diff options
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 7f84bb2d3ec..671bd84addf 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -725,7 +725,7 @@ class GameObject : public WorldObject, public GridObject<GameObject> void CastSpell(Unit *target, uint32 spell); void SendCustomAnim(); bool IsInRange(float x, float y, float z, float radius) const; - void TakenDamage(uint32 damage); + void TakenDamage(uint32 damage, Unit* who = NULL); void Rebuild(); void EventInform(uint32 eventId); |