outland/boss_doomwalker.cpp
@@ -24,10 +24,10 @@ EndScriptData */
#include "ScriptedPch.h"
#define SAY_AGGRO -1000159
-#define SAY_EARTHQUAKE_1 -1000160
-#define SAY_EARTHQUAKE_2 -1000161
+#define SAY_EARTHQUAKE_1 -1000160
+#define SAY_EARTHQUAKE_2 -1000161
#define SAY_OVERRUN_1 -1000162
-#define SAY_OVERRUN_2 -1000163
+#define SAY_OVERRUN_2 -1000163
#define SAY_SLAY_1 -1000164
#define SAY_SLAY_2 -1000165
#define SAY_SLAY_3 -1000166
diff --git a/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp b/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
index 9b201ef4348..ee353c9d82b 100644
--- a/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
@@ -155,7 +155,7 @@ struct mob_ragin_flamesAI : public ScriptedAI
{
mob_ragin_flamesAI(Creature *c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceData();
+ pInstance = c->GetInstanceData();
}
ScriptedInstance *pInstance;
diff --git a/src/scripts/world/areatrigger_scripts.cpp b/src/scripts/world/areatrigger_scripts.cpp
index bda3620ce57..96bdbbeb315 100644
--- a/src/scripts/world/areatrigger_scripts.cpp
+++ b/src/scripts/world/areatrigger_scripts.cpp
@@ -138,7 +138,7 @@ bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* pAt)
enum eWarsongFarms
{
QUEST_THE_WARSONG_FARMS = 11686,
-
+
NPC_CREDIT_SLAUGHTERHOUSE = 25672,
NPC_CREDIT_GRAINERY = 25669,
NPC_CREDIT_TORP_FARM = 25671,
diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp
index 22dd21a1075..25e794ec5ee 100644
--- a/src/scripts/world/go_scripts.cpp
+++ b/src/scripts/world/go_scripts.cpp
@@ -715,8 +715,8 @@ bool GOHello_go_soulwell(Player *pPlayer, GameObject* pGO)
if (!pPlayer->IsInSameRaidWith(static_cast<Player *>(caster)))
return true;
- // Repeating this at every use is ugly and inefficient. But as long as we don't have proper
- // GO scripting with at least On Create and On Update events, the other options are no less
+ // Repeating this at every use is ugly and inefficient. But as long as we don't have proper
+ // GO scripting with at least On Create and On Update events, the other options are no less
// ugly and hacky.
uint32 newSpell = 0;
if (pGO->GetEntry() == 193169) // Soulwell for rank 2
@@ -855,8 +855,8 @@ bool GOHello_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO)
}
else
pPlayer->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_INUSE, pGO->GetGUID());
- return true;
-}
+ return true;
+}
bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction)
{
@@ -1044,7 +1044,7 @@ void AddSC_go_scripts()
newscript->Name = "go_dragonflayer_cage";
newscript->pGOHello = &GOHello_go_dragonflayer_cage;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "go_amberpine_outhouse";
newscript->pGOHello = &GOHello_go_amberpine_outhouse;
diff --git a/src/scripts/world/item_scripts.cpp b/src/scripts/world/item_scripts.cpp
index 6787e8df303..fe5c304dc75 100644
--- a/src/scripts/world/item_scripts.cpp
+++ b/src/scripts/world/item_scripts.cpp
@@ -352,7 +352,7 @@ bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* pItem, const SpellCa
{
Creature* pMammoth;
GameObject* pTrap;
-
+
if (pPlayer->GetQuestStatus(QUEST_CANNOT_HELP_THEMSELVES) == QUEST_STATUS_INCOMPLETE &&
(pMammoth = pPlayer->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF,5.0f)) &&
((pTrap = pPlayer->FindNearestGameObject(GO_MAMMOTH_TRAP_1,5.0f)) ||
diff --git a/src/scripts/world/npc_innkeeper.cpp b/src/scripts/world/npc_innkeeper.cpp
index 04cd92722d6..b53ba6f92ff 100644
--- a/src/scripts/world/npc_innkeeper.cpp
+++ b/src/scripts/world/npc_innkeeper.cpp
@@ -37,7 +37,7 @@ EndScriptData */
#define LOCALE_INNKEEPER_0 "Make this inn my home."
#define LOCALE_INNKEEPER_3 "Ich möchte dieses Gasthaus zu meinem Heimatort machen."
-
+
bool GossipHello_npc_innkeeper(Player *pPlayer, Creature *pCreature)
{
if (IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
@@ -80,7 +80,7 @@ bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 uiS
if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED))
{
pPlayer->CastSpell(pPlayer, SPELL_TRICK_OR_TREATED, true);
-
+
if (urand(0, 1))
pPlayer->CastSpell(pPlayer, SPELL_TREAT, true);
else
diff --git a/src/shared/Database/SqlOperations.h b/src/shared/Database/SqlOperations.h
index 8c012afbf72..d450a816c4e 100644
--- a/src/shared/Database/SqlOperations.h
+++ b/src/shared/Database/SqlOperations.h
@@ -141,7 +141,7 @@ public:
{
return -1;
}
-
+
return 0;
}
diff --git a/src/trinitycore/CliRunnable.cpp b/src/trinitycore/CliRunnable.cpp
index ef0f9b5cd3d..92923b3a6a4 100644
--- a/src/trinitycore/CliRunnable.cpp
+++ b/src/trinitycore/CliRunnable.cpp
@@ -240,7 +240,7 @@ bool ChatHandler::HandleAccountOnlineListCommand(const char* /*args*/)
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
- QueryResult_AutoPtr resultLogin =
+ QueryResult_AutoPtr resultLogin =
loginDatabase.PQuery("SELECT a.username, a.last_ip, aa.gmlevel, a.expansion "
"FROM account a "
"LEFT JOIN account_access aa "
diff --git a/src/trinityrealm/Main.cpp b/src/trinityrealm/Main.cpp
index bcc039e8fb1..aba65e06c9a 100644
--- a/src/trinityrealm/Main.cpp
+++ b/src/trinityrealm/Main.cpp
@@ -206,9 +206,9 @@ extern int main(int argc, char **argv)
uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");
-
+
ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());
-
+
if(acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
{
sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport);