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-rw-r--r--src/game/GameObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 3b08fdf7139..3d2d3c2de57 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -451,6 +451,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }
void Whisper(int32 textId, uint64 receiver) { MonsterWhisper(textId,receiver); }
+ void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
// overwrite WorldObject function for proper name localization
const char* GetNameForLocaleIdx(int32 locale_idx) const;