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-rw-r--r--src/game/CreatureEventAI.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index bcd3500cb68..2cc5d4f14cc 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -900,10 +900,11 @@ void CreatureEventAI::ProcessAction(uint16 type, uint32 param1, uint32 param2, u
else
{
//if not available, use pActionInvoker
- Unit* pTarget = GetTargetByType(param2, pActionInvoker);
-
- if (Player* pPlayer = pTarget->GetCharmerOrOwnerPlayerOrPlayerItself())
- pPlayer->RewardPlayerAndGroupAtEvent(param1, m_creature);
+ if (Unit* pTarget = GetTargetByType(param2, pActionInvoker))
+ {
+ if (Player* pPlayer = pTarget->GetCharmerOrOwnerPlayerOrPlayerItself())
+ pPlayer->RewardPlayerAndGroupAtEvent(param1, m_creature);
+ }
}
}
break;