diff options
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index a737a7a3205..a4d08b3dfed 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -41,10 +41,10 @@ int CreatureEventAI::Permissible(const Creature *creature) CreatureEventAI::CreatureEventAI(Creature *c ) : CreatureAI(c) { - CreatureEventAI_Event_Map::iterator CreatureEvents = CreatureEAI_Mgr.GetCreatureEventAIMap().find(m_creature->GetEntry()); + CreatureEventAI_Event_Map::const_iterator CreatureEvents = CreatureEAI_Mgr.GetCreatureEventAIMap().find(m_creature->GetEntry()); if (CreatureEvents != CreatureEAI_Mgr.GetCreatureEventAIMap().end()) { - std::vector<CreatureEventAI_Event>::iterator i; + std::vector<CreatureEventAI_Event>::const_iterator i; for (i = (*CreatureEvents).second.begin(); i != (*CreatureEvents).second.end(); ++i) { @@ -679,9 +679,9 @@ void CreatureEventAI::ProcessAction(uint16 type, uint32 param1, uint32 param2, u Creature* pCreature = NULL; if (param3) - pCreature = m_creature->SummonCreature(param1, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, param3); + pCreature = m_creature->SummonCreature(param1, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, param3); else - pCreature = m_creature->SummonCreature(param1, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0); + pCreature = m_creature->SummonCreature(param1, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0); if (!pCreature) { |