diff options
Diffstat (limited to 'src/game/Object.h')
-rw-r--r-- | src/game/Object.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 0dfb63e5997..ab3e49721b3 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -484,8 +484,8 @@ class TRINITY_DLL_SPEC WorldObject : public Object Creature* SummonCreature(uint32 id, float x, float y, float z, float ang,TempSummonType spwtype,uint32 despwtime); GameObject* SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime); Creature* SummonTrigger(float x, float y, float z, float ang, uint32 dur, CreatureAI* (*GetAI)(Creature*) = NULL); - bool isActive() const { return m_isActive; } - void setActive(bool isActive); + bool isActiveObject() const { return m_isActive; } + void setActive(bool isActiveObject); template<class NOTIFIER> void VisitNearbyObject(const float &radius, NOTIFIER ¬ifier) const { GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); } template<class NOTIFIER> void VisitNearbyGridObject(const float &radius, NOTIFIER ¬ifier) const { GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); } template<class NOTIFIER> void VisitNearbyWorldObject(const float &radius, NOTIFIER ¬ifier) const { GetMap()->VisitWorld(GetPositionX(), GetPositionY(), radius, notifier); } |