aboutsummaryrefslogtreecommitdiff
path: root/src/game/HomeMovementGenerator.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/HomeMovementGenerator.cpp')
-rw-r--r--src/game/HomeMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp
index b7f9ca318aa..54fbc34cf32 100644
--- a/src/game/HomeMovementGenerator.cpp
+++ b/src/game/HomeMovementGenerator.cpp
@@ -70,7 +70,7 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff
owner.AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
// restore orientation of not moving creature at returning to home
- if (owner.GetDefaultMovementType()==IDLE_MOTION_TYPE)
+ if (owner.GetDefaultMovementType() == IDLE_MOTION_TYPE)
{
//sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)");
owner.SetOrientation(ori);