diff options
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 55d20c3f762..6ff38ea9c21 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -30,6 +30,7 @@ #include "Transports.h" #include "GridDefines.h" #include "MapInstanced.h" +#include "InstanceData.h" #include "DestinationHolderImp.h" #include "World.h" #include "CellImpl.h" @@ -229,10 +230,48 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) } } + //Get instance where player is bound + InstancePlayerBind* boundedInstance = player->GetBoundInstance(mapid, player->GetDifficulty()); + Map *boundedMap; + + //Search player's instance map + for(MapMapType::iterator itr = i_maps.find(mapid); itr != i_maps.end(); ) + { + Map *map = itr->second; + if(!map->Instanceable()) + break; + MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps(); + for(MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) + if (boundedInstance->save->GetInstanceId() == mitr->first) + boundedMap = map; + } + //Encounters in progress + if (boundedMap && ((InstanceMap*)boundedMap)->GetInstanceData() && ((InstanceMap*)boundedMap)->GetInstanceData()->IsEncounterInProgress()) + { + sLog.outDebug("MAP: Player '%s' can't enter instance '%s' while an encounter is in progress.", player->GetName(), mapName); + player->SendTransferAborted(mapid, TRANSFER_ABORT_ZONE_IN_COMBAT); + return(false); + } + // Requirements InstanceTemplate const* instance = objmgr.GetInstanceTemplate(mapid); if(!instance) return false; + + //Instance is full + if (boundedMap) + { + Map::PlayerList const &players = boundedMap->GetPlayers(); + uint8 count = 0; + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + ++count; + if (count == player->GetDifficulty() ? instance->maxPlayersHeroic : instance->maxPlayers) + { + sLog.outDebug("MAP: Player '%s' can't enter instance '%s' because it's full.", player->GetName(), mapName); + player->SendTransferAborted(mapid, TRANSFER_ABORT_MAX_PLAYERS); + return(false); + } + } return player->Satisfy(objmgr.GetAccessRequirement(instance->access_id), mapid, true); } |