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-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 890c44ab0dc..804ee3670d3 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -994,7 +994,7 @@ void CreatureEventAI::ProcessAction(uint16 type, uint32 param1, uint32 param2, u
pObject = m_creature->SummonGameObject(param1, x, y, z, 0, 0, 0, 0, 0, param2);
if (!pObject)
{
- sLog.outErrorDb("SD2: EventAI failed to spawn object %u. Spawn event %d is on creature %d", param1, EventId, m_creature->GetEntry());
+ sLog.outErrorDb("TSCR: EventAI failed to spawn object %u. Spawn event %d is on creature %d", param1, EventId, m_creature->GetEntry());
}
}
break;