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Diffstat (limited to 'src/game/GameObject.h')
-rw-r--r--src/game/GameObject.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 3493bec6bb0..e1693e0bdbe 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -105,6 +105,7 @@ struct GameObjectInfo
uint32 openTextID; //14 can be used to replace castBarCaption?
uint32 groupLootRules; //15
} chest;
+ //4 GAMEOBJECT_TYPE_BINDER - empty
//5 GAMEOBJECT_TYPE_GENERIC
struct
{
@@ -207,6 +208,7 @@ struct GameObjectInfo
uint32 eventID; //2
uint32 openTextID; //3 can be used to replace castBarCaption?
} camera;
+ //14 GAMEOBJECT_TYPE_MAPOBJECT - empty
//15 GAMEOBJECT_TYPE_MO_TRANSPORT
struct
{
@@ -218,6 +220,7 @@ struct GameObjectInfo
uint32 transportPhysics; //5
uint32 mapID; //6
} moTransport;
+ //16 GAMEOBJECT_TYPE_DUELFLAG - empty
//17 GAMEOBJECT_TYPE_FISHINGNODE
struct
{
@@ -236,6 +239,7 @@ struct GameObjectInfo
uint32 castersGrouped; //6
uint32 ritualNoTargetCheck; //7
} summoningRitual;
+ //19 GAMEOBJECT_TYPE_MAILBOX - empty
//20 GAMEOBJECT_TYPE_AUCTIONHOUSE
struct
{
@@ -358,7 +362,8 @@ struct GameObjectInfo
uint32 unk9;
uint32 destroyedDisplayId; //10
} destructibleBuilding;
- //34 GAMEOBJECT_TYPE_TRAPDOOR
+ //34 GAMEOBJECT_TYPE_GUILDBANK - empty
+ //35 GAMEOBJECT_TYPE_TRAPDOOR
struct
{
uint32 whenToPause; // 0
@@ -367,7 +372,7 @@ struct GameObjectInfo
} trapDoor;
// not use for specific field access (only for output with loop by all filed), also this determinate max union size
- struct // GAMEOBJECT_TYPE_SPELLCASTER
+ struct
{
uint32 data[24];
} raw;