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-rw-r--r--src/game/MapManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index e80cab60144..86206fef49b 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -165,7 +165,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
{
// probably there must be special opcode, because client has this string constant in GlobalStrings.lua
// TODO: this is not a good place to send the message
- player->GetSession()->SendAreaTriggerMessage("You must be in a raid group to enter %s instance", mapName);
+ player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(810), mapName);
sLog.outDebug("MAP: Player '%s' must be in a raid group to enter instance of '%s'", player->GetName(), mapName);
return false;
}
@@ -197,7 +197,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
if (!instance_map)
{
- player->GetSession()->SendAreaTriggerMessage("You cannot enter %s while in a ghost mode", mapName);
+ player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(811), mapName);
sLog.outDebug("MAP: Player '%s' doesn't has a corpse in instance '%s' and can't enter", player->GetName(), mapName);
return false;
}