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-rw-r--r--src/game/CreatureGroups.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureGroups.cpp b/src/game/CreatureGroups.cpp
index 56549da77d7..69a4b96f06c 100644
--- a/src/game/CreatureGroups.cpp
+++ b/src/game/CreatureGroups.cpp
@@ -154,7 +154,7 @@ void CreatureGroupManager::LoadCreatureFormations()
void CreatureGroup::AddMember(Creature *member)
{
- sLog.outDebug("CreatureGroup::AddMember: Adding unit GUIDLow: %u.", member->GetGUIDLow());
+ sLog.outDebug("CreatureGroup::AddMember: Adding unit GUID: %u.", member->GetGUIDLow());
//Check if it is a leader
if(member->GetDBTableGUIDLow() == m_groupID)