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-rw-r--r--src/game/Map.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Map.h b/src/game/Map.h
index 8da3939a914..11ea7e2be61 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -234,6 +234,8 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
void resetMarkedCells() { marked_cells.reset(); }
bool isCellMarked(uint32 pCellId) { return marked_cells.test(pCellId); }
void markCell(uint32 pCellId) { marked_cells.set(pCellId); }
+ Creature* GetCreatureInMap(uint64 guid);
+ GameObject* GetGameObjectInMap(uint64 guid);
private:
void LoadVMap(int pX, int pY);
void LoadMap(uint32 mapid, uint32 instanceid, int x,int y);