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-rw-r--r--src/game/Object.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index d710e34ef36..50533e4a509 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -548,7 +548,6 @@ class TRINITY_DLL_SPEC WorldObject : public Object
bool isActiveObject() const { return m_isActive; }
void setActive(bool isActiveObject);
- void SetInternallyAdded() { m_isInternallyAdded = true; }
void SetWorldObject(bool apply);
template<class NOTIFIER> void VisitNearbyObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); }
template<class NOTIFIER> void VisitNearbyGridObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); }
@@ -567,7 +566,6 @@ class TRINITY_DLL_SPEC WorldObject : public Object
explicit WorldObject();
std::string m_name;
bool m_isActive;
- bool m_isInternallyAdded;
ZoneScript *m_zoneScript;
private: