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-rw-r--r--src/game/Object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 2d8f3a134e6..43ecca2afb0 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -455,7 +455,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
Creature* SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime);
GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime);
bool isActive() const { return m_isActive; }
- virtual void setActive(bool isActive);
+ void setActive(bool isActive);
protected:
explicit WorldObject();
std::string m_name;