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-rw-r--r--src/game/Object.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 0e08247aece..037bb94aede 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -330,13 +330,13 @@ class TRINITY_DLL_SPEC Object
virtual void _SetUpdateBits(UpdateMask *updateMask, Player *target) const;
virtual void _SetCreateBits(UpdateMask *updateMask, Player *target) const;
- void _BuildMovementUpdate(ByteBuffer * data, uint8 flags) const;
+ void _BuildMovementUpdate(ByteBuffer * data, uint16 flags) const;
void _BuildValuesUpdate(uint8 updatetype, ByteBuffer *data, UpdateMask *updateMask, Player *target ) const;
uint16 m_objectType;
uint8 m_objectTypeId;
- uint8 m_updateFlag;
+ uint16 m_updateFlag;
union
{