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-rw-r--r--src/game/GameObject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 783e5d5f768..2154adf80c0 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -709,7 +709,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
Loot loot;
uint32 m_groupLootTimer; // (msecs)timer used for group loot
- uint64 lootingGroupLeaderGUID; // used to find group which is looting
+ uint64 lootingGroupGUID; // used to find group which is looting
bool hasQuest(uint32 quest_id) const;
bool hasInvolvedQuest(uint32 quest_id) const;