diff options
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 8b8673a5d61..783e5d5f768 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -28,7 +28,7 @@ #include "Database/DatabaseEnv.h" // GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform -#if defined( __GNUC__ ) +#if defined(__GNUC__) #pragma pack(1) #else #pragma pack(push,1) @@ -519,7 +519,7 @@ union GameObjectValue }; // GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform -#if defined( __GNUC__ ) +#if defined(__GNUC__) #pragma pack() #else #pragma pack(pop) @@ -718,7 +718,7 @@ class GameObject : public WorldObject, public GridObject<GameObject> // 0 = use `gameobject`.`spawntimesecs` void ResetDoorOrButton(); - void TriggeringLinkedGameObject( uint32 trapEntry, Unit* target); + void TriggeringLinkedGameObject(uint32 trapEntry, Unit* target); bool isVisibleForInState(Player const* u, bool inVisibleList) const; bool canDetectTrap(Player const* u, float distance) const; |