diff options
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 45cb0ead510..8b58a7c7300 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1176,7 +1176,7 @@ void WorldObject::setActive(bool on) } } -void WorldObject::CleanupsBeforeDelete(bool finalCleanup) +void WorldObject::CleanupsBeforeDelete(bool /*finalCleanup*/) { } @@ -1799,7 +1799,7 @@ void WorldObject::SetZoneScript() } } -TempSummon* WorldObject::SummonCreature(uint32 entry, const Position &pos, TempSummonType spwtype, uint32 duration, uint32 vehId) const +TempSummon* WorldObject::SummonCreature(uint32 entry, const Position &pos, TempSummonType spwtype, uint32 duration, uint32 /*vehId*/) const { if (Map *map = FindMap()) { @@ -2099,7 +2099,7 @@ void WorldObject::GetNearPoint2D(float &x, float &y, float distance2d, float abs Trinity::NormalizeMapCoord(y); } -void WorldObject::GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const +void WorldObject::GetNearPoint(WorldObject const* /*searcher*/, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const { GetNearPoint2D(x,y,distance2d+searcher_size,absAngle); z = GetPositionZ(); |