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Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 41837faaf4c..d4c01145f2b 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -567,7 +567,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 break; case ACTION_T_COMBAT_MOVEMENT: // ignore no affect case - if (CombatMovementEnabled==(action.combat_movement.state!=0)) + if (CombatMovementEnabled == (action.combat_movement.state!=0)) return; CombatMovementEnabled = action.combat_movement.state != 0; |