diff options
Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r-- | src/game/GameObject.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 3493bec6bb0..e1693e0bdbe 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -105,6 +105,7 @@ struct GameObjectInfo uint32 openTextID; //14 can be used to replace castBarCaption? uint32 groupLootRules; //15 } chest; + //4 GAMEOBJECT_TYPE_BINDER - empty //5 GAMEOBJECT_TYPE_GENERIC struct { @@ -207,6 +208,7 @@ struct GameObjectInfo uint32 eventID; //2 uint32 openTextID; //3 can be used to replace castBarCaption? } camera; + //14 GAMEOBJECT_TYPE_MAPOBJECT - empty //15 GAMEOBJECT_TYPE_MO_TRANSPORT struct { @@ -218,6 +220,7 @@ struct GameObjectInfo uint32 transportPhysics; //5 uint32 mapID; //6 } moTransport; + //16 GAMEOBJECT_TYPE_DUELFLAG - empty //17 GAMEOBJECT_TYPE_FISHINGNODE struct { @@ -236,6 +239,7 @@ struct GameObjectInfo uint32 castersGrouped; //6 uint32 ritualNoTargetCheck; //7 } summoningRitual; + //19 GAMEOBJECT_TYPE_MAILBOX - empty //20 GAMEOBJECT_TYPE_AUCTIONHOUSE struct { @@ -358,7 +362,8 @@ struct GameObjectInfo uint32 unk9; uint32 destroyedDisplayId; //10 } destructibleBuilding; - //34 GAMEOBJECT_TYPE_TRAPDOOR + //34 GAMEOBJECT_TYPE_GUILDBANK - empty + //35 GAMEOBJECT_TYPE_TRAPDOOR struct { uint32 whenToPause; // 0 @@ -367,7 +372,7 @@ struct GameObjectInfo } trapDoor; // not use for specific field access (only for output with loop by all filed), also this determinate max union size - struct // GAMEOBJECT_TYPE_SPELLCASTER + struct { uint32 data[24]; } raw; |