diff options
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 47be039d415..26279cb76ec 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -175,8 +175,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) //The player has a heroic mode and tries to enter into instance which has no a heroic mode if (!entry->SupportsHeroicMode() && player->GetDifficulty() == DIFFICULTY_HEROIC) { - //Send aborted message - player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY, DIFFICULTY_HEROIC); + player->SendTransferAborted(mapid, TRANSFER_ABORT_DIFFICULTY2); //Send aborted message return false; } @@ -281,8 +280,7 @@ bool MapManager::ExistMapAndVMap(uint32 mapid, float x,float y) bool MapManager::IsValidMAP(uint32 mapid) { MapEntry const* mEntry = sMapStore.LookupEntry(mapid); - return mEntry && (!mEntry->IsDungeon() || objmgr.GetInstanceTemplate(mapid)); - // TODO: add check for battleground template + return mEntry && (!mEntry->Instanceable() || objmgr.GetInstanceTemplate(mapid)); } void MapManager::LoadGrid(int mapid, float x, float y, const WorldObject* obj, bool no_unload) |