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-rw-r--r--src/game/GameObject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 104263154db..7f84bb2d3ec 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -581,7 +581,7 @@ class Unit;
// 5 sec for bobber catch
#define FISHING_BOBBER_READY_TIME 5
-class TRINITY_DLL_SPEC GameObject : public WorldObject, public GridObject<GameObject>
+class GameObject : public WorldObject, public GridObject<GameObject>
{
public:
explicit GameObject();