diff options
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 79c3ebba369..c47c3625160 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1746,7 +1746,7 @@ Vehicle* WorldObject::SummonVehicle(uint32 entry, float x, float y, float z, flo if(!ci) return NULL; - uint32 id = ci->spells[7]; //temp store id here + uint32 id = ci->VehicleId; //temp store id here if(!id) id = 156; VehicleEntry const *ve = sVehicleStore.LookupEntry(id); if(!ve) @@ -1757,7 +1757,7 @@ Vehicle* WorldObject::SummonVehicle(uint32 entry, float x, float y, float z, flo uint32 team = 0; if (GetTypeId()==TYPEID_PLAYER) team = ((Player*)this)->GetTeam(); - if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, entry, id, team)) + if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, GetPhaseMask(), entry, id, team)) { delete v; return NULL; |