diff options
Diffstat (limited to 'src/game/Group.h')
-rw-r--r-- | src/game/Group.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/game/Group.h b/src/game/Group.h index 87cf8b6b315..f3af8deaf7d 100644 --- a/src/game/Group.h +++ b/src/game/Group.h @@ -226,10 +226,10 @@ class TRINITY_DLL_SPEC Group return (mslot1->group==slot2->group); } - bool HasFreeSlotSubGroup(uint8 subgroup) const - { - return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE); - } + bool HasFreeSlotSubGroup(uint8 subgroup) const + { + return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE); + } bool SameSubGroup(Player const* member1, Player const* member2) const; @@ -305,8 +305,8 @@ class TRINITY_DLL_SPEC Group void SendLootRollWon(const uint64& SourceGuid, const uint64& TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r); void SendLootAllPassed(uint32 NumberOfPlayers, const Roll &r); void GroupLoot(const uint64& playerGUID, Loot *loot, Creature *creature); - void NeedBeforeGreed(const uint64& playerGUID, Loot *loot, Creature *creature); - void MasterLoot(const uint64& playerGUID, Loot *loot, Creature *creature); + void NeedBeforeGreed(const uint64& playerGUID, Loot *loot, Creature *creature); + void MasterLoot(const uint64& playerGUID, Loot *loot, Creature *creature); Rolls::iterator GetRoll(uint64 Guid) { Rolls::iterator iter; @@ -349,17 +349,17 @@ class TRINITY_DLL_SPEC Group void _homebindIfInstance(Player *player); - void _initRaidSubGroupsCounter() - { - // Sub group counters initialization - if (!m_subGroupsCounts) - m_subGroupsCounts = new uint8[MAXRAIDSIZE / MAXGROUPSIZE]; + void _initRaidSubGroupsCounter() + { + // Sub group counters initialization + if (!m_subGroupsCounts) + m_subGroupsCounts = new uint8[MAXRAIDSIZE / MAXGROUPSIZE]; - memset((void*)m_subGroupsCounts, 0, (MAXRAIDSIZE / MAXGROUPSIZE)*sizeof(uint8)); + memset((void*)m_subGroupsCounts, 0, (MAXRAIDSIZE / MAXGROUPSIZE)*sizeof(uint8)); - for (member_citerator itr = m_memberSlots.begin(); itr != m_memberSlots.end(); ++itr) - ++m_subGroupsCounts[itr->group]; - } + for (member_citerator itr = m_memberSlots.begin(); itr != m_memberSlots.end(); ++itr) + ++m_subGroupsCounts[itr->group]; + } member_citerator _getMemberCSlot(uint64 Guid) const { @@ -381,17 +381,17 @@ class TRINITY_DLL_SPEC Group return m_memberSlots.end(); } - void SubGroupCounterIncrease(uint8 subgroup) - { - if (m_subGroupsCounts) - ++m_subGroupsCounts[subgroup]; - } + void SubGroupCounterIncrease(uint8 subgroup) + { + if (m_subGroupsCounts) + ++m_subGroupsCounts[subgroup]; + } - void SubGroupCounterDecrease(uint8 subgroup) - { - if (m_subGroupsCounts) - --m_subGroupsCounts[subgroup]; - } + void SubGroupCounterDecrease(uint8 subgroup) + { + if (m_subGroupsCounts) + --m_subGroupsCounts[subgroup]; + } MemberSlotList m_memberSlots; GroupRefManager m_memberMgr; @@ -409,6 +409,6 @@ class TRINITY_DLL_SPEC Group uint64 m_looterGuid; Rolls RollId; BoundInstancesMap m_boundInstances[TOTAL_DIFFICULTIES]; - uint8* m_subGroupsCounts; + uint8* m_subGroupsCounts; }; #endif |