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-rw-r--r--src/game/Group.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/game/Group.h b/src/game/Group.h
index 87cf8b6b315..f3af8deaf7d 100644
--- a/src/game/Group.h
+++ b/src/game/Group.h
@@ -226,10 +226,10 @@ class TRINITY_DLL_SPEC Group
return (mslot1->group==slot2->group);
}
- bool HasFreeSlotSubGroup(uint8 subgroup) const
- {
- return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE);
- }
+ bool HasFreeSlotSubGroup(uint8 subgroup) const
+ {
+ return (m_subGroupsCounts && m_subGroupsCounts[subgroup] < MAXGROUPSIZE);
+ }
bool SameSubGroup(Player const* member1, Player const* member2) const;
@@ -305,8 +305,8 @@ class TRINITY_DLL_SPEC Group
void SendLootRollWon(const uint64& SourceGuid, const uint64& TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r);
void SendLootAllPassed(uint32 NumberOfPlayers, const Roll &r);
void GroupLoot(const uint64& playerGUID, Loot *loot, Creature *creature);
- void NeedBeforeGreed(const uint64& playerGUID, Loot *loot, Creature *creature);
- void MasterLoot(const uint64& playerGUID, Loot *loot, Creature *creature);
+ void NeedBeforeGreed(const uint64& playerGUID, Loot *loot, Creature *creature);
+ void MasterLoot(const uint64& playerGUID, Loot *loot, Creature *creature);
Rolls::iterator GetRoll(uint64 Guid)
{
Rolls::iterator iter;
@@ -349,17 +349,17 @@ class TRINITY_DLL_SPEC Group
void _homebindIfInstance(Player *player);
- void _initRaidSubGroupsCounter()
- {
- // Sub group counters initialization
- if (!m_subGroupsCounts)
- m_subGroupsCounts = new uint8[MAXRAIDSIZE / MAXGROUPSIZE];
+ void _initRaidSubGroupsCounter()
+ {
+ // Sub group counters initialization
+ if (!m_subGroupsCounts)
+ m_subGroupsCounts = new uint8[MAXRAIDSIZE / MAXGROUPSIZE];
- memset((void*)m_subGroupsCounts, 0, (MAXRAIDSIZE / MAXGROUPSIZE)*sizeof(uint8));
+ memset((void*)m_subGroupsCounts, 0, (MAXRAIDSIZE / MAXGROUPSIZE)*sizeof(uint8));
- for (member_citerator itr = m_memberSlots.begin(); itr != m_memberSlots.end(); ++itr)
- ++m_subGroupsCounts[itr->group];
- }
+ for (member_citerator itr = m_memberSlots.begin(); itr != m_memberSlots.end(); ++itr)
+ ++m_subGroupsCounts[itr->group];
+ }
member_citerator _getMemberCSlot(uint64 Guid) const
{
@@ -381,17 +381,17 @@ class TRINITY_DLL_SPEC Group
return m_memberSlots.end();
}
- void SubGroupCounterIncrease(uint8 subgroup)
- {
- if (m_subGroupsCounts)
- ++m_subGroupsCounts[subgroup];
- }
+ void SubGroupCounterIncrease(uint8 subgroup)
+ {
+ if (m_subGroupsCounts)
+ ++m_subGroupsCounts[subgroup];
+ }
- void SubGroupCounterDecrease(uint8 subgroup)
- {
- if (m_subGroupsCounts)
- --m_subGroupsCounts[subgroup];
- }
+ void SubGroupCounterDecrease(uint8 subgroup)
+ {
+ if (m_subGroupsCounts)
+ --m_subGroupsCounts[subgroup];
+ }
MemberSlotList m_memberSlots;
GroupRefManager m_memberMgr;
@@ -409,6 +409,6 @@ class TRINITY_DLL_SPEC Group
uint64 m_looterGuid;
Rolls RollId;
BoundInstancesMap m_boundInstances[TOTAL_DIFFICULTIES];
- uint8* m_subGroupsCounts;
+ uint8* m_subGroupsCounts;
};
#endif