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-rw-r--r--src/game/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index e43b703d3cb..28c39ee5bbe 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -196,7 +196,7 @@ void GameObject::Update(uint32 /*p_time*/)
if(caster && caster->GetTypeId()==TYPEID_PLAYER)
{
SetGoState(0);
- SetUInt32Value(GAMEOBJECT_FLAGS, 32);
+ SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_NODESPAWN);
UpdateData udata;
WorldPacket packet;