diff options
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index a8dff0b73ab..eda29509b8c 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1578,9 +1578,9 @@ void WorldObject::AddObjectToRemoveList() map->AddObjectToRemoveList(this); } -Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime) +TempSummon* WorldObject::SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime) { - TemporarySummon* pCreature = new TemporarySummon(GetGUID()); + TempSummon* pCreature = new TempSummon(GetGUID()); uint32 team = 0; if (GetTypeId()==TYPEID_PLAYER) @@ -1625,12 +1625,13 @@ Vehicle* WorldObject::SummonVehicle(uint32 entry, float x, float y, float z, flo { CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); if(!ci) - return false; + return NULL; uint32 id = ci->spells[7]; //temp store id here + if(!id) id = 156; VehicleEntry const *ve = sVehicleStore.LookupEntry(id); if(!ve) - return false; + return NULL; Vehicle *v = new Vehicle; Map *map = GetMap(); |