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-rw-r--r--src/game/Level2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index a748cf9cd3d..1d019e3dfbb 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -786,7 +786,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
GameObject* pGameObj = new GameObject;
uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
- if(!pGameObj->Create(db_lowGUID, goI->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, 1))
+ if(!pGameObj->Create(db_lowGUID, goI->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
delete pGameObj;
return false;