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-rw-r--r--src/game/GridNotifiers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp
index 13fa66308e5..fcb4e376b26 100644
--- a/src/game/GridNotifiers.cpp
+++ b/src/game/GridNotifiers.cpp
@@ -43,7 +43,7 @@ VisibleChangesNotifier::Visit(PlayerMapType &m)
}
void
-PlayerRelocationNotifier::Notify()
+PlayerVisibilityNotifier::Notify()
{
// at this moment i_clientGUIDs have guids that not iterate at grid level checks
// but exist one case when this possible and object not out of range: transports