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Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 80d73d4dffe..bbf6f47d949 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -4092,7 +4092,7 @@ bool ChatHandler::HandleLinkGraveCommand(const char* args)
return false;
}
- if(objmgr.AddGraveYardLink(g_id,player->GetZoneId(),g_team))
+ if(objmgr.AddGraveYardLink(g_id,zoneId,g_team))
PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, g_id,zoneId);
else
PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, g_id,zoneId);
@@ -4116,6 +4116,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
return false;
Player* player = m_session->GetPlayer();
+ uint32 zone_id = player->GetZoneId();
WorldSafeLocsEntry const* graveyard = objmgr.GetClosestGraveYard(
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(),player->GetMapId(),g_team);
@@ -4124,7 +4125,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
{
uint32 g_id = graveyard->ID;
- GraveYardData const* data = objmgr.FindGraveYardData(g_id,player->GetZoneId());
+ GraveYardData const* data = objmgr.FindGraveYardData(g_id,zone_id);
if (!data)
{
PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR,g_id);
@@ -4143,7 +4144,7 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
else if(g_team == ALLIANCE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
- PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),player->GetZoneId());
+ PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),zone_id);
}
else
{
@@ -4157,9 +4158,9 @@ bool ChatHandler::HandleNearGraveCommand(const char* args)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
if(g_team == ~uint32(0))
- PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, player->GetZoneId());
+ PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, zone_id);
else
- PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, player->GetZoneId(),team_name.c_str());
+ PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, zone_id,team_name.c_str());
}
return true;